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Human Fighter

Highborn
1

16 +2 8 20
13 +1 6 20 16 12/12
15 +2 7 20
13 +1 6 20
11 - 5 17
2/2
8 -1 4 13 11/11 1/1
10 - 5 16

GREATSWORD +3 1d12+2 19: Crit & Daze, Disad if cramped

SHORTBOW +2 1d6+1 150/300 ft


DAGGER (melee) +3 1d4+2 Throw 40 ft, Initiative +2

** ADAPTABLE (1/1): Greatsword, Shortbow, Dagger Languages:


Two Hander (default), Protector Plate armour, Shield: 1
** DEADLY STRIKES Backpack, bedroll, waterskin, tinderbox,

** SKILLS: whetstone, climbing gear, rope 50 ft Party Bonds:


Athletics (Str), Detection (Perc), Iron spikes: 6
General Lore (Int), Insight (Int/Perc), Torches: 5
Leadership (Cha), Sailing (Int/Str). Arrows: 20
Rations: 7
Coins: 2 gp

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