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11:48:35.756: nxm links point to "C:\Program Files\Vortex\Vortex.

exe" "-d" "%1"


11:48:35.757: No nxmhandlers.ini at the location found.
11:48:35.758: No nxmhandler.ini at the AppData location found.
11:48:35.758: MO Path: NOT FOUND
11:48:35.759: Mod Organizer is not portable. Try Mod Organizer 2 AppData location.
11:48:35.759: The following Mod Organizer instances could be used for this game:
11:48:35.759: Mod Organizer profiles for Fallout 4 are located at
11:48:35.759: MO Profiles folder:
11:48:35.767: User closed Mod Organizer before continuing. Draugr Apocalypse
averted.
11:48:35.767: Backing up INIs...
11:48:35.767: Creating First Time Backup...
11:48:35.825: Finished backing up any INI files.
11:48:43.593: BethINI will modify any Custom INI files.
11:48:43.708: Applying mod-suggested INI tweaks.
11:48:43.708: Finished applying mod-suggested INI tweaks.
11:48:43.739: INI files shall not be set to read-only.
11:48:43.786: Framerate is set to 60.
11:48:43.786: Screenshots will be saved in the "C:\Jogos\Fallout 4 GOTY\" directory
with a base filename of "ScreenShot"
11:48:43.786: The screenshot index number has been set to 0.
11:48:43.801: The maximum number of autosaves has been set to 3
11:48:43.833: Look sensitivity has been set to 0.0300.
11:48:43.833: Mouse X scale set to 0.0210.
11:48:43.833: Mouse Y scale set to 0.0210.
11:48:43.833: Mouse Wheel Zoom Speed has been set to 3.00.
11:48:43.848: The percentage of the screen that the console can fill has been set
to 40%.
11:48:43.848: The console text size has been set to 20.
11:48:43.895: Sun-Shadow Update Time set to 1.0
11:48:43.895: Sun-Shadow Update Threshold set to 0.5
11:48:43.927: All fade distance settings will be multiplied by 1.00 in-game.
11:48:43.927: The distance that objects can be seen has been set to 30.0.
11:48:43.927: The distance that actors can be seen has been set to 15.0.
11:48:43.927: The distance that items can be seen has been set to 10.0.
11:48:43.927: The distance that grass can be seen has been set to 7600.
11:48:43.927: The grid that will be actively rendered and processed around the PC
has been set to 5 by 5.
11:48:43.942: Distant Object Detail Level 4 has been set to 60000.
11:48:43.942: Distant Object Detail Level 8 has been set to 90000.
11:48:43.958: Distant Object Detail Level 32 has been set to 250000.
11:48:43.958: Landscape LOD multiplier has been set to 1.500.
11:48:43.958: Distant Object Detail Level 16 has been set to 110000.
11:48:43.989: Grass density has been set to 20 (higher values produce less grass).
11:48:43.989: Grass diversity has been set to 2.
11:48:44.231: Contents of BethINI.ini:
[General]
sGameName=Fallout 4
sRestartedFromSetupTab=0
bCreationKit=0
bModifyCustomINIs=1
[Directories]
sGamePath=C:\Jogos\Fallout 4 GOTY\
sFallout 4GameSettingsPath=C:\Users\Ruben\Documents\My Games\Fallout4\

11:48:44.251: BethINI startup completed.


11:48:44.689: No Error.
11:48:44.689: A new version (4.1) is available!
11:49:04.859: Summary Input INI:
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4
- Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 -
Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 -
Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2,
Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 -
MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 -
Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2,
Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1

[Audio]
bEnableAudio=1

[Controls]
fMouseHeadingXScale=0.0210
fMouseHeadingYScale=0.0210
fMouseHeadingSensitivityMax=0.0800

[Display]
iPresentInterval=1
bDeferredCommands=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bNvGodraysEnable=1
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1
fSunUpdateThreshold:Display=0.5f
fSunShadowUpdateTime=1.0
iLocation X=0
iLocation Y=0
sScreenShotBaseName=C:\Jogos\Fallout 4 GOTY\ScreenShot
fSunUpdateThreshold=0.5

