Professional Documents
Culture Documents
Winter 2021
Prof. James A. Landay
Stanford Center University
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0
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Interface Hall of Shame or Fame?
• Bar of Soap
Define
Prof. James A. Landay
Computer Science Department
Stanford University
Winter 2021
January 20, 2021
Slides adapted from d.leadership Define + Ideate slides (https://dschool.stanford.edu/groups/dleadership/wiki/59f08/dleadership_2015.html)
Additional resources from bootcamp bootleg (http://dschool.stanford.edu/wp-content/uploads/2011/03/BootcampBootleg2010v2SLIM.pdf) 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 2
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Captricity Captricity
scan-in form data scan-in form data
machine learning to parse & humans to verify machine learning to parse & humans to verify
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0
Outline
Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-
nc-sa/3.0/
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Empathize Ideate
Test
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REALIZE
Define
FOCUS
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
REALIZE
NEW NOTICE
SOMETHING
“I WONDER IF THIS
MEANS . . .”
ACTIONABLE
LEARNING
ABOUT
INSIGHTS PEOPLE
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We heard:
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
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FOCUS
ON ONE A unique, concise reframing of the problem
that is grounded in user needs & insights.
MEANINGFUL
CHALLENGE
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 21 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 22
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
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We heard:
“I don’t understand.
We think of
Why is this $50 and this $5000. collecting art as
I actually like the $50 one deeply personal,
more, but maybe it sucks.” but in fact for The presumed mindset:
them art is about
“What do my
what others are ART IS DEEPLY PERSONAL.
friends like?”
going to think.
The realization:
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
WE MET . . . WE MET . . .
(user – possibly extreme – you are inspired by) Joel, a guy in his twenties with a good new job and a
new apartment
WE WERE AMAZED TO REALIZE . . . WE WERE AMAZED TO REALIZE . . .
(what did you learn that’s new?) art is fashion on the wall: it’s about what other people
are going to think of you
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Team Wanderlust
We heard: People are not
“[I’m] a person who only goes to
places one always goes – safe bets.”
always searching
for the fastest
“when visitors come or I’m with
other people, I’m motivated to
route and other
research and explore new places” people can serve
“safety is the most important
as motivation to
element when navigating a explore new areas
neighborhood”
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
WE MET . . . WE MET . . .
(user – possibly extreme – you are inspired by) Lena, a newcomer to the city, who is afraid to stray
from her routine path
WE WERE AMAZED TO REALIZE . . . WE WERE AMAZED TO REALIZE . . .
(what did you learn that’s new?) she enjoyed diverging from her usual route to find a
restaurant for her friend
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Team Wanderlust
The fastest route is
We heard:
“there was a time that I only had a
not always the WE MET . . .
final destination to visit. Since I preferable route. (user – possibly extreme – you are inspired by)
wasn’t in a rush, as long as I People need a way
arrived to my final destination, to customize their
routes did not matter.” routes depending WE WERE AMAZED TO REALIZE . . .
on context/purpose. (what did you learn that’s new?)
IT WOULD BE GAME-CHANGING TO . . .
(frame up an inspired challenge for your team.)
(don’t dictate the solution.)
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 39 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 40
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IT WOULD BE GAME-CHANGING TO . . .
customize routes based on one’s travel goals.
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 41 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 42
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
UNPACK
INSIGHTS
POINT OF VIEW
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
Recall Our Interviews With Bruno... Unpacking Interview Results… Yes and...
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Observations Inferences
do feel
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 57 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 58
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do feel
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 59 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 60
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
Identifying Needs
WHAT DOES SHE NEED?
• A ladder, more books, …
– NO, these are solutions UNPACK
• Acknowledgement from her peers that INSIGHTS
she is a hard worker?
• A strong voice driven by knowledge & POINT OF VIEW
education?
• More social time with her father through
reading together?
• These needs are more powerful &
inspiring for design
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 61 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 62
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TENSIONS,
think
CONTRADICTIONS, INSIGHTS
SURPRISES
feel
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..
R. …
VE TO
O G
ISC IN
D
A NG
TO
D CH
ISE E-
RP AM
SU …
G
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 65 2 0 2 1 /0 1 /1 9 … d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 66
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
Point of View
WE MET . . .
(extreme user you are inspired by)
UNPACK
INSIGHTS WE WERE AMAZED TO REALIZE . . .
POINT OF VIEW (what did you learn that’s new? What is their need?)
IT WOULD BE GAME-CHANGING TO . . .
(frame up an inspired challenge for yourself – the insight.)
(don’t dictate the solution.)
2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 67 2 0 2 1 /0 1 /1 9 d t+ U X : D e s ig n T h in k in g fo r U s e r E x p e rie n c e D e s ig n , P ro to ty p in g & E v a lu a tio n 68
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DO IT NOW:
UNPACK: note the say, do, think, & feel
NEEDS/INSIGHTS: infer from observations
POINT OF VIEW: 1 written sentence
Truck Owner’s POV
https://vimeo.com/9212719 We met X
We were amazed to realize…
It would be game-changing to…
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dt+UX: Design Thinking for User Experience Design, Prototyping & Evaluation
Winter 2021
Prof. James A. Landay
Stanford Center University
• Watch by Monday
– Working in Teams (0:56), Tina Seelig, Stanford Technology Ventures Program
– Team Composition (2:33), Kathleen M. Eisenhardt, Stanford Technology Ventures Program
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