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Pearson’s standards- G1

Problem Solving and Algorithms


AF1 iP.PS.2.1 Understand how algorithms are implemented as programs on digital devices.
AF2 iP.PS.2.2 Can interpret algorithms.
AF3 iP.PS.2.3 Create algorithms.
AF4 iP.PS.2.4 Use logical reasoning to predict the behaviour of simple algorithms.

Programming and Development


AF5 iP.DP.2.1 Understand that programs execute by following precise and unambiguous instructions.
AF6 iP.DP.2.2 Can create a simple program.
AF7 iP.DP.2.3 Understand how to identify and correct errors in programs (bug and debug).
AF8 iP.DP.2.4 Can create errors in a simple program.

Communication and Networks


AF9 iP.CN.2.1 Understand different forms of cyberattack (based on behaviour), including social engineering
(shoulder surfing).
AF10 iP.CN.2.2 Know about and understand the use of log-ins and passwords.
AF11 iP.CN.2.3 Be aware of the risk to data and information: unauthorised access and the importance of
keeping personal information private.
AF12 iP.CN.2.4 Understand how to stay safe online, use technology respectfully and identify where to go for
help and support when they have concerns about content or contact on the Internet or other online technologies.
AF13 iP.CN.2.5 Understand what online services are offered by: shopping sites – basket, checkout, secure
payment, product catalogue; entertainment providers – on demand, streaming, downloads; gaming sites.

Information Technology
AF9 iP.CN.2.1 Understand different forms of cyberattack (based on behaviour), including social engineering
(shoulder surfing).
AF10 iP.CN.2.2 Know about and understand the use of log-ins and passwords.
AF11 iP.CN.2.3 Be aware of the risk to data and information: unauthorised access and the importance of
keeping personal information private.
AF12 iP.CN.2.4 Understand how to stay safe online, use technology respectfully and identify where to go for
help and support when they have concerns about content or contact on the Internet or other online technologies.
AF13 iP.CN.2.5 Understand what online services are offered by: shopping sites – basket, checkout, secure
payment, product catalogue; entertainment providers – on demand, streaming, downloads; gaming sites.

Software Skills
AF19 iP.SS.2.1 Enter or edit text that is appropriate for a given context.
AF20 iP.SS.2.2 Work towards accurate spelling, punctuation and grammar.
AF21 iP.SS.2.3 Identify data types: text, number, date and currency.
AF22 iP.SS.2.4 Adapt elements to fill the space when designing artefacts for group consumption.
AF23 iP.SS.2.5 Manipulate a digital picture or photo by resizing and cropping it.
Pearson’s standards- G2
Problem Solving and Algorithms
AF1 iP.PS.3.1 Understand how to create an algorithm to solve a particular problem.
AF2 iP.PS.3.2 Create algorithms using appropriate conventions.
AF3 iP.PS.3.3 Understand the purpose of a given algorithm and use logical reasoning to explain how a
simple algorithm works.
AF4 iP.PS.3.4 Can decompose a problem into smaller sub-problems.

Programming and Development


AF5 iP.DP.3.1 Can locate and fix errors (bugs) in a program.
AF6 iP.DP.3.2 Can use sequencing in their programs.
AF7 iP.DP.3.3 Can formulate a realistic idea that could be turned into a program.
AF8 iP.DP.3.4 Can plan a program including objects, initialisation and algorithm.

Communication and Networks


AF9 iP.CN.3.1 Understand the use of usernames and passwords to secure data.
AF10 iP.CN.3.2 Know different methods that are available to secure data and personal information online
such as PINs & biometrics.
AF9 iP.CN.3.1 Understand the use of usernames and passwords to secure data.
AF10 iP.CN.3.2 Know different methods that are available to secure data and personal information online
such as PINs & biometrics.
AF13 iP.CN.3.5 Know how to use search engines effectively.
AF14 iP.CN.3.6 Can evaluate the fitness for purpose of available information in terms of accuracy, age,
relevance, reliability, bias.

Information Technology
AF15 iP.IT.3.1Select, use and combine appropriate software applications.