[General]
sLanguage=en
uGridsToLoad=5
uExterior Cell Buffer=36
bDisableAllGore=0
SLocalSavePath=Saves\

[Grass]
iMinGrassSize=20
bAllowCreateGrass=1
fGrassFadeRange=1456
iMaxGrassTypesPerTexure=2

[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40

[ImageSpace]
bDoRadialBlur=1

[Interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0

[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000
fDistanceMultiplier=1.00

[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3

[ScreenSplatter]
bBloodSplatterEnabled=1

[SSSSS]
fSSSSSPower=4.0

[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0

[Weather]
bPrecipitation=1
[HAVOK]
fMaxTime=0.01666667
[SaveGame]
iAutoSaveCount=3
[Camera]
fMouseWheelZoomSpeed=3.00
[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

11:49:04.866: Default Preset Location for Invalid Settings Auto-detection: C:\


Jogos\Fallout 4 GOTY\BethINI Standalone\Presets\Fallout 4\
11:49:04.874: bAllowScreenshot (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:49:04.890: bDeferredCommands (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:49:04.890: bNvGodraysEnable (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:49:04.905: fLightLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.921: fShadowLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.921: fSpecularLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.937: fSunUpdateThreshold:Display (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.952: iShadowMapResolutionPrimary (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.968: fMaxTime (HAVOK) was removed due to it being an invalid setting (not
recognized by the game).
11:49:04.984: fDefault1stPersonFOV (Interface) was removed due to it being an
invalid setting (not recognized by the game).
11:49:04.984: fDefaultWorldFOV (Interface) was removed due to it being an invalid
setting (not recognized by the game).
11:49:04.999: fSafeZoneYWid (Interface) was removed due to it being an invalid
setting (not recognized by the game).
11:49:04.015: Summary of Changes was refreshed for Fallout4.
11:49:05.031: Summary Input INI:
[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=20000.0000
fShadowDistance=20000.0000
uiOrthoShadowFilter=3
uiShadowFilter=3
iShadowMapResolution=4096
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=2
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=3
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=4
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel1FadeDist=999999.0000
iMaxAnisotropy=16
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 1070"
iTexMipMapSkip=0
bEnableRainOcclusion=1
iAdapter=0
[Imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=1
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[LightingShader]
bScreenSpaceSubsurfaceScattering=1
bScreenSpaceReflections=1
[General]
bGamepadEnable=1
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.6500
uID0=554685
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000
fBlockLevel2Distance=110000
fBlockLevel1Distance=90000
fBlockLevel0Distance=60000
fSplitDistanceMult=1.500
bShowLODInEditor=0
[Grass]
fGrassStartFadeDistance=6144
fGrassMaxStartFadeDistance=6144
fGrassMinStartFadeDistance=0
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=30.0
fLODFadeOutMultItems=10.0
fLODFadeOutMultActors=15.0
[NVHBAO]
bEnable=0
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
[NVFlex]
bNVFlexEnable=0
iQuality=0
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1
[BlurShaderHDR]
bDoHighDynamicRange=0
[BlurShader]
bUseBlurShader=0
[Launcher]
uLastAspectRatio=1
[Bethesda.net]
uPersistentUuidData3=1314939085
uPersistentUuidData2=2961030899
uPersistentUuidData1=882067267
uPersistentUuidData0=2476552166

