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©Josiah McMeekin, 2023.

Relics Of Mist & Shadows.

Wraps of the Elemental Guardian


Aspects of Battle & Fire

GRAPPLE STRIKE MINOR GIFT NAME OF THE THING MAJOR GIFT


BATTLE TRAIT TRAIT TRAIT

Aspect Battle Aspect Aspect


Activate command, Interact; E�ect the wraps A description of the thing.
launch tendrils at a target creature or object that is
huge or smaller. You can attempt to Grapple, adding
NAME OF THE THING GRAND GIFT
TRAIT TRAIT TRAIT
the item bopnus to the Athletics check. On a
success, you pull the creature towards you. If the Aspect Aspect
creature �nishes its movememnt within melee A description of the thing.
range, you can make a Strike against it. The
creature is then released from the grapple,
regardless if the strike was a success.
Huge creatures move 10 feet less than large and
smaller creatures and may require an additional
Athlectics check.

HEAT HAZE MINOR GIFT


FIRE

Aspect Fire
Your relic’s heat keeps the air around you pleasantly
warm. While you are holding or wearing the relic, it
protects you from severe environmental cold. At 9th
level, it also protects you from extreme cold, and at
17th level, it protects you from incredible cold. At 4th
level, the relic also gains the following activation.

Activate command, envision Frequency once per


day; E�ect Your relic erratically elevates the air
temperature around you, creating heat shimmers
that distort your appearance and grant you the
concealed condition for 1 minute. As the nature of
this e�ect still leaves your location obvious, you
can’t use this concealment to Hide or Sneak.

NAME OF THE THING MAJOR GIFT


TRAIT TRAIT TRAIT

Aspect Aspect
A description of the thing.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Peacesong
Aspects of Air & Artistry

STORM SMITH MINOR GIFT NAME OF THE THING MAJOR GIFT


AIR TRAIT TRAIT TRAIT

Aspect Air Aspect aspect


Activate Interact; E�ect Your relic coalesces mist A description of the thing.
and fog, swirling them into the shape of a simple
weapon or simple tool or item, such as a rope or
NAME OF THE THING GRAND GIFT
TRAIT TRAIT TRAIT
crowbar. It lasts until it is used for a single activity,
until you use storm smith again, or for 1 minute, Aspect aspect
whichever comes �rst. After which, it dissipates. A description of the thing.

MUSE MINOR GIFT


ARTISTRY AUDITORY

Aspect Artistry
The relic guides you in your art like a muse, giving you
inspirational ideas and providing an item bonus to
Performance checks. If the relic is 3rd level or higher,
you gain a +1 item bonus. Once the relic attains 9th
level, the bonus increases to +2. The bonus increases
to +3 when the relic is 17th level.

NAME OF THE THING MAJOR GIFT


TRAIT TRAIT TRAIT

Aspect aspect
A description of the thing.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Bracers of Verdure
Aspects of Earth & Plant

