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Design Thinking Process

Jean- Mary Monney


Gabriel Lavandera

A design method that allows for collaboration, problem-solving and creative thinking to develop solutions for real-world problems.

IDEATE

IDEATE IDEATE

IDEATE

IDEATE
PITCH!
REFLECT
EMPATHISE DEFINE
IDEATE PROTOTYPE TEST

IDEATE

IDEATE

constr IDEATE
aints.
IDEATE

Solution shared with


relevant audience. Team
journey through Design
Information Solution is tested,
Thinking Process described.
gathered, desire to iterated on, and
help “user” generated. refined through
Information refined, testing.
and one “user” One idea is
problem defined. Ideas developed to explored and
solve “user” problem, designed.
many creative ideas
explored desite
Reflection of
experiences,
processes used, and
challenges faced by
indivuals and teams.
Team Charter
our team values:

our team goals: 1 Diversity


We Want to create an
innovation that will help the
2

3
Creativity
world be a better and allow
others to do things more
4
Innovation
Responsibility
efficiently whilst also having 5
fun this project and
efficiently co working
together.

our team name

Unstoppables
H o w to R ese ch
ar
What could you ask? Where could you search?

Example p
1. Who is your user? u
- 35 y.o. theatre nurse in Bendigo. b
2.What motivates them? l
- helping people. i
s
3. What are their goals?
- grow their skills in the workplpace. h
- remain constantly aware of new and e
emerging surgical practices and technologies. r
4. What barriers might exits to your (

user achieving their goals?


e
v
e
- busy lifestyle. r

- unsupportive work colleagues/culture. s


e
- lack of confidence. e
n

5.What is the motivation of the


o
n
e
of these?)
Persona Profile
A persona profile helps you get a better understanding of the person you’re really trying to help, it is also a good reference tool.

Example:
Who are they? Draw them: What is their goal? What barriers exist?
•Michael wants to •spending a lot of time
• Michael (35 y.o.a.)
ensure that every doing non-essential
• theatre nurse
surgery is •access to education
•works at a hospital in
successful and materials
Bendigo.
efficient.

Now it’s your turn!


Who are they? Draw them: What is their goal? What barriers exist?
Gabriel Lavandera They want to have a tool that’s Not sure of the way to create
15 Years Old able to pick up anything that this machine.
Is very lazy want without them
And loves to do things The monetarily value is much
efficiently too great
Define
This is your
Define a Problem Statement statement of
problem as informed by
DEFINE
your

Does it feel like


problem worth tackling?

My user: Gabriel Lavandera

Needs a way to: Pick up items around his house without get up.

Because/why: Because he wants a way for his grandma to do the same since she is bedridden and isn’t able to
move.
Mind Map
Map it out.
A mind map is a diagram that you create to organize information and visually represent your thinking. Now you have defined your user’s problem, think
about all the major ideas, people, industries, elements, etc. that may be connected directly to this central problem. Then branch out further; what is
connected to those major ideas?

The
computer
that will do
this

Way to get
things around How do we program
autonomously. this machine to know
what items to pick up

Your Defined Problem

How will the


machine locate and
pickup the items
Id e a te
Sketch out your ideas, use images to get your point across!

IDEATE
Sketch and annotate at least 8 radical ways to meet your user’s
needs.

Eyes that
locate an
Box that
item but you
opens up
Normal have to pick
and carries
Grabber the item up
items

Robot like
the room
bot that A
able to echolocation
move around box that’s
and pick up able to scan
thigs your area for
all the items

Create solutions to
problem you
identifi

GO FOR VOLUME! - This stage


is quantity not Baton that’s able to extend and grab anything
DON’T BE CONSTRAINED BY for u
REASON OR Long rope that
Maybe for one of Cloned human that can whip and
solutions you need to able to pick up grab anything
a time-machine or magic. things for u
Come up with as many ideas
as
Must
Have Should
Have

Won’t
Could Have
Have
Ideate
Share your solutions, reflect and generate a new one!

IDEATE 1. MOONSHOT FAVOURITE idea SAFE idea


idea An idea that the whole team An idea that is a “safe bet”.
supports.
Something that is
radical and seems out of
reach. 3.

2.

A grabber is a safe and easy build that


if the others turn out to fail is our last
result.```

This is a very fun idea that goes well


Cloning another
with all of the group and is a very
person is a very
smart and interesting idea.
hard procedure
Share your
within your team.
the time listening to each
person’s feedback. Fight the
urge to defend your ideas!

This is not about validation.


This is an opportunity to
learn more about
team members’ feelings and
motivation
Ideate
Iterate based on feedback.

IDEATE Reflect & generate a new


solution.

Take a moment
consider what you have
learned about your user, and
about the solutions you
generated. Hopefully you
now have a
understating of your user.
From this new understanding
of your user and their needs,
sketch a new
(or iterate on a previous one).
Project Plan
Goals
What do you want to achieve?

Responsibilities Resources Risks


Who in the team will do what?
What does your team need? What could go wrong?

Gabriel: Will work on Plastic


programming and A strong enough Ai and The computer might not work and just might
prototyping. Computer not be able to be put together to the hard
work that will have to be put into this.
A charging port for the
Jean: I will work on the Item
testing actually evaluating Lenses
the finished producing and Self-Recognizing Speech
making sure everything goes
Face recognition
smoothly.
Item Recognition

2.
Prototype
Prototyping is getting ideas out of your head and into a format that can be shown to someone else: through drawing, designing and/or building.

PROTOTYPE Design, Draw or Build your solution.

Not
Communicating
Talk the Talk
Everybody in almost every job needs to be able to communicate effectively, but it also helps greatly to be able to tailor your communication to specific people and
situations; doing this can help you get what you want!

1. Who is your audience?


2. What do they want?

Gabriel and Others who might want or need this A reliable machine that’s able to pick up things for them
machine. with no difficulties.

How will you appeal


to your Head Heart Stomach Other?
- what is your hook?

3. What do you want from your audience? 4. How will you get it?

I want their point of view and their judgments on how this


could be better and how much they like I will release a beta version of the game.
Pitch Deck
DRAW a plan in
1. 2. 3.
think
Who? (group
What?
Tech / Props (sign,
Outcome (thoughts,
Time (90

Remember
Design
stages and
these in your 4. 5. 6.

EMPATHIS

DEFI

IDEA

Timeline (of your presentation):


PROTOTYPE

TE

0 min. 3 min.
Reflective Practice
Gibbs’ Reflective Cycle encourages you to think step by step (each step informs the next) about the phases of an experience or activity you have completed.

Description
What happened?
Final evaluation & Action Plan Feelings
What would you do differently next time? What were you thinking and feeling?

I WOULD make the I was feeling scared anf nervous to


prototype a little more present.
visually apleasing

Analysis
Can you explain why things happened
like they did? (why did something go
Conclusion wrong or right?) Evaluation
What have you learnt What was good & bad about the experience
What else could you have
done? It was an
interesting
Teamwork is the key to success experience
i could’ve have t ried to better that was
communicate with my partners good and I
would do

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