11:49:05.031: Default Preset Location for Invalid Settings Auto-detection: C:\


Jogos\Fallout 4 GOTY\BethINI Standalone\Presets\Fallout 4\
11:49:05.062: bUseBlurShader (BlurShader) was removed due to it being an invalid
setting (not recognized by the game).
11:49:05.077: bDoHighDynamicRange (BlurShaderHDR) was removed due to it being an
invalid setting (not recognized by the game).
11:49:05.093: uMaxSkinDecalsPerActor (Decals) was removed due to it being an
invalid setting (not recognized by the game).
11:49:05.109: bEnableRainOcclusion (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:49:05.249: iAdapter (Display) was removed due to it being an invalid setting
(not recognized by the game).
11:49:05.312: iTexMipMapSkip (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:49:05.374: uLastAspectRatio (Launcher) was removed due to it being an invalid
setting (not recognized by the game).
11:49:05.437: Summary of Changes was refreshed for Fallout4Prefs.
11:49:33.145: The game will now run in windowed mode.
11:49:36.827: Applying mod-suggested INI tweaks.
11:49:36.844: Finished applying mod-suggested INI tweaks.
11:49:36.844: Refreshing GUI...
11:49:36.876: The distance that objects can be seen has been set to 15.0.
11:49:36.877: The distance that actors can be seen has been set to 12.0.
11:49:36.911: The distance that items can be seen has been set to 4.5.
11:49:36.911: The distance that grass can be seen has been set to 12288.
11:49:36.927: The grid that will be actively rendered and processed around the PC
has been set to 5 by 5.
11:49:36.927: Grass density has been set to 20 (higher values produce less grass).
11:49:36.944: Grass diversity has been set to 3.
11:49:36.944: Look sensitivity has been set to 0.0300.
11:49:36.961: Screenshots will be saved in the "C:\Jogos\Fallout 4 GOTY\" directory
with a base filename of "ScreenShot"
11:49:36.961: The screenshot index number has been set to 0.
11:49:36.977: Framerate is set to 60.
11:49:36.993: Sun-Shadow Update Time set to 1.0
11:49:36.994: Sun-Shadow Update Threshold set to 0.5
11:49:36.027: The maximum number of autosaves has been set to 3
11:49:37.043: Mouse X scale set to 0.0210.
11:49:37.044: Mouse Y scale set to 0.0210.
11:49:37.061: Mouse Wheel Zoom Speed has been set to 3.00.
11:49:37.061: The console text size has been set to 20.
11:49:37.077: The percentage of the screen that the console can fill has been set
to 40%.
11:49:37.093: All fade distance settings will be multiplied by 1.00 in-game.
11:49:37.111: Distant Object Detail Level 4 has been set to 53248.
11:49:37.128: Distant Object Detail Level 8 has been set to 114688.
11:49:37.144: Distant Object Detail Level 16 has been set to 229376.
11:49:37.161: Distant Object Detail Level 32 has been set to 327680.
11:49:37.178: Landscape LOD multiplier has been set to 1.000.
11:49:38.193: GUI was refreshed.
11:49:39.193: Video settings have been set for BethINI high quality.
11:49:41.803: Refreshing GUI...
11:49:41.826: The distance that objects can be seen has been set to 15.0.
11:49:41.843: The distance that actors can be seen has been set to 12.0.
11:49:41.844: The distance that items can be seen has been set to 4.5.
11:49:41.861: The distance that grass can be seen has been set to 12288.
11:49:41.861: The grid that will be actively rendered and processed around the PC
has been set to 5 by 5.
11:49:41.877: Grass density has been set to 20 (higher values produce less grass).
11:49:41.877: Grass diversity has been set to 3.
11:49:41.894: Look sensitivity has been set to 0.0300.
11:49:41.911: Screenshots will be saved in the "C:\Jogos\Fallout 4 GOTY\" directory
with a base filename of "ScreenShot"
11:49:41.911: The screenshot index number has been set to 0.
11:49:41.928: Framerate is set to 60.
11:49:41.960: Sun-Shadow Update Time set to 1.0
11:49:41.961: Sun-Shadow Update Threshold set to 0.5
11:49:41.993: The maximum number of autosaves has been set to 3
11:49:41.994: Mouse X scale set to 0.0210.
11:49:41.011: Mouse Y scale set to 0.0420.
11:49:42.027: Mouse Wheel Zoom Speed has been set to 3.00.
11:49:42.028: The console text size has been set to 20.
11:49:42.045: The percentage of the screen that the console can fill has been set
to 40%.
11:49:42.061: All fade distance settings will be multiplied by 1.00 in-game.
11:49:42.078: Distant Object Detail Level 4 has been set to 53248.
11:49:42.094: Distant Object Detail Level 8 has been set to 114688.
11:49:42.111: Distant Object Detail Level 16 has been set to 229376.
11:49:42.128: Distant Object Detail Level 32 has been set to 327680.
11:49:42.161: Landscape LOD multiplier has been set to 1.000.
11:49:43.177: GUI was refreshed.
11:49:44.176: Recommended tweaks have been automatically applied.
11:49:56.168: VSync is now disabled.
11:50:20.429: Deleting invalid settings...
11:50:20.452: Invalid settings deleted.
11:50:20.462: Controversial settings shall be sought out and questioned if found.
11:50:20.473: Finished handling controversial settings.
11:50:20.480: Correcting known harmful settings...
11:50:20.480: Known harmful settings corrected.
11:50:20.495: Running the Summary() function, which helps remove nonsense from the
INI files.
11:50:20.511: Summary Input INI:
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4
- Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 -
Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 -
Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2,
Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 -
MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 -
Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2,
Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1