Software Skills
AF16 iP.SS.3.1 Enter, edit and format text using bullets, numbering, sub-numbering, alignment, tabs, line
spacing, colour, font size and style, text wrap, text boxes.
AF17 iP.SS.3.2 Produce a variety of document types where processing text is the core activity such as
letters, reports, lists, poems, descriptions and comparison tables.
AF18 iP.SS.3.3 Create slides: insert text, images, buttons, hyperlinks to internal and external content; use
animation effects, apply transition effects.
AF19 iP.SS.3.4 Edit images: cropping, adding captions/text.
AF20 iP.SS.3.5 Save work regularly and keep information secure.
AF21 iP.SS.3.6 Use sensible formats and naming structures.
AF22 iP.SS.3.7 Manage files and folder structures.
Pearson’s standards- G3
Problem Solving and Algorithms
AF1 iP.PS.4.1 Understand how to create an algorithm to solve a particular problem (including controlling
or simulating physical systems), making use of algorithmic constructs (sequence, iteration).
AF2 iP.PS.4.2 Create algorithms using appropriate conventions such as indentations to show repetition.
AF3 iP.PS.4.3 Understand the purpose of a given algorithm and use logical reasoning to explain how a
simple algorithm works.
AF4 iP.PS.4.4 Understand how to identify and correct errors in algorithms.
AF5 iP.PS.4.5 Can decompose a problem into smaller sub-problems.

Programming and Development


AF6 iP.DP.4.1 Can locate and fix errors (bugs) in a program.
AF7 iP.DP.4.2 Understand the structural components of a program (sequence, repetition, outputs).
AF8 iP.DP.4.3 Can use sequencing, repetition / iteration constructs in their programs.
AF9 iP.DP.4.4 Can formulate a realistic idea that could be turned into a program.
AF10 iP.DP.4.5 Can plan a program including objects, initialisation and algorithm.

Communication and Networks


AF11 iP.CN.4.1 Know safe, responsible and respectful practice when using digital technologies.
AF12 iP.CN.4.2 Can recognise unacceptable behaviour and report concerns about content, contact and
conduct to an appropriate individual or organisation.
AF13 iP.CN.4.3 Understand how copyright legislation affects the use of digital information and media.
AF14 iP.CN.4.4 Know how to use search engines effectively.
AF15 iP.CN.4.5 Can evaluate the fitness for purpose of available information in terms of accuracy, age,
relevance, reliability, bias.

Information Technology
AF16 iP.IT.4.1Select, use and combine appropriate software applications.

Software Skills
AF17 iP.SS.4.1 Create images: combining basic shapes and text, rectangles (including squares), circles
(including ovals), lines, triangles, arrows, text boxes.
AF18 iP.SS.4.2 Edit images: cropping, adding captions/text.
AF19 iP.SS.4.3 Use columns and/or tables: horizontal and vertical text alignment, merge and split cells,
gridlines, borders, colours/shading, and other such customizations.
Pearson’s standards- G4
Problem Solving and Algorithms
AF1 iP.PS.5.1 Understand how to create an algorithm to solve a particular problem (including controlling
or simulating physical systems), making use of algorithmic constructs (sequence, iteration, selection).
AF2 iP.PS.5.2 Create algorithms using appropriate conventions such as indentations to show repetition or
items triggered by selection, new lines for each new event.
AF3 iP.PS.5.3 Understand the purpose of a given algorithm and use logical reasoning to explain how a
simple algorithm works.
AF4 iP.PS.5.4 Understand how to identify and correct errors in algorithms.
AF5 iP.PS.5.5 Can decompose a problem into smaller sub-problems.

Programming and Development


AF6 iP.DP.5.1 Can locate and fix errors (bugs) in a program.
AF7 iP.DP.5.2 Understand the structural components of a program (sequence, repetition, selection, inputs
and outputs).
AF8 iP.DP.5.3 Can use sequencing, repetition / iteration and selection constructs in their programs.
AF9 iP.DP.5.4 Understand how to write code that accepts and responds appropriately to user input.
AF10 iP.DP.5.5 Can formulate a realistic idea that could be turned into a program.
AF11 iP.DP.5.6 Can plan a program including objects, initialisation and algorithm.

Computers: Hardware, processing, and software


AF12 iP.CO.5.3 Understand the key features of software applications (apps) including word processor,
spreadsheet, desktop publishing, graphics and presentation software.
AF13 iP.CO.5.4 Can select appropriate software or online services that meets the specified needs of a
project.

