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PROGRAMMING
(.NET TECHNOLOGY) NC III
Quarter 2
WEEK 7-8
ANGELIQUE F. ESPINO
Learner’s Material
Guide in Using PIVOT Learner’s Material
This module was designed to provide you with fun and meaningful
opportunities for guided and independent learning at your own pace and
time. You will have to process the contents of the learning resource while
being an active learner.
DEVELOPMENT OF PIVOT 4A LEARNER'S MATERIAL
This module was designed and written with you in mind. It is here to help
you master the skills, knowledge, and attitudes required to compare and
contrast the nuances of varied online platforms, sites, and content to best
achieve specific class objectives and address situational challenges. The scope
of this module permits it to be used in many different learning situations. The
language used recognizes the diverse vocabulary level of students. The lessons
are arranged to follow the standard sequence of the course. But the order in
which you read them can be changed to correspond with the textbook you are
now using.
LO 4 – Create interactive user interface and add offline support for Web Applications
▪ Use Drag-and-Drop APIs to interact with files in web application.
▪ Incorporate audio and video into a Web Application
▪ Explain best practices are explained for creating custom objects in JavaScript.
▪ How to extend custom and native objects is described to add functionality
Independent Object
• Array Object
• Date Object
• Math Object
• Number Object
• String Object
Arrays
• Arrays are a fundamental part of most programming languages and scripting languages.
Date Object
• Date Object provides you with the ability to access the date and time of your user’s local
computer, which can be pretty cool in some cases. This is possible through the
JavaScript date object.
Math Object
• Math object in JavaScript can be invoked without necessarily creating an instance of it.
Hence, no need to declare new Object().
Number Object
• Number Object – In order to use the number object, an instance of it must be created.
The number object’s properties include the following.
String Object
• String Object - JavaScript provides a rich collection of useful methods or functions that
we can use to manipulate strings. The following table provides a comprehensive list
ACTIVITY 1
A B
ACTIVITY 2
HTML Drag and Drop interfaces enable applications to use drag-and-drop features in
browsers. The user may select draggable elements with a mouse, drag those elements to
a droppable element, and drop them by releasing the mouse button. A translucent representation
of the draggable elements follows the pointer during the drag operation.
For web sites, extensions, and XUL applications, you can customize which elements can
become draggable, the type of feedback the draggable elements produce, and
the droppable elements.
This overview of HTML Drag and Drop includes a description of the interfaces, basic steps to
add drag-and-drop support to an application, and an interoperability summary of the interfaces.
Drag Events
HTML drag-and-drop uses the DOM event model and drag events inherited from mouse events.
A typical drag operation begins when a user selects a draggable element, drags the element to
a droppable element, and then releases the dragged element.
During drag operations, several event types are fired, and some events might fire many times,
such as the drag and dragover events.
drag ondrag
…a dragged item (element or text selection) is
Event On Event Handler Fires when…
dragged.
Interfaces
The DragEvent interface has a constructor and one dataTransfer property, which is
a DataTransfer object.
DataTransfer objects include the drag event's state, such as the type of drag being done
(like copy or move), the drag's data (one or more items), and the MIME type of each drag
item. DataTransfer objects also have methods to add or remove items to the drag's data.
The DragEvent and DataTransfer interfaces should be the only ones needed to add HTML Drag
and Drop capabilities to an application. (Firefox supports some Gecko-specific extensions to
the DataTransfer object, but those extensions will only work on Firefox.)
Each DataTransfer object contains an items property, which is a list of DataTransferItem objects.
A DataTransferItem object represents a single drag item, each with a kind property
(either string or file) and a type property for the data item's MIME type.
The DataTransferItem object also has methods to get the drag item's data.
The DataTransferItemList object is a list of DataTransferItem objects. The list object has
methods to add a drag item to the list, remove a drag item from the list, and clear the list of all
drag items.
A key difference between the DataTransfer and DataTransferItem interfaces is that the former
uses the synchronous getData() method to access a drag item's data, but the latter instead uses the
asynchronous getAsString() method.