[Audio]
bEnableAudio=1

[Camera]
fMouseWheelZoomSpeed=3.00

[Controls]
fMouseHeadingXScale=0.0210
fMouseHeadingYScale=0.0420
fMouseHeadingSensitivityMax=0.0800

[Decals]
bDecals=1
uMaxSkinDecalPerActor=40
uMaxSkinDecals=50

[Display]
iPresentInterval=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1
fSunShadowUpdateTime=1.0
iLocation X=0
iLocation Y=0
sScreenShotBaseName=C:\Jogos\Fallout 4 GOTY\ScreenShot
fSunUpdateThreshold=0.5

[General]
sLanguage=en
uGridsToLoad=5
uExterior Cell Buffer=36
bDisableAllGore=0
SLocalSavePath=Saves\
bForceUpdateDiffuseOnly=0
iTextureDegradeDistance0=1280
iTextureDegradeDistance1=1792
iTextureUpgradeDistance0=1024
iTextureUpgradeDistance1=1536
sIntroSequence=
fChancesToPlayAlternateIntro=0
uMainMenuDelayBeforeAllowSkip=0
fEncumberedReminderTimer=3600

[Grass]
iMinGrassSize=20
bAllowCreateGrass=1
fGrassFadeRange=6144
iMaxGrassTypesPerTexure=3
bAllowLoadGrass=0
bDrawShaderGrass=1
[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40

[HAVOK]
fMaxTime=0.01666667

[ImageSpace]
bDoRadialBlur=1

[Interface]
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0

[LightingShader]
fDecalLODFadeEnd=0.6
fDecalLODFadeStart=0.5
fEnvmapLODFadeEnd=0.7
fEnvmapLODFadeStart=0.6

[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000
fDistanceMultiplier=1.00

[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32

[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0

[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3

[SaveGame]
iAutoSaveCount=3

[ScreenSplatter]
bBloodSplatterEnabled=1

[SSSSS]
fSSSSSPower=4.0

[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0

[Weather]
bPrecipitation=1
[Gameplay]
fPlayerDisableSprintingLoadingCellDistance=0

11:50:20.529: Default Preset Location for Invalid Settings Auto-detection: C:\


Jogos\Fallout 4 GOTY\BethINI Standalone\Presets\Fallout 4\
11:50:20.545: bAllowScreenshot (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.562: bDeferredCommands (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.595: bNvGodraysEnable (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.611: fLightLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.629: fShadowLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.645: fSpecularLODMaxStartFade (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.662: fSunUpdateThreshold:Display (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.695: iShadowMapResolutionPrimary (Display) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.745: fMaxTime (HAVOK) was removed due to it being an invalid setting (not
recognized by the game).
11:50:20.762: fDefault1stPersonFOV (Interface) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.778: fDefaultWorldFOV (Interface) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.795: fSafeZoneYWid (Interface) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.828: Summary of Changes was refreshed for Fallout4.
11:50:20.845: Summary Input INI:
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.6500
uID0=554685
[Bethesda.net]
uPersistentUuidData3=1314939085
uPersistentUuidData2=2961030899
uPersistentUuidData1=882067267
uPersistentUuidData0=2476552166