Communication and Networks


AF14 iP.CN.5.1 Understand why computers are connected in a network including the Internet; how they can
provide multiple services, such as the World Wide Web, video sharing, telephone services, etc.
AF15 iP.CN.5.2 Know digital devices communicate with each other by transferring data that can be sent
wired or wirelessly.
AF16 iP.CN.5.3 Understand the use of usernames and passwords to secure data.
AF17 iP.CN.5.4 Know different methods that are available to secure data and personal information online
such as PINs & biometrics.
AF18 iP.CN.5.5 Understand different forms of cyberattack (based on behaviour), including social engineering
(phishing, pharming).
AF19 iP.CN.5.6 Know safe, responsible and respectful practice when using digital technologies.
AF20 iP.CN.5.7 Can recognise unacceptable behaviour and report concerns about content, contact and
conduct to an appropriate individual or organisation.

Information Technology
AF21 iP.IT.5.1Select, use and combine appropriate software applications.
AF22 iP.IT.5.2Understand the structure of a spreadsheet, including row, column and cell.
AF23 iP.IT.5.3Use formulae: arithmetic operators (plus, minus, multiply, divide).
AF24 iP.IT.5.4Use functions: SUM, AVERAGE.
AF25 iP.IT.5.5Create a graph from useful curriculum data.
Pearson’s standards- G5
Problem Solving and Algorithms
AF1 iP.PS.6.1 Understand how to create an algorithm to solve a particular problem (including controlling
or simulating physical systems), making use of algorithmic constructs (sequence, iteration, selection, variables).
AF2 iP.PS.6.2 Create algorithms using appropriate conventions such as indentations to show repetition or
items triggered by selection, new lines for each new event.
AF3 iP.PS.6.3 Understand the purpose of a given algorithm and use logical reasoning to explain how a
simple algorithm works.
AF4 iP.PS.6.4 Understand how to identify and correct errors in algorithms.
AF5 iP.PS.6.5 Can decompose a problem into smaller sub-problems.

Programming and Development


AF6 iP.DP.6.1 Can locate and fix errors (bugs) in a program.
AF7 iP.DP.6.2 Understand the structural components of a program (sequence, repetition, selection,
variable use, inputs and outputs).
AF8 iP.DP.6.3 Can use sequencing, repetition / iteration selection and variable constructs in their
programs.
AF9 iP.DP.6.4 Understand how to use data types in programming (numbers, strings & mathematical
operators).
AF10 iP.DP.6.5 Understand how to use variables.
AF11 iP.DP.6.6 Understand how to write code that accepts and responds appropriately to user input.
AF12 iP.DP.6.7 Can formulate a realistic idea that could be turned into a program.
AF13 iP.DP.6.8 Can plan a program including objects, initialisation and algorithm.

Computers: Hardware, processing, and software


AF14 iP.CO.6.3 Understand the key features of software applications (apps), including word processor,
database management system (DBMS), spreadsheet, desktop publishing, graphics and presentation software.
AF15 iP.CO.6.4 Can select appropriate software or online service that meets the specified needs of a
project.

Communication and Networks


AF16 iP.CN.6.1 Understand the impact of networks on information services such as learning, entertainment
or leisure.
AF17 iP.CN.6.2 Understand key features of online communities.
AF18 iP.CN.6.3 Understand the social impacts of the use of networks including social interaction,
cyberbullying, physical activity and anonymity issues.
AF19 iP.CN.6.4 Know safe, responsible and respectful practice when using digital technologies.
AF20 iP.CN.6.5 Be able to recognise unacceptable behaviour and report concerns about content, contact
and conduct to an appropriate individual or organisation.
AF21 iP.CN.6.6 Understand the environmental impact of technology (energy use, resources) on society.
AF22 iP.CN.6.7 Understand the health and safety issues that arise from individuals’ use of ICT and know
how they can be minimised.

Information Technology
AF23 iP.IT.6.1Select, use and combine appropriate software applications.
AF24 iP.IT.6.2Understand different data types including alphanumeric/text, numeric/number, date, currency.
AF25 iP.IT.6.3Understand the structure of a given database, including record, field, table.
AF26 iP.IT.6.4Use search/query using single criterion.

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