APOTHECARY'S GARDEN MINOR GIFT RAISE RAMPARTS MAJOR GIFT


HEALING PLANT EARTH

Aspect Plant Aspect Earth


Your relic grows potent natural medicines. Each night, Activate command, Interact Frequency once per
two medicinal herbs (or other plants) grow from your day; E�ect Your relic reshapes the earth around you.
relic and can be harmlessly harvested during your You cast 5th-level wall of stone.
next daily preparations. A living creature that
consumes an herb with an Interact action regains 1d8
MEGAFLORA GRAND GIFT
PLANT
Hit Points for every 2 relic levels (minimum 1d8). At
9th level, the relic grows three herbs each night, and Aspect Plant
at 17th level, the relic grows four herbs each night. Activate command, Interact Frequency once per
Herbs wither away 1 day after being harvested. day; E�ect With a pulse of natural energy, your relic
grows massive plants in an instant. The mega�ora is
SHATTERED EARTH MINOR GIFT of one of the following types, chosen by the GM
EARTH when the relic gains this gift. A mega�ora appears
Aspect Earth in an unoccupied 10-foot space within 30 feet and
Activate command, Interact Frequency once per has 50 Hit Points, weakness to �re 5, 37 AC, +20
hour; E�ect Seismic pulses from your relic ripple Re�ex, and +30 Fortitude. It persists for 1 minute or
through the nearby ground, shaking sharp until reduced to 0 Hit Points.
fragments to the surface. A 10-foot-radius patch of • Corpse�ower A single putrid-smelling �ower
stone or earth within 60 feet is transformed into grows at the target location. While the �ower
di�cult terrain. A creature that enters an a�ected persists, each round at the end of your turn, all
square during a move action must succeed at an creatures in a 20-foot burst centered on the plant
Acrobatics check or Re�ex save or take 1d6 piercing except you must succeed at a Fortitude save or
damage; it needs to roll only once per move action be sickened 2 (also stunned 2 on a critical
even if it moves through several squares. At 6th failure). This is a poison e�ect.
level and every 4 levels thereafter, increase the • Thorns A 10-foot-tall thorned plant or bamboo
damage by 1d6. stalk grows at the target location. While the stalk
persists, each round at the end of your turn,
GRAPPLING VINE MAJOR GIFT
sharp stakes erupt from the ground, dealing 6d8
PLANT
piercing damage to all creatures in a 20-foot
Aspect Plant burst centered on the plant except you (basic
Activate Interact; E�ect Your relic launches a Re�ex)
sticky, multi-stranded vine at a target within 50 • Tree of Life A large tree bearing life-giving fruit
feet. Make an attack roll as you would when using a grows at the target location. While the tree
grappling hook, but if you roll a critical failure on persists, living creatures within reach of the tree
the check to secure the vine, you get a failure can use an Interact action to pick and eat one of
instead. Once the vine is anchored, creatures receive the tree’s fruits, regaining 2d8+5 Hit Points;
a +1 status bonus to Athletics checks to Climb the picking a fruit without eating it causes the fruit
vine, and they gain a +5-foot status bonus to the to instantly vanish. This is a healing e�ect, and a
distance they move with a successful check while given creature can heal from the tree only once
Climbing using the vine. per round.

The vine lasts for 1 day or until you use Grappling Vine
again, at which point your older vine withers.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Drake Scale Armor


Aspects of ASPECT1 & ASPECT2

NAME OF THE THING MINOR GIFT NAME OF THE THING MAJOR GIFT
TRAIT TRAIT TRAIT TRAIT TRAIT TRAIT

Aspect aspect Aspect aspect


A description of the thing. A description of the thing.

NAME OF THE THING MINOR GIFT NAME OF THE THING GRAND GIFT
TRAIT TRAIT TRAIT TRAIT TRAIT TRAIT

Aspect aspect Aspect aspect


A description of the thing. A description of the thing.

NAME OF THE THING MAJOR GIFT


TRAIT TRAIT TRAIT

Aspect aspect
A description of the thing.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Lightning & Gust


Aspects of Air & Ancestors

CENTURIES OF CHANCE MINOR GIFT LIGHTNING STORM MAJOR GIFT


ANCESTORS AIR ELECTRICITY

Aspect Ancestors Aspect Air


Activate command Frequency twice a day; Trigger Activate command; E�ect The relic surrounds you
You're about to attempt a saving throw but have not with a storm of wind, rain, and lightning in a 30-foot
rolled yet; E�ect You gain a +1 circumstance bonus to emanation. This storm is di�cult terrain for
this roll (+2 at 11th and +3 at 16th level). However, if creatures other than you. Any creature other than
you reroll a saving throw and do not achieve a success you that enters or starts its turn in the storm takes
or critical success on the roll. You may not use any 1d12 electricity damage, with a basic Re�ex save
subsequent reroll from Centuries of experience on the (2d12 damage at 15th level). You can Sustain this
same type of roll for the remainder of the day (i.e. if Activation up to 1 minute.
you failed a Will saving roll, you cannot use Centuries
of Chance on another Will saving roll). All limitations
A GREATER CALLING GRAND GIFT
ANCESTORS
are reset each day.
Aspect Ancestors
SCATTER SHOCK BOLT MINOR GIFT For the people you love and admire, for those that
AIR ELECTRICITY came before you, you will give everything. You become
Aspect Air immune to fear e�ects, gain a resistance to Mental
Activate Interact; You channel lightning into an arrow damage equal to half of your relic’s level. In addition
and make a ranged Strike with it. If you hit a you gain the enemy of your ancestors action.
creature, substitute the weapon damage type for Activate command; Frequency Once a day; Trigger
electric damage. You're about to make an Initiative roll; E�ect You
All cretaures wiithin 10 feet must succeed on a embody the ideals of the relic’s ancestors. You gain 30
basic Re�ex save or take 1d4 points of electricity temporary Hit Points, +10-foot status bonus to all your
damage. available Speeds, and immunity to fear e�ects until
The damage increases by 1d4 at 6th level and then the end of the encounter. When you take this form,
every 4 levels thereafter. the relic casts a 6th-level zealous conviction.

