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Subject: Science

Grade Level: Grade 8

Objective: Define motion. Identify three laws of motion. Solve problems


involving three laws of motion.

Learning across curriculum:

1) Mathematics - Students can apply mathematical concepts such as distance,


speed, and acceleration when solving problems involving motion.

2) Physical Education - Students can understand the principles of motion when


participating in various physical activities and sports.

3) Technology and Livelihood Education - Students can explore the application of


motion in fields such as robotics and engineering.

ELICIT:

Teaching Strategy: K-W-L Chart

Instructional Materials: Chart paper, markers

Anecdote 1: Share a personal story about riding a bike and experiencing motion.

Anecdote 2: Discuss the concept of motion in Filipino cultural dances, such as


Tinikling.

ENGAGE:

Teaching Strategy: Interactive Quizzes


Instructional Materials: Online quiz platform

1) Idea - Conduct a quiz using an online platform to assess students' prior


knowledge about motion and the three laws of motion.

2) Idea - Play a short video clip of a thrilling roller coaster ride and ask students to
discuss the different types of motion they observe.

EXPLORE:

Activity 1: Investigating Motion

Teaching Strategy: Inquiry-Based Learning

Materials: Toy cars, ramps, stopwatches, measuring tape

Significance: Students will explore the concepts of distance, time, and speed in
relation to motion.

Instructions:

1) Divide students into groups and provide each group with a toy car, a ramp, a
stopwatch, and a measuring tape.

2) Instruct students to measure the distance the car travels on the ramp and record
the time it takes to reach the end.

3) Students will calculate the speed of the car by dividing the distance by the time.

Rubric:

- Accuracy of measurements and calculations - 5 pts

- Collaboration within the group - 5 pts


Assessment Questions:

1) What is the formula for calculating speed?

2) How does the distance affect the speed of an object?

3) Explain the difference between speed and velocity.

Activity 2: Newton's Laws of Motion Role-Play

Teaching Strategy: Role-Playing

Materials: Costumes or props related to each law of motion

Significance: Students will understand and demonstrate the three laws of motion
through role-playing.

Instructions:

1) Assign each group a specific law of motion (e.g., First Law - Law of Inertia,
Second Law - Law of Acceleration, Third Law - Law of Action-Reaction).

2) Instruct students to create a short skit or role-play that showcases their assigned
law of motion.

3) Students will present their skits to the class and explain the concept behind their
chosen law.

Rubric:

- Accuracy in portraying the assigned law of motion - 5 pts

- Clarity of explanation - 5 pts

Assessment Questions:

1) What is Newton's First Law of Motion?

2) How does Newton's Second Law of Motion relate force, mass, and acceleration?

3) Give an example of Newton's Third Law of Motion in everyday life.


Activity 3: Solving Motion Problems

Teaching Strategy: Problem-Based Learning

Materials: Worksheets with motion problems, calculators

Significance: Students will apply their understanding of the three laws of motion to
solve real-life problems.

Instructions:

1) Distribute worksheets with various motion problems, including scenarios that


involve the three laws of motion.

2) Instruct students to work individually or in pairs to solve the problems using the
appropriate formulas and concepts.

3) Walk around the classroom to provide guidance and support as students work on
the problems.

Rubric:

- Correctness of solutions - 5 pts

- Application of the appropriate law of motion - 5 pts

Assessment Questions:

1) A car is traveling at a constant speed of 60 km/h. How far will it travel in 3 hours?

2) A force of 20 N is applied to an object with a mass of 5 kg. Calculate the


acceleration of the object.

3) Explain how the third law of motion applies to a person walking on the ground.

EXPLAIN:

Teaching Strategy: Lecture and Discussion


Interaction: Teacher presents the key concepts of motion and the three laws of
motion, while students actively participate by asking questions and sharing their
insights.

ELABORATE:

Teaching Strategy: Project-Based Learning

Task 1: Design a Rube Goldberg Machine

Task 2: Create a Stop Motion Animation

These tasks will allow students to apply their understanding of motion by designing
and constructing a machine or creating an animation that showcases the principles
of the three laws of motion.

EVALUATE:

Teaching Strategy: Differentiation

Instructional Materials: Assessment sheets

Question 1: Explain Newton's First Law of Motion in your own words.

Question 2: A ball is thrown vertically upward. Describe the forces acting on the ball
at its highest point.

Question 3: A car is moving with a velocity of 20 m/s. If the acceleration of the car is
5 m/s², how long will it take for the car to come to a complete stop?

EXTEND:

Teaching Strategy: Experiential Learning


Instructional Materials: Various examples of real-life situations involving motion

Students will be encouraged to observe and analyze different scenarios in their daily
lives where the concepts of motion and the three laws of motion are applicable. They
will document their findings and reflect on how these concepts are relevant beyond
the classroom.

Assignment:

Assignment 1: Research and Report

Assignment 2: Problem-Solving Task

The first assignment requires students to research and report on a famous scientist
who made significant contributions to the understanding of motion. The second
assignment involves solving additional motion problems using the three laws of
motion.

Follow the provided format closely and customize the lesson plan as needed for the
specific classroom and students.

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