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A WORLD REBORN: MAP AND MYTH LEGEND

Major Areas:

Lindbury: The largest kingdom on the mist continent, filled with a variety of races, species,
and people. From High class nobles to seedy slum lords hidden deep within the city, there are

many who call this kingdom home. King Marques de Lindbury, rules over the city doing his best

to make sure all citizens are heard, cared for, and taken care of. He has even opened the gates

of Lindbury to all refugees that were displaced after the Reforging. The city is divided into three

major districts,

 The Magic District - Led by the archmagus Nomu, the magic district home to many

wizards, warlocks, and sorcerers, some well adept others still in training. Many schools

of magic set up shop and sell wares as well as teach to those who seek advancement in

mystical arts.

 The Martial District – Home of the Grandmaster, master of all forms of martial arts.

Many martial artists come seeking training here, only those with true convictions and

hearts of steel can withstand the rigorous training of the various dojos. Weaponsmiths

and armors have set up shop outside along the entrance to the district trying to lure in

potential buyers. At the heart of the Grand Dojo is the Elimination Pit, where fighters

from all over the world gather to test their might against one another.

 The Civilian District – The residential district that houses the citizens of Lindbury. Basic

clothing stores and gathering shops line the alleyways, bakers and curio shops can be
found on corner fronts, humble living at its finest. At the center of the district is the

airship taxi launch ports, high atop the clock tower. At the base of the clock tower is

large fountain where people gather at the agora.

The city has thousands of travelers and adventures in and out each day. Offering sky taxis and

small railway cable cars to help navigate the enormous city. The ports are full of traders and

fishers at all hours of the day. Lindbury is the birthplace of many great adventurers and home

to many and welcome to all.

Alexandria: A giant mobile fortress filled with many unique businesses. The structure walks
across the continent selling their wares, many who can’t travel eagerly anticipate the next time

they will see the mechanical city. It has a special dock in Lindbury, where it restocks on supplies

for at least three months, which is the longest it’s stationary. Managed by the eccentric and

bizarre owner, the many floors of Alexandria are filled with many novelties, curios, and oddities,

as well as luxurious and lavish commodities. With Alexandria’s exclusive and alluring

membership cards you can access different levels with the elevator.

 Floors 1 – 5: Open to all members and general public. It includes a wide variety of

casinos, bars, and restaurants along with generous opportunities for shopping.

 Floors 6 – 10: Open to Bronze members and above, includes unique styling salons and

fashion boutiques, accompanied by hefty and hardy weapon and armor shops.

 Floors 10 – 15: Open to Silver members and above, allows access to rare and hard to

find objects along with many high-quality restaurants showcasing many rare and exotic

ingredients.
 Floors 16 – 18: Open only to Gold members and above, offers those who spend a lot and

don’t like missing the city the opportunity to stay and live in Alexandria. A small

residential district that overlooks the lower floors, filled with many high-class

apartments and fancy houses.

 Floors 18 -20: Are closed off to only the elite of the elite Platinum members. Each of

these floors holds access to highly skilled artisans, blacksmiths, tinkerers, and book

collectors. Each offering one-of-a-kind experiences and deals.

*Membership Fees: Bonze: 100g / Silver 500g / Gold 1000g / Platinum 5000g. (After you spend

so much you will be automatically upgraded to the next membership level.)

Ockham’s Forest: The forest just outside of Lindbury, home to Ockham and his forest
dwelling friends. Ockham does his best to keep peace within the forest. An array of resplendent

and rare magical plants and fungi grow within the forest, some species are still undiscovered.

The atmosphere is tranquil, and the air is soft. As the canopy grows too thick for sunlight to

shine through bioluminescent spores and insects create an astonishing sight of sparkling lights.

Bizarre Bazaar: A strange desert marketplace, where traders from all over the world come
to find, buy, sell, and barter rare and exotic goods. It is also known as the world's market due to

the vast number of traders who pass in and out each day. If there is something you're looking

for, chances are you'll probably find it here. If you can't then someone is bound to have

information...for a price.
Rose Water: A small seaside village, where cherry blossoms are always in bloom. While
town looks beautiful it is a known pirate port. Stuck between the five warring factions of pirates

this town holds a neutral stance and offers parley to all pirates while in town. The town

struggles to keep outsiders for too long due to the nature of its cliental. However, most locals

enjoy the sea breeze and peaceful atmosphere that come from living by the coast of the Azure

Sea.

GenTech City: The most technologically advanced civilization that appeared after the
Reforging. All its inhabitants are mechaniloids, a race of sentient androids with complete free

will and thought processes comparable to those of humans. Their intelligence outshines most

living on the mist continent, being a scientifically driven culture, they know very little about

magic, and understand even less. Every day they learn more about this new world they’ve come

to inhabit, while making innovative scientific advances. Many mechanicaloids welcome others

with open arms and warm wishes, but just many have shown distain towards organic life. With

the city split on their views of organic creatures few attempt to go into the city limits. The

animosity towards living people have caused many travelers to stay away. Out of the handful of

people who have gone to the city a few have gone missing, and attacks on people have been

spreading around the rumor mill.

