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Difficulty Level = 5 Cair Andros should fall, to raise the levy of Anórien and
Having escaped from the Drúadan Forest and witnessed prepare for the evacuation of the northlands to the safer
the demise of the conspirators by the arrows of the side of the Rammas Echor. Upon receiving news of the
Woses, the heroes have begun their journey back to victory at Cair Andros, Alcaron disbanded the levy, and
Minas Tirith. In the morning of the second day, they for the past week or so has been seeing to the Stewards’
awoke to a grim sight. Dozens of columns of smoke were business in the region.
rising across the hilly farmlands of Anórien. “Alas” he grimaced, “even as the the victory of Cair
It seems death had crossed the Anduin after all. Andros held back the tide of Mordor, the defeat must
have left a substantial number of the enemy trapped on
As our heroes warily approached the nearest of the the western side of the river.” Alcaron sighed, “One
fires, they came upon two farmers hiding in the hedges. would think those vile creatures would seek to return to
The frightened bondsmen told of roving bands of orcs their master by any means possible.”
scouring the countryside, bringing destruction to the
defenseless herdsman and farmers of the surrounding “No such luck. Instead they’ve come west to punish the
lands. They told of a particularly cruel group that local countryside, burning and murdering where they
assaulted the nearby village during the night. They go”. Alcaron went on to tell of how the roads of Anórien
feared the villagers were dead. had quickly become far too dangerous for traveling.
Even with an armed escort, Alcaron was forced to seek
Approaching the village, the heroes saw signs that the the tenuous security of the present village. JM
citizens may not have been completely helpless. Several
orc bodies lay crumpled in the streets, and a crude “A large group of the enemy has descended on the lands
barricade of horse carts and earth-covered hay bales surrounding the Amon Dîn,” he continued, gesturing
protected the town’s inner square. Only the buildings at the great hill that dominated the northern skyline.
on the outskirts of the town seemed to be sacked and “They’re led by a particularly nasty captain who calls
burning. himself Ghulat.” He spat out the ugly name and pointed 5V» T* :
at the barricades. “We barely held them here last night. :
As the heroes approached the barricade, the villagers I don’t think they were expecting any resistance.” 1
if.
eyed them suspiciously, their expressions wavering
between mistrust and hope of assistance. Smoke lay in a “The enemy will not make that mistake again.”
thick haze in the streets, reddening eyes and shortening Alcaron wearily glanced at a group of tired villagers
tempers. leaning against a nearby wagon, armed with
harvesting scythes and hayforks. “I didn’t like our
What appeared to be a nobleman and his escort of chances of surviving another night.”
guardsmen were helping the villagers with the defenses
and in caring for the wounded and burned. They He turned to the heroes, a wide smile breaking across
seemed haggard and tired from the night’s fighting. As his sooty face. “Now that you’re here, I find cause for
the heroes approached, the sooty and weary nobleman hope. Maybe we’ll save this village yet. What do you
squinted through the acrid haze at the newcomers, his say?”
hand moving to his sword. Then, as a faint gust of wind “Encounter at Amon Dîn” is played with an encounter
cleared the air for a moment, the nobleman broke into deck built with all the cards from the following
a wide grin of recognition. It was non other than Lord encounter sets: Encounter at Amon Dîn and Ravaging
Alcaron. Orcs. (Ravaging Orcs can be found in the Heirs of
“Out of the west comes hope unasked for,” he called. Númenor deluxe expansion to The Lord of the
“May I be the first to say that you are well met indeed!” Rings: The Card Game.)
After a brief greeting, Lord Alcaron grimly told the
heroes of the plight into which they had fallen, and how
he had been sent northward about a month ago on the
realm’s business. Denethor had deemed it wise, in case
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feast , the distant fires seem much diminished. You hope
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i “ Villagers X ” K eyajord ^
this is a sign that local populations elsewhere are also
Villagers is a new keyword found on location and managing to overcome the marauding hands .
quest cards in the Encounter at Am on Din scenario.
The villagers keyword creates tokens that represent the Lord A lcaron proves a pleasurable companion on
- people living near to Amon Din who need the heroes to the return road to Minas Tirith. He beams of pride
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rescue them. in the countryside , extolling the history of Anorien
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i When a location with the villagers keyword enters play,
and of how the ancient walls of the Rarnmas Echor
were built by Denethor s father, Ecthelion the Second.
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or a quest card with villagers is revealed , place resource Alcaron points to where great efforts are underway to | fills
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tokens on it equal to the specified value. Resource tokens repair the old defenses. “ Gondor will never fall , ” he i

placed on a location or quest this way are villager tokens.


