This document provides rules for modifying character attributes for children in a roleplaying game. It describes how to determine a child's age of physical maturity by rolling dice and adding to a base number depending on their gender. It also provides rules for modifying attributes like height, frame, strength, and others based on the child's age and maturation, adjusting them over time as the child grows up until reaching physical maturity.
Original Description:
Original Title
Modifications Appearance and Physical Characteristics_JSW
This document provides rules for modifying character attributes for children in a roleplaying game. It describes how to determine a child's age of physical maturity by rolling dice and adding to a base number depending on their gender. It also provides rules for modifying attributes like height, frame, strength, and others based on the child's age and maturation, adjusting them over time as the child grows up until reaching physical maturity.
This document provides rules for modifying character attributes for children in a roleplaying game. It describes how to determine a child's age of physical maturity by rolling dice and adding to a base number depending on their gender. It also provides rules for modifying attributes like height, frame, strength, and others based on the child's age and maturation, adjusting them over time as the child grows up until reaching physical maturity.
Modifications Appearance and Physical Characteristics
For Children under Harn Rules
By James S. Watson
Characteristic Modify dice roll by
Date of Birth: As per Character 3 record year, set age and then determine age at maturity as per age (qv.) Current Age: Roll 2d4 and add to 12 for boys or 10 for girls to get age at physical maturity. Record year child will reach physical maturity next to birth date on Character Profile. Height: Set Height to base in Height (Character 6) at age 12 then divide 2d4 roll into four even parts (as near as you can get them) to get year child will gain an additional d6 of height. Frame: Adjust as per Frame (Character 6) and then for human children –4 add +1 for each additional d6 allowed for height. Strength: Adjust for weight (Character 6) and correct as child matures.[1] Stamina: -4 add 1 for each d6 gain in height. Agility: Adjust for frame and correct as child matures. Eyesight: +1, adjust down when child matures. Hearing: +1, adjust down when child matures. Smell: +1, adjust down when child matures. Morality: Corruptible or Law-Abiding. All other abilities: As (Character 7 & 8.
[1] Calculate mature strength and record. Use this figure for Physical Skills in which strength plays a part such as Acrobatics, Climbing, Jumping, Swimming, and Throwing.