MILLENNIA OF EXPERIENCE MAJOR GIFT


ANCESTORS

Aspect Ancestors
Your centuries of chance ability now a�ects rolls with
the Attack trait, as well as saving throws.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Withering Eye Pendant


Aspects of Death and Shadow

DEATH GAZE MINOR GIFT VITALITY POWER MAJOR GIFT


VOID DIVINE

Aspect Death Aspect Death


Activate envision, Interact; E�ect Your stare Activate command; Frequency once a day; E�ect
causes a creature’s �esh to rot and wither away. Target You may tap into your inner soul and borrow some of
a creature you can see within 30 feet. Your stare deals its vitality. You may choose one of the following:
1d6 negative damage to the creature for every 2 levels • Regain one used spell or spell slot of one level lower
the relic has (minimum 1d6; basic Fortitude save). An than your max spell level that you can cast.
undead creature or other creature with negative • Refocus as if you have �nished the refocus activity
healing targeted this way is instead healed 1d6 HP per • Attempt a counteract check against an ongoing e�ect
level of the relic and is temporarily immune to this with a +2 bonus.
e�ect for 10 minutes. • After selecting your option, you become drained 2
until you have completed a full night of bed rest. This
SHADOW SERVANT MINOR GIFT condition cannot be removed any other way.
SHADOW

Aspect Shadow BUT A DELAY GRAND GIFT


Your shadow can detach from you in areas of dim light VOID

and darkness. If it does so, it can act as an Unseen Aspect Death


servant for 1 minute. You may command your shadow Activate command; E�ect You’re the bringer of
as one action. Unlike an unseen servant, your shadow death to the living and the undead. When �ghting an
is as visible as it would be if it were still attached. If undead creature, you treat all of your damage as if it
your shadow is destroyed it will reappear, attached to were the same type as the highest weakness value of
you, after 24 hours. During this time you cannot use the creature you’re striking. If striking multiple
Shadow Servant. creatures this type can be di�erent for each target. In
addition, You gain a +1 bonus to all attack, save and
DARK ROADS MAJOR GIFT skill rolls against the undead.
SHADOW TELEPORTATION

Aspect Shadow
Activate command, envision ; E�ect Your relic
creates a path from your shadow to a nearby one,
teleporting you and any items you’re wearing or
holding from your current space to an unoccupied one
within 30 feet that you can see. You can’t use the dark
roads gift again for 1d4 rounds. If the destination is
not within an area of bright light, the range is instead
60 feet. If this would bring another creature with
you—even if you’re carrying it in an extradimensional
container—the gift fails.
©Josiah McMeekin, 2023.
Relics Of Mist & Shadows.

Occularion
Aspects of Lore & Mind

MIND'S EYE MINOR GIFT NAME OF THE THING MAJOR GIFT


MENTAL TRAIT TRAIT TRAIT

Aspect Mind Aspect aspect


While wearing the relic, your creativity and empathy A description of the thing.
are improved. You gain a +1 item bonus on Crafting
checks, Performance checks, or checks made to Sense
NAME OF THE THING GRAND GIFT
TRAIT TRAIT TRAIT
Motive, chosen when the gift is gained.
At 9th level, the item bonus increases to +2, and half Aspect aspect
the item bonus also applies when you roll initiative. At A description of the thing.
17th level, the item bonus increases to +3.
If this gift is gained twice, the full item bonus applies
at 9th level when you roll initiative.

OVERWHELMING INFORMATION MINOR GIFT


AUDITORY ILLUSION LINGUISTIC MENTAL

Aspect Lore
Activate command; E�ect You overwhelm your
target's mind with information. Select a target
within 30 feet, that target takes 1d12 mental
damage, plus 1d12 for every two levels the relic
have (basic Will).

NAME OF THE THING MAJOR GIFT


TRAIT TRAIT TRAIT

Aspect aspect
A description of the thing.

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