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CREATURES: REDINTEGRAD ~ RESIDUUM

RESIDUUM 7 (21)

That datasphere that suffuses the Ninth World not only provides information, it also
passively records things, sometimes including creatures, with incredible fidelity. Those
“records” can persist after the original creature is long gone. Such records sometimes
are corrupted and get loose, allowing them to manifest back in the world for brief periods
before datasphere safeguards recognize the error and the entity is dissolved. Until they
escape again.
A residuum is usually a fragment of a vanished recorded entity. Other times, a residuum
is an entity composed of several recordings jumbled together. Physically, a residuum is a
GM Intrusion: The
creature of animate drit, given structure by the datasphere itself. Sometimes they appear character gains a
humanoid, and other times they resemble horrific composites of synth, flesh, and drit. datasphere-sent glimmer
Some are self-aware and recognize their status. These are the most dangerous. of the living creature the
Motive: Defense residuum represents,
Environment: Anywhere learning something
interesting about it that
Health: 33 might give the PC a lever
Damage Inflicted: 10 points for opening dialogue,
Armor: 2 or might infuriate the
Movement: Short residuum.
Combat: As a physically manifest creature, a residuum can batter or stab foes with powerful
limbs. However, it can often call upon impressive abilities gleaned
from its connection to the datasphere, including the following
attacks, which it can project on a foe within short range.
Confusion: The target takes 10 points of damage and must
succeed on an Intellect defense task or spend the
next turn attacking an ally.
Fear: The target takes 5 points of Intellect
damage (ignores Armor) and must
succeed on an Intellect defense task
or spend their next turn cowering in
terror.
Dislocation: The target takes 5 points
of Speed damage (ignores
Armor) and must succeed on an
Intellect defense task or disappear,
reappearing in a random location
up to a mile (2 km) away.
Interaction: A residuum might not be
self-aware, and thus a character
with a way to access the datasphere
can defeat (“deactivate”) it or
learn something useful from it.
A self-aware residuum actively resists
such attempts and becomes a bitter foe
even if PCs succeed, because as a data
record with multiple backup copies, it’ll
probably be back eventually.
Use: Reports of an insane demon
wandering a ruin are enough to keep
most people out, but the curious
sometimes investigate. They never
come back.
Loot: A defeated residuum’s component parts might
contain a couple of cyphers.

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