[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1

[Decals]
uMaxDecals=200

[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=7240
fShadowDistance=7240
uiOrthoShadowFilter=3
uiShadowFilter=3
iShadowMapResolution=2048
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=1
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=3
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=4
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=10240
fMeshLODLevel1FadeDist=6144
iMaxAnisotropy=8
iPresentInterval=0
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=0
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=50
iMaxDecalsPerFrame=120
sD3DDevice="NVIDIA GeForce GTX 1070"

[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1

[General]
bGamepadEnable=1
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5

[Grass]
fGrassStartFadeDistance=6144
fGrassMaxStartFadeDistance=6144
fGrassMinStartFadeDistance=0

[Imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=1
bMBEnable=1
bLensFlare=1

[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2

[Launcher]
bEnableFileSelection=1

[LightingShader]
bScreenSpaceSubsurfaceScattering=1
bScreenSpaceReflections=1

[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=15.0
fLODFadeOutMultItems=4.5
fLODFadeOutMultActors=12.0
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1

[NVFlex]
bNVFlexEnable=0
iQuality=0
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1

[NVHBAO]
bEnable=1
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500

[Particles]
iMaxDesired=2000

[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800

[SaveGame]
fAutosaveEveryXMins=10.0000

[TerrainManager]
fTreeLoadDistance=40960
fBlockMaximumDistance=327680
fBlockLevel2Distance=229376
fBlockLevel1Distance=114688
fBlockLevel0Distance=53248
fSplitDistanceMult=1.000
bShowLODInEditor=0

[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900

[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

11:50:20.862: Default Preset Location for Invalid Settings Auto-detection: C:\


Jogos\Fallout 4 GOTY\BethINI Standalone\Presets\Fallout 4\
11:50:20.895: bUseBlurShader (BlurShader) was removed due to it being an invalid
setting (not recognized by the game).
11:50:20.912: bDoHighDynamicRange (BlurShaderHDR) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.945: uMaxSkinDecalsPerActor (Decals) was removed due to it being an
invalid setting (not recognized by the game).
11:50:20.978: bEnableRainOcclusion (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:50:21.128: iAdapter (Display) was removed due to it being an invalid setting
(not recognized by the game).
11:50:21.195: iTexMipMapSkip (Display) was removed due to it being an invalid
setting (not recognized by the game).
11:50:21.262: uLastAspectRatio (Launcher) was removed due to it being an invalid
setting (not recognized by the game).
11:50:21.362: Summary of Changes was refreshed for Fallout4Prefs.
11:50:21.378: Summary of Changes for Base INI is:[Controls]
fMouseHeadingSensitivityMax was changed from 0.0600 to 0.0800
fMouseHeadingYScale was changed from .021 to 0.0420

[Decals]
uMaxSkinDecalPerActor was changed from 25 to 40
uMaxSkinDecals was changed from 100 to 50

[Display]
bAllowScreenshot was removed due to it being an invalid setting (not recognized by
the game).
bDeferredCommands was removed due to it being an invalid setting (not recognized by
the game).
bNvGodraysEnable was removed due to it being an invalid setting (not recognized by
the game).
fLightLODMaxStartFade was removed due to it being an invalid setting (not
recognized by the game).
fShadowLODMaxStartFade was removed due to it being an invalid setting (not
recognized by the game).
fSpecularLODMaxStartFade was removed due to it being an invalid setting (not
recognized by the game).
fSunUpdateThreshold:Display was removed due to it being an invalid setting (not
recognized by the game).
iShadowMapResolutionPrimary was removed due to it being an invalid setting (not
recognized by the game).
sScreenShotBaseName was changed from ScreenShot to C:\Jogos\Fallout 4 GOTY\
ScreenShot

[Gameplay]
fPlayerDisableSprintingLoadingCellDistance was changed from 4096.0000 to 0

