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The Importance of Masks

Every Sovereign wears a


“Dream Mask” which reflects
the Sovereign in some way be it
Minimum Requirement : None his personality or some event in
Prime requisite: WIS his past. Dream Masks can look
Hit Dice: D4 like just about anything but all
are unique and as the
Maximum level: 14
Sovereign gains levels the mask
Armor: None
is recognized by others in the
Weapons: Dagger, Staff know as a coat of arms would.
Languages: Common Trade When they wear or not wear
and one other of player’s the mask varies but all wear
choice. them when in Dream
Parliamentary sessions.
The quest to understand and
control one’s dreams is an
endeavor many in Evermore
Lucid Dreaming
take every night, but very few Lucid Dreaming is an ability
individuals who successfully do everyone has to some extent.
so take on the exalted title of To the masses it can only be
Dream Sovereign. done while asleep. Lucid
Most Sovereigns become Dreaming is a Charisma roll. The
contemplatives, retreating to Sovereign has advantage on
Sovereign Monasteries far the roll.
removed from the outside Use Lucid Dreaming to:
world. Others become • Realize you are dreaming
intertwined with the political • Change one aspect of your
intrigues of the newly reformed personal dreamscape
Parliament of Dreams. • Change one aspect of
Others take on the life of an another's dreamscape
adventurer, trekking out to the • Change your personal
known realms of existence. appearance in the
In most societies Dream dreamlands.
Sovereigns take on a revered • Depart one dreamscape for
stance with the public. Those another
few bad apples that Daydreamer
downgrade the office of To the Sovereign the Waken
Dream Sovereign are looked World and Dream World are
down by their peers. one and the same. With a
successful Lucid Dreaming roll
they are able to see and talk
with Dreamfolk and see
entrances to the Dreamlands
even while awake.
Gates of Horn and Ivory
There are two gateways into
the Dreamlands, the gates of
horn and ivory. The Gate of
Horn is where the Sovereign
opens a portal to the
Dreamlands and steps through
it. This check increases the
difficulty by one for every other
person that passes through with
the sovereign.
The Gates of Ivory are the gates
all pass through when they
sleep. Sovereigns automatically
enter this gate and know it
every night.

Phantasms
Phantasms are not spells but
are dreams made real in the
waken world. In rule terms
though they act in every other
way as spells and in fact the
Dream Sovereign uses the
Illusionist spell list. The Sovereign
is able to enact a number of
Phantasms a day equal to the
spell list. So at 3rd level the
Sovereign can enact two 1st
level and one 2nd level
Phantasms a day. The sovereign
can choose any phantasm
(spell) listed for that level..

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