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31/03/2019 Table Rolls - Underdark Encounters | GM Binder
3d6 Kuo-toa and 1d4 Kuo-toa Whips lead by an Archpriest or 2d4 20 1 Young Red Shadow Dragon or 1 Nightwalker (MToF)
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Duergar led by a Duergar Warlord (MToF)
3 2d6 Wights or Gargoyles
4 2d4 Hook Horrors or 2d4 Flail Snails (VGtM)
5 1 Aboleth with 2d4 Kuo-toa or 1d2 Bodaks (VGtM)
6 1d4 Salamanders or 1 Ulitharid (VGtM) with Underdark Slaves
7 1d4+2 Quaggoths led by a Quaggoth Thonot; or 1 Rot Troll (MToF)
8 1d4+1 Chuuls or 1 Froghemmoth (VGtM)
1d4 Umber Hulks; or 2d4 Adult Kruthiks (MToF) with 2d6 Young
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Kruthiks (MToF)
10 1d2 Ropers with 2d4 Piercers; or 1d2 Gauths (VGtM)
Roll on Underdark Levels 1-4; or 2d4+2 Chitines (VGtM) led by 1
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Choldrith (VGtM)
12 1d3 Stone Giants or Earth Elementals
13 1 Drow Mage with 2d6 Drow; or 1 Draegloth (VGtM) with 1d6 Drow
14 1d2 Mind Flayers and 2d6 Quaggoths; or 1 Gloom Weaver (MToF)
15 2d4 Phase Spiders or 1 Elder Oblex (MToF)
16 1d4+2 Gricks led by a Grick Alpha or 1 Alhoon (VGtM)
17 1d3 Driders with 2d6 Giant Spiders or 1 Deathkiss (VGtM)
1d4 Beholder Zombies or 1d3+1 Neogi Adults (VGtM) with 2d6
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Neogi Hatchlings (VGtM)
1d4 Xorns or 2d4 Duergar Kavalrachi (MToF) mounted on Steeder
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Females (MToF)
1 Spirit Naga or 1 Neogi Master (VGtM) with 1 charmed Minotaur
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and 1d4 Neogi Adults (VGtM)
Location Tables
Wilderness Locations
In italics are optional extras that can be added if desired.
d8+d12 Underdark Wilderness Locations
2 A ravine (with a programmed illusion within)
3 A glowing mushroom garden (sacred to a power of strength)
A fast underground river with a steep bank (nearby is the fresh
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corpse of a monster)
5 An insect-covered giant mushroom (near a strange moving platform)
A high cave with giant stalagmites and stalactites (near a pile of
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rocks)
7 A large cave (there are earth tremors)
8 A wide underground river with a ford (it is cursed ground)
9 A cave-in (there are fresh signs of other creatures)
10 A small underground lake (nearby is the fresh corpse of a beast)
A tunnel-ridden cave covered with inscriptions (by the lair of a beast
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or monster) Unusual Locations
12 A peaceful fungus garden (there are fungi spores in the air) d8+d12 Underdark Unusual Locations
13 A chasm (protected by an awakened shrub [or giant mushroom]) 2 A cursed circle of life-like statues. The area is used as a burial ground
14 A strange fungus forest (in area of a forbiddance spell) 3 The remains of a ancient monster. Used as a hamlet by hermits
A vertical shaft with narrow steps cut into the side (haunted by a a 4 A strange fungi garden. A hero died here in ages gone past
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ghost) 5 A huge web. The area has a portal to a demiplane
16 A fish-filled underground river in a ravine (near a cursed mine shaft) The skull of a ancient monster. The area is feared by most living
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17 A dead fungus forest (disguised by a hallucinatory terrain) things
A shallow underground river with stepping stones (near a partial A bridge made of force. It is associated with a magical spider
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collapse) monster
A large cave with giant stalagmites (it is a dead magic zone 8 A dead fungus forest. It is associated with a type of creature: basilisk
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[antimagic field]) A dwarven citadel floating in a large cavern. It is associated with a
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A polluted underground river in a gully (it is a wild magic zone [roll dangerous earth elemental
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on Wild Magic Surge table when a spell is cast]) A glowing moving platform. The area has a portal to a nearby part of
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the world
Semi-Civilized Locations An enchanted citadel made of crystal. It is used by a monster as it's