Note: DragEvent and DataTransfer are broadly supported on desktop browsers. However,
the DataTransferItem and DataTransferItemList interfaces have limited browser support.
See Interoperability for more information about drag-and-drop interoperability.
GECKO-SPECIFIC INTERFACES
Mozilla and Firefox support some features not in the standard drag-and-drop model. These
are convenience functions to help with dragging multiple items or non-string data (such as files).
For more information, see Dragging and Dropping Multiple Items. Additionally, see
the DataTransfer reference page for all of the Gecko-specific properties and Gecko-specific
methods.
The basics
This section is a summary of the basic steps to add drag-and-drop functionality to an application.
Making an element draggable requires adding the draggable attribute and the ondragstart global
event handler, as shown in the following code sample:
<script>
function dragstart_handler(ev) {
ev.dataTransfer.setData("text/plain", ev.target.id);
window.addEventListener('DOMContentLoaded', () => {
element.addEventListener("dragstart", dragstart_handler);
});
</script>
<p id="p1" draggable="true">This element is draggable.</p>
The application is free to include any number of data items in a drag operation. Each data item is
a string of a particular type — typically a MIME type such as text/html.
Each drag event has a dataTransfer property that holds the event's data. This property (which is
a DataTransfer object) also has methods to manage drag data. The setData() method is used to
add an item to the drag data, as shown in the following example.
function dragstart_handler(ev) {
ev.dataTransfer.setData("text/plain", ev.target.innerText);
ev.dataTransfer.setData("text/html", ev.target.outerHTML);
ev.dataTransfer.setData("text/uri-list", ev.target.ownerDocument.location.href);
● For a list of common data types used in drag-and-drop (such as text, HTML, links, and files),
see Recommended Drag Types.
• For more information about drag data, see Drag Data.
DEFINE THE DRAG IMAGE
By default, the browser supplies an image that appears beside the pointer during a drag operation.
However, an application may define a custom image with the setDragImage() method, as shown
in the following example.
function dragstart_handler(ev) {
// will not be created and the default drag image will be used.
img.src = 'example.gif';
The dropEffect property is used to control the feedback the user is given during a drag-and-drop
operation. It typically affects which cursor the browser displays while dragging. For example,
when the user hovers over a drop target, the browser's cursor may indicate the type of operation
that will occur.
1. copy indicates that the dragged data will be copied from its present location to the drop
location.
2. move indicates that the dragged data will be moved from its present location to the drop
location.
3. link indicates that some form of relationship or connection will be created between the
source and drop locations.
During the drag operation, drag effects may be modified to indicate that certain effects are
allowed at certain locations.
function dragstart_handler(ev) {
ev.dataTransfer.dropEffect = "copy";
• Drag Effects
By default, the browser prevents anything from happening when dropping something onto most
HTML elements. To change that behavior so that an element becomes a drop zone or
is droppable, the element must have both ondragover and ondrop event handler attributes.
The following example shows how to use those attributes, and includes basic event handlers for
each attribute.
<script>
function dragover_handler(ev) {
ev.preventDefault();
ev.dataTransfer.dropEffect = "move";
function drop_handler(ev) {
ev.preventDefault();
// Get the id of the target and add the moved element to the target's DOM
ev.target.appendChild(document.getElementById(data));
</script>
Note that each handler calls preventDefault() to prevent additional event processing for this event
(such as touch events or pointer events).
The handler for the drop event is free to process the drag data in an application-specific way.
Typically, an application uses the getData() method to retrieve drag items and then process them
accordingly. Additionally, application semantics may differ depending on the value of
the dropEffect and/or the state of modifier keys.
The following example shows a drop handler getting the source element's id from the drag data,
and then using the id to move the source element to the drop element:
<script>
function dragstart_handler(ev) {
ev.dataTransfer.setData("application/my-app", ev.target.id);
ev.dataTransfer.effectAllowed = "move";
function dragover_handler(ev) {
ev.preventDefault();
ev.dataTransfer.dropEffect = "move"
function drop_handler(ev) {
ev.preventDefault();
// Get the id of the target and add the moved element to the target's DOM
ev.target.appendChild(document.getElementById(data));
</script>
• Performing a Drop
Drag End
At the end of a drag operation, the dragend event fires at the source element — the element that
was the target of the drag start.
