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The Negative Effect of Playing Mobile Legends: Bang Bang Towards the Academic

Performance Among Senior High Student in Trinity Polytechnic College in Academic Year

of 2023-2024

11 HUMSS HEXAGON

RESEARCHERS:

CRISOLGO, JEANELLA

DELA CRUZ, ANNELIE

MORI, MASAU

ONG, ASHLEY

SAET, MAE ALEXI

UNGRIANO, SWEET

UY, JUSTINE
INTRODUCTION

Early-level students are required to excel so that their grades can support them in the academic

field. Middle-level students are recommended to improve their grades that were not good in the

previous semester and while final year students are led to hastily graduate to avoid the threat of

dropping out or being expelled from the campus. TPC has an obligation and responsibility to be

able to produce graduates who have quality and can integrate in levels of society.

A student's academic performance is a key feature in education. It Is considered to be the

center around which the whole education system revolves. According to Kassarnig (2018),

students' academic performance is determined by their behavioral patterns. Student -related

factors such as engaging in a variety of personal activities outside of the school affects their

academic performance (Abaidoo, 2018). The various personal activities performed by students

outside of the school premises, could include their engagement in mobile gaming activities.

Being a student goes through many things, such as high demands for achievement, assignments

from lectures, pressure from the environment to immediately complete lectures and also having

to be good at managing time which must be prioritized to do. This dynamic makes students late

in com pleting assignments and overnight students immediately work on several assignments that

are deliberately piled up. Students take action to delay important work and often do more fun

things such as playing online games rather than choosing to do assignments.

A study of Dumrique and Castillo (2018) found that playing mobile games does not badly

affect students' grades as long as they can control themselves and are entirely aware of their

limitations. In contrast, Heiden (2019) found that problematic and excessive mobile gaming can
have negative effects including students' poor academic performance. Webroot (2020) further

argued that mobile gaming is definitely linked to students' poor grades. While Gentile (2011) and

his colleagues also found that more hours spent in mobile gaming seemed to act as a risk factor

that lowers school performance.

THEORETICAL FRAMEWORK

For this study is based on SAT (Self-Affirmation Theory) [9]. [13]-[17]. According to the study of

Sherman and Cohen, this theory says that an individual can be strongly motivated when it comes to

maintaining its self-worth [4]. With the three basic needs that can be linked with the SAT theory

namely; autonomy, competence, and relatedness which can be applied with the establishment of the

framework with this study. See figure 2.1 for the research framework. The playtime and satisfaction

[18], [19] add up to this framework in which we assess if this theory and the framework would

explain the behavior of the current Mobile Legends players during this pandemic

CONCEPTUAL FRAMEWORK

Independent (cause):

Playing Mobile Legends: Bang Bang

Dependent (effect):

Towards the academic performance of Senior High Students


INPUT PROCESS OUTPUT
Senior High Students: The researchers will use the To be aware of the negative
traditional survey effect of playing Mobile
-Age
questionnaires to collect the Legends: Bang Bang towards
-Gender data the academic performance
among Senior High Students
-Grade and Section
-Strand/Track

The negative effects of


playing Mobile Legends:
Bang Bang towards the
academic performance of
Senior High Students

Figure 1.
This diagram shows the conceptual framework of this study. First the input contains the independent
and dependent variables. The research process includes the traditional survey questionnaires to
collect all the data. The output is about the awareness of negative effect of playing Mobile Legends:
Bang Bang towards the academic performance among Senior High Students.

STATEMENT OF THE PROBLEM

This study aims to give awareness about the negative effects of playing Mobile Legends: Bang

Bang towards the academic performance among Senior High Students in Trinity Polytechnic

College academic Year 2023-2024. Specifically, it seeks to answer the following questions:

1. Researchers will collect the demographic profile of the respondents, includes:

a. Age

b. Gender

c. Grade and Section


d. Strand/Track

2. What are the negative effects of playing Mobile Legends: Bang Bang to Senior High Students

in academic performance?