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d8+d12 Underdark Semi-Civlised Locations lair
2 A haunted temple to a power of magic An dark-elven fountain covered in fungi and mushrooms. The area is
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3 A fungi-covered wizard's tower a monster graveyard
A river flowing the wrong way. It is associated with a mysterious
4 A polluted underground river with a small bridge 13
many-mouthed monster
5 A decorated catacombs
An enchanted shrine to a power of greed. It is associated with a type
6 Fungi-covered carved tunnels 14
of beast: rothe
7 Gloomy catacombs A clear underground stream. Much wild magic lingers here, waiting
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8 A gloomy stalagmite house to be tapped
9 An enchanted mine entrance 16 A stone circle. Permanent mists surround the area
10 A fungi-covered burial chamber An enchanted castle built into the side of a chasm. Much divine
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11 A mossy giant statue magic lingers here, waiting to be tapped
12 An abandoned carved hallway A crumbling citadel covered in slime and mold. It is used as a shrine
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to a power of water
13 A dirty, dark elf-made bridge
An ancient giant golem. It is associated with a type of creature:
14 A sparkling carved stairway 19
carrion crawler
15 A vertical shaft
20 A glowing mine entrance. A dragon died here in ages gone past
16 A strange asylum
17 A gloomy shrine to a forgotten power
18 A mysterious stalagmite house
19 An enchanted moving platform
20 A mysterious elemental-made portal
4 1 Giant Constrictor Snake or 1 Swarm of Rot Grubs (VGtM) 4 1d3 Gray Oozes
5 1d2 Giant Bats and 1d2 Bat Swarm(s) 5 1d3 Shriekers or 1 Slithering Tracker (VGtM)
2d6 Stirges or 1 Female Steeder (MToF) with 1d4 Male Steeders 6 2d6 Gas Spores
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(MToF) 7 2d6 Violet Fungi or 2d4 Oblex Spawn (MToF)
7 2d4+2 Giant Centipedes 8 2d4 Myconid Sprouts and 1d4 Myconid Adults
8 2d4 Giant Bats 9 1 Gelatinous Cube
9 1d2 Bat Swarm(s) 10 1d4 Myconid Adults and 1d2 Quaggoth Spore Servants
10 2d4 Rothe (use Giant Goat stats)
11 2d6 Giant Fire Beetles or 1 Cave Fisher (VGtM)
12 2d4 Giant Lizards or 2d4 Deep Rothe (VGtM, Cow) Underdark Undead
13 1d4 Giant Spider(s) d4+d6 Underdark Undead
14 3d6 Giant Rats 2 1 Wraith or 1d2 Vampiric Mists (MToF)
15 1d4 Giant Toad(s) 3 1 Beholder Zombie or 1 Spawn of Kyuss (VGtM)
16 1d2 Insect Swarm(s) or 1 Choker (MToF) 4 1 Wight and 1d6 Zombies
17 1d2 Carrion Crawler(s) or 2d6+6 Young Kruthiks (MToF) 5 1 Flameskull
18 1d2 Cave Bear(s) [polar bear stats] 6 1d4 Specters or 1 Wight
19 1d4+1 Darkmantles or 1d2 Guard Drakes (VGtM) 7 1d4+1 Ghouls or 2d6 of the Wretched (MToF, Sorrowsworn)
20 1d3 Rust Monster(s) or 1 Swarm of Cranium Rats (VGtM) 8 1d2 Minotaur Skeletons
9 1 Ghost; or 1 Ghast and 1d3 Ghouls
Escaped slaves (roll on Underdark Slaves); or 1d3 Firenewts (VGtM) 8 2d4 tiefling or dragonborn Commoner slaves
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mounted on Giant Striders (VGtM) 9 2d4 Kobold slaves
1d4+1 Duergar with... (roll on Underdark Slaves); or 1 Duergar Mind 10 2d6 human Commoner slaves
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Master (MToF) 11 2d4 Goblin slaves
10 2d4 Kuo-tao led by a Kuo-toa Whip 12 2d4 halfling or dwarf Commoner slaves
11 2d6 Drow with... (roll on Underdark Slaves) 13 2d4 Grimlock slaves
12 2d6 Grimlocks or 2d4 Skulks (MToF) 14 2d4 elf or gnome Commoner slaves
13 2d6 Troglodytes 15 2d4 Deep Gnome slaves
14 2d4 Deep Gnomes or 2d4 Chitines (VGtM) 16 1d3 Duergar slaves
15 1d3 Ogre(s) or 2d6 Derro (MToF) 17 2d4 human Tribal Warrior slaves
2d6 Goblins led by a Goblin Boss; or 1d3+1 Darklings (VGtM) led by 18 1d3 Quaggoth slaves
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a Darkling Elder (VGtM)
19 1d4 Bugbear slaves
17 1d3+1 Hobgoblins led by a Hobgoblin Captain or 1 Meazel (MToF)
20 Roll twice on this table, ignoring 20s
18 2d4 Tribal Warriors led by a Veteran; or 2d4 Boggles (VGtM)
1 Druid with... (roll on Underdark Beasts); or 1 Duergar Hammerer
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(MToF)
1 Doppelganger disguised among... (roll again on this table); or 1
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Duergar Xarrorn (MToF) with 1d2 Duergar
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