CHAPTER TWO: THE GEOGRAPY OF BLOOD BAYOU.
ee -
‘Theoverview map of Blood Bayouis meant
as a general reference to make it easier 0
manage a campaign and plan forthe events in
a game session. In truth, few places remain
constant on the bayou. Settlements shift and
move and landmarks are ephemeral constructs
Sail, the Jack of Tears and hisfollowers require
at least some constancy. The landmarks de-
scribed here ateall relatively permanent. Their
exact location on the bayou may shift over
time, as might their incernal configuration. Its
up to the GM just how often such changes
occur. The material in this chapter can be
applied as easly to the swamp as a malleable,
shifting place or asa relatively stable setting, A
GM should never feel bound to maintain the
geographical details fromone game tothenext,
while players should soon learn that thei PCs
cannot trust in mundane means to chart theit
course through the malevolent landscape.
This wretched port town is a haven for
pirates, murderers and otherscum. Those mem-
bers of the Krewe of Waves who live above
‘water dwell here — primarily the bone bosuns
and the human sailors who man Queen Ran’s
ship, as well as several squadrons of the most
aggressive, daring pirates to sail the Blood Sea.
With Queen Ran and her followers willing and
able to defend Bloodport from attackers, the
piratesarefree to prowltheseanorthofTermana
with impunity, Three times the civilized realms
have sent fleets to sack this place and all three
times terrible stormscreatedby Queen Ran and
her followers have dashed the fleets to pieces.
Bloodport is built upon a pair of small
Islandsandextendsouttoaseriesofsixcyclopean,
stone columns that tower above the Bay of
Tears waterline, Evenduringthefierceststorms,
the waves barely reach the top ofthe stone and
‘wood plarformsset atop each pillar. Pirates built
aharbor within the pillars, usingcrude, wooden
platforms and walls strung between the pillar.
The streets are lid out ina careful gr patter
to preserve access to the markets and docks
from all parts of town.
The pirates built as they wished in the
settlement’searlydays,causingconflictasgroups
intruded on the spaces claimed by another
crew. The captains of Bloodport stepped in
Quickly to authorize where new buildingscould
go. Small wooden pegs painted bright red now
‘mark where buildings may be erected.