3. How does Senior HIgh Students manage their time in playing Mobile Legends: Bang Bang?

4. Why Senior High Students are addicted in playing Mobile Legends:Bang Bang?

HYPOTHESIS

(H1) Playing Mobile Legends: Bang Bang significantly affects the study habits of senior high

students negatively.

(H2) There is a significant negative correlation between the frequency of playing Mobile Legends:

Bang Bang and the level of concentration in academic tasks among senior high students.

(H3) The level of engagement in playing Mobile Legends: Bang Bang significantly influences

the academic motivation of senior high students in a negative way

SCOPE AND DELIMITATION

This study mainly focuses on analyzing the negative effect towsrds the academic performance of

Senior High Students+. To obtain knowledge about this study, the researcher used quantitative

research. This study is only focused among Senior High students studying at the Trinity

Polytechnic College, Novaliches Campus, for the school year 2023-2024.


SIGNIFICANCE OF THE STUDY

The importance of this study is to be aware to the negative effect of playing Mobile Legends:Bang

Bang towards the academic performance. The people that could benefit from this are:

The Students- this study will help them to be aware of the negative effect of playing Mobile

Legends:Bang Bang

The Parents- this study serve as a guide for parents to know what is the negative effect of playing

Mobile Legends:Bang Bang towards the academic performance of their Child

The Future Researchers- this study can be used as a guide or reference of the future researchers

DEFINITION OF TERMS

Mobile Legends: Bang Bang - (Moonton, 2016) Mobile Legends or Mobile Legends: Bang Bang

is a Multiplayer Online Battle Arena (MOBA) game designed for mobile phone.

Academic Perfornance - (SciSpace, 2023) Academic performance refers to the measurement of

the learning level achieved by students and

Playing - (Collins,) the act of taking part in a game or sport.

Negative effect - (Dictionary.ap.org,) the internal feeling state (affect) that occurs when one has

failed to achieve a goal or to avoid a threat or when one is not satisfied with the current state of

affairs.
REFERENCES

Shiers, J. (2023, October 29). Expert advice on gaming addiction in young people and children.

Internet Matters. https://www.internetmatters.org/hub/news-blogs/expert-advice-on-

gaming-addiction-in-young-people-and-children/

Abaidoo, A. (n.d.). GRIN - Factors contributing to academic performance of students in a Junior

High School. https://www.grin.com/document/450284

Southeast Asian Journal of Science and Technology – published by Asian Journals Publishing.

(n.d.). https://www.sajst.org/

Dumrique, D. O., & Castillo, J. G. D. (2018). Online Gaming: Impact on the academic performance

and social behavior of the students in Polytechnic University of the Philippines Laboratory

High School. KnE Social Sciences, 3(6), 1205. https://doi.org/10.18502/kss.v3i6.2447

Ryuichi T. Kishimoto, Yogi Tri Prasetyo, Satria Fadil Persada, and A. A. N. Perwira Redi . (2021,

January). Filipino Generation Z on Mobile Legends during COVID-19: A Determination

of Playtime and Satisfaction.

https://www.researchgate.net/publication/352822553_Filipino_Generation_Z_on_Mobile

_Legends_during_COVID-19_A_Determination_of_Playtime_and_Satisfaction

Bangayan, A. B. (n.d.). Research ML (1). Scribd.

https://www.scribd.com/document/433333033/Research-Ml-1

Wikipedia contributors. (2024, April 2). Mobile Legends: Bang Bang. Wikipedia.

https://en.m.wikipedia.org/wiki/Mobile_Legends:_Bang_Bang

What is the definition of Academic Performance? | 3 Answers from Research papers . (n.d.).

SciSpace - Question. https://typeset.io/questions/what-is-the-definition-of-academic-

performance-
4cfqnph1xf#:~:text=Academic%20performance%20refers%20to%20the,the%20effective

ness%20of%20educational%20institutions.

APA Dictionary of Psychology. (n.d.). https://dictionary.apa.org/negative-affect

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