[General]
bForceUpdateDiffuseOnly was changed from 1 to 0
fChancesToPlayAlternateIntro was changed from 0.2000 to 0
fEncumberedReminderTimer was changed from 30.0000 to 3600
iTextureDegradeDistance0 was changed from 800 to 1280
iTextureDegradeDistance1 was changed from 1500 to 1792
iTextureUpgradeDistance0 was changed from 600 to 1024
iTextureUpgradeDistance1 was changed from 1200 to 1536
sIntroSequence was changed from GameIntro_V3_B.bk2 to
uMainMenuDelayBeforeAllowSkip was changed from 5000 to 0

[Grass]
fGrassFadeRange was changed from 1000.0000 to 6144
iMaxGrassTypesPerTexure was changed from 2 to 3

[Interface]
fDefault1stPersonFOV was removed due to it being an invalid setting (not recognized
by the game).
fDefaultWorldFOV was removed due to it being an invalid setting (not recognized by
the game).
fSafeZoneYWid was removed due to it being an invalid setting (not recognized by the
game).

[LightingShader]
fDecalLODFadeEnd was changed from 0.0600 to 0.6
fDecalLODFadeStart was changed from 0.0500 to 0.5
fEnvmapLODFadeEnd was changed from 0.1000 to 0.7
fEnvmapLODFadeStart was changed from 0.0900 to 0.6
11:50:21.395: Summary of Changes for Prefs INI is:[BlurShader]
bUseBlurShader was removed due to it being an invalid setting (not recognized by
the game).

[BlurShaderHDR]
bDoHighDynamicRange was removed due to it being an invalid setting (not recognized
by the game).

[Decals]
uMaxDecals was changed from 1000 to 200
uMaxSkinDecalsPerActor was removed due to it being an invalid setting (not
recognized by the game).

[Display]
bEnableRainOcclusion was removed due to it being an invalid setting (not recognized
by the game).
bFull Screen was changed from 1 to 0
fDirShadowDistance was changed from 20000.0000 to 7240
fMeshLODLevel1FadeDist was changed from 999999.0000 to 6144
fMeshLODLevel2FadeDist was changed from 999999.0000 to 10240
fShadowDistance was changed from 20000.0000 to 7240
iAdapter was removed due to it being an invalid setting (not recognized by the
game).
iMaxAnisotropy was changed from 16 to 8
iMaxDecalsPerFrame was changed from 100 to 120
iMaxSkinDecalsPerFrame was changed from 25 to 50
iPresentInterval was changed from 1 to 0
iShadowMapResolution was changed from 4096 to 2048
iTexMipMapSkip was removed due to it being an invalid setting (not recognized by
the game).
iVolumetricLightingQuality was changed from 2 to 1

[Grass]
fGrassMaxStartFadeDistance was changed from 7000.0000 to 6144
fGrassMinStartFadeDistance was changed from 400.0000 to 0
fGrassStartFadeDistance was changed from 7000.0000 to 6144

[Launcher]
bEnableFileSelection was changed from 0 to 1
uLastAspectRatio was removed due to it being an invalid setting (not recognized by
the game).

[LOD]
fLODFadeOutMultActors was changed from 15.0000 to 12.0
fLODFadeOutMultItems was changed from 10.0000 to 4.5
fLODFadeOutMultObjects was changed from 30.0000 to 15.0

[NVHBAO]
bEnable was changed from 0 to 1

[Particles]
iMaxDesired was changed from 750 to 2000

[TerrainManager]
fBlockLevel0Distance was changed from 60000.0000 to 53248
fBlockLevel1Distance was changed from 90000.0000 to 114688
fBlockLevel2Distance was changed from 110000.0000 to 229376
fBlockMaximumDistance was changed from 250000.0000 to 327680
fSplitDistanceMult was changed from 1.5000 to 1.000
fTreeLoadDistance was changed from 75000.0000 to 40960
11:50:21.411: Sorting INIs...
11:50:21.428: Sorting C:\Users\Ruben\Documents\My Games\Fallout4\Fallout4.ini
11:50:21.495: Sorting C:\Users\Ruben\Documents\My Games\Fallout4\Fallout4Prefs.ini
11:50:21.778: Sorting C:\Users\Ruben\Documents\My Games\Fallout4\Fallout4Custom.ini
11:50:21.828: INIs sorted.
11:50:21.845: Your INI files were successfully saved.

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