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exclaims , “ not as long as its people live their lives in , .. ,
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| Villager tokens do not count as resources.
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defiance. ” He avoids looking east , the flicker of doubt
in his eyes betraying the bravado of his words .
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1 Example: Burning Farmhouse is revealed
I: from the encounter deck with Villager 4 so the
As the towers of Minas Tirith rise into prominent view
under the white peak of Mount Mindolhiin , a group ai Pgg

of riders carrying the banners of Gondor come upon '

: J first player adds it to the staging area with 4


resource tokens on it. you on the road. As they approach , you see they are f
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i soldiers of Gondor in full plate , their faces serious ill#I
and intent upon their task .
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8©ss When a villager token is discarded, return that token to The captain of the company approaches, nodding
I the token bank . respectfully as he recognizes Lord Alcaron . “ The
Steward is calling the Pelennor to arms ” the captain
Rescued Villagers & Oead says . “ With the enemy repelled at Cair Andros , Lord
Wnvm m- Villagers Boromir takes advantage of their disarray and we
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Hi p When setting up the Encounter at Amon Din scenario ,


move to to retake Osgiliath.” He gestures east . “ 1 am
to send all able swords to join Lord Boromir s forces . ” mA

j v stage 1 A instructs the players to put both the Rescued


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Villagers and Dead Villagers objective cards into the As the soldiers continue north, Alcaron shrugs. “ I
staging area. These cards represent the ultimate fate guess the feather beds and sweet wines of Minas Tirith|P
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if of the villagers being attacked by Ghulat and his ores . must wait a few days more. ” He turns his horse to '
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take an eastern roadway. “ Lord Boromir is not one
f # During the game scenario effects will place villager
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tokens on Rescued Villagers and damage tokens on Dead to be kept waiting . ” He stops for a moment and looks
j m questioningly at yon, patting the pommel of his sword.
.

: Villagers. In order to win the game, the players will need * ,

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“ Able swords ? I do hope we can ride together for a /'
-; 1 to collect more villager tokens on Rescued Villagers than few hours more , friends of Gondor. ”
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damage tokens on Dead Villagers.
If You glance east, where the black peaks of the Mountains |t
gggwgggsK of Shadow are crowned in a sullen haze of grey cloud. It mm
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seems Gondor has not finished with you yet...
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The story continues in “ Assault on Osgiliath ,” the fourth
Adventure Pack in the “ Against the Shadow” cycle.

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i Ghulat is dead and the village is safe. In the death and


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ruin , a stoic Alcaron reminds you of how much worse
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I a punishment these lands would have suffered should “ #Ttm (

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Cair Andros have fallen. Even as the villagers bury
their dead and begin repairs , the wives bring out their M
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best foods and tablecloths to celebrate the villages
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survival , and to give thanks to their saviors . As you m ill
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•V I Encounter at Amon DinI
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© 2013 Fantasy Flight Publishing, Inc. No part of this product may be reproduced without permission. Encounter at Amon Din. Against the Shadow. The Lord of the Rin }s and the

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characters items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by
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Fantasy Flight Games. Fantasy Flight Games, the FFG logo Living Card Game, LCG, and the LCG logo are either registered trademarks or trademarks of antasy Flight Publishing,
Inc. AH Rights Reserved to their respective owners . Fantasy Flight Games is located at 1975 West County Road B2, Suite 1, Roseville , Minnesota. 55113. USA: Tel. 651-639-1905.
Retain this information for your records. Actual components may vary from those shown. Made in China. Warning! Not suitable for children under 3 years due to small pars. Chc-king
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FANTASY
FLIGHT
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MEC 20
I 978 1 61661-556-71
1537JAN13
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