This event fires regardless of whether the drag completed or was canceled. The dragend event
handler can check the value of the dropEffect property to determine if the drag operation
succeeded or not.
For more information about handling the end of a drag operation, see:
• Finishing a Drag
Interoperability
HTML5 features include native audio and video support without the need for Flash.
The HTML5 <audio> and <video> tags make it simple to add media to a website. You need to
set src attribute to identify the media source and include a controls attribute so the user can play
and pause the media.
ACTIVITY 3
ACTIVITY 4
Embedding Video
Here is the simplest form of embedding a video file in your webpage −
<video src = "foo.mp4" width = "300" height = "200" controls>
Your browser does not support the <video> element.
</video>
The current HTML5 draft specification does not specify which video formats browsers should
support in the video tag. But most commonly used video formats are −
• Ogg − Ogg files with Thedora video codec and Vorbis audio codec.
• mpeg4 − MPEG4 files with H.264 video codec and AAC audio codec.
autoplay
1
This Boolean attribute if specified, the video will automatically begin to play back as
soon as it can do so without stopping to finish loading the data.
autobuffer
2 This Boolean attribute if specified, the video will automatically begin buffering even
if it's not set to automatically play.
controls
3 If this attribute is present, it will allow the user to control video playback, including
volume, seeking, and pause/resume playback.
height
4
This attribute specifies the height of the video's display area, in CSS pixels.
loop
5 This Boolean attribute if specified, will allow video automatically seek back to the
start after reaching at the end.
preload
6 This attribute specifies that the video will be loaded at page load, and ready to run.
Ignored if autoplay is present.
poster
7
This is a URL of an image to show until the user plays or seeks.
src
8 The URL of the video to embed. This is optional; you may instead use the <source>
element within the video block to specify the video to embed.
width
9
This attribute specifies the width of the video's display area, in CSS pixels.
Embedding Audio
HTML5 supports <audio> tag which is used to embed sound content in an HTML or XHTML
document as follows.
<audio src = "foo.wav" controls autoplay>
Your browser does not support the <audio> element.
</audio>
The current HTML5 draft specification does not specify which audio formats browsers should
support in the audio tag. But most commonly used audio formats are ogg, mp3 and wav.
You can use <source&ggt; tag to specify media along with media type and many other attributes.
An audio element allows multiple source elements and browser will use the first recognized
format.
1
autoplay
This Boolean attribute if specified, the audio will automatically begin to play back as
soon as it can do so without stopping to finish loading the data.
autobuffer
2 This Boolean attribute if specified, the audio will automatically begin buffering even if
it's not set to automatically play.
controls
3 If this attribute is present, it will allow the user to control audio playback, including
volume, seeking, and pause/resume playback.
loop
4 This Boolean attribute if specified, will allow audio automatically seek back to the start
after reaching at the end.
preload
5 This attribute specifies that the audio will be loaded at page load, and ready to run.
Ignored if autoplay is present.
src
6 The URL of the audio to embed. This is optional; you may instead use the <source>
element within the video block to specify the video to embed.
ACTIVITY 5
Video Attribute
1.
2.
3.
4.
5.
Audio Attribute
1.
2.
3.
4.
5.
ACTIVITY 6
Direction: Fill in the BLANKS. Write the correct answer on your notebook or in a
piece of paper.
1. are files with Thedora video code and Vorbis audio codec
2. are files with H.264 video codec and AAC audio codec
3. can have a number of attributes to control the look and feel and various
functionalist of the control
4. specifies the height if the videos display area
5. is a URL of n image to show until the user plays or seeks
ACTIVITY 7
ACTIVITY 8
Reflect on the question. Write your answer on a sheet of paper.
2. How Audio and Video Attribute helps us to improve our web page?
ACTIVITY 9