Gammarupt Mountain Range: A large mountainous region to the southeastern part


of the continent. The area is treacherous with many active volcanos and large rivers of magma.

Dwarves have made a home for themselves inside the mines deep within the mountains.

Bolomir the dwarvish leader, is known as the king under the mountain, he protects his people
and is respected as a kind and caring leader. Since the Reforging a large group of demons have

infested the mountains outside Inval Pass towards the rear entrance to the mines. Part of the

demon king’s domain fused with the Gammarupt Mountains causing friction between the two

kings.

Cedar Swamp: This swamp lies centered toward the middle of the continent a short trip

away from Good Time Gulch. Thick dense fog fills the air limiting visibility, and muck and mire

cling to the shores of the swamp. Parts of the swamp have been known to swallow entire

adventuring parties. Tall reeds and grass make for excellent hiding spots for bandits and

creatures to pounce any passersby. At the heart off the swamp lies Kero Pond home to

Frogfucious.

Crystal Fields: Located to the northwest of the continent, only accessible by passing
through Inazuma Plains. A vast landscape abundant with magic crystals awaits anyone brave

enough to travel there. Many of the crystals aren’t stable and discharge at random intervals

creating a harsh environment. The crystals have drained all lifeforce out of the ground creating

a barren wasteland devoid of any signs of flora or fauna. More stable crystals have formed a

large building like structure known as the Crystal Palace.

Khione Keep: A frozen fortress that sits atop an icy mountain. The hyperborean mountain
was ripped out of its original world and stitched to the mist continent after the Reforging. A

bitter chill bellows forth from deep within the mountain causing violent snowstorms and

freezing temperatures. A barren region of eternal winter houses only the most resilient and

toughest creatures within its frigid borders.


Oberon: Home to the world’s largest shipping company, Ganymede Shipping Co. the town
sits off the Coast of the Cerulean Sea. More than 500 ships are in and out of the town’s port

each day. Ganymede brings in many jobs and sustains life to the town, many look to the

matriarch and head of the company with higher regards than the mayor. She rules the

company, and the town behind the scenes with an iron fist bending all to her whim.

Tír na nÓg: A mysterious island in the sky hovering above the southeast of the continent.
The island is home to two warring tribes of beastmen. Bellphron located on the west, is the city

of the Pegasus. The city is filled with ancient technology shrouded in mysteries and consists of

desert like biotope. On the other side of the island is Hor’Ra home to the forest dwelling bird

people. Making their homes in the tree of Saosis, a grandiose tree that provides life to the

island. The tree of Saosis is also said to have mystical properties.

Neo Eclipse - Eternal City of Night: A city drenched in eternal darkness lights up the

night with neon everywhere. Filled with elven dance clubs, orc biker bars, and shady gambling

halls this city never sleeps. Techno beats can be heard throughout the city at all hours of the

day, the denizens of Neo Eclipse are always on a bar crawl to off to the next party. However,

there are some parts that are a bit quieter, but thick with dense smog, foul fumes, and runoff.

Neo punks run wild in the streets, but there are also the heroes that stop them and bring

peace, either way the party is always going in this city.

Poseidon’s Palace: The remnants of lost civilization 6000 meters below the sea, down to
the dark briny depths of Azure Sea. Forgotten to the world, hides away a massive kingdom filled

with untold wonders. Ancient technologies have been turning for centuries, terrors of the sea
now lurk the darkened halls of this kingdom, long lost treasures remain untouched and still

glitter with brilliant sheen. The loss of the kingdom remains a mystery, who the people were,

how they disappeared from the annals of history, how their technologies still function, and who

seeks to use lost powers for self-gain?

Minor Areas:

Inazuma Plains: A wide open plain covered by a never-ending storm of endless rain and
lightning strikes. It is a treacherous path to follow, but the only entrance to the Crystal Fields. A

wily Raijin is said to be the cause, as his temperament can affect the weather in the surrounding

area. He sleeps amongst the clouds and plays tricks on those who wonder by.

Fluffy Meadows: (as known as Fuzzy Fields) Is home to a large colony of Dizzy Buddies,
enormous poofs of fluff that are basically harmless. However, these creatures having no hands,

legs, claws, teeth, or tentacles to defend themselves, so they have developed an interesting

way to ward off potential predators. The coating of their fur secrets a very potent and powerful

hallucinogenic, leaving these hills clear of other critters. They live in peace and bliss all day

every day, they cause no harm others and enjoy just bouncing and floating around these

brilliant green pastures.


Dreamy Lake Springs: A series of caves located just south of Inazuma Plains, tucked
away under large, lush rolling green hills. The caverns are filled with a euphoric aroma, and

unique climate that varies from person to person matching their ideal comfort level. The ceiling

of the cavern always looks like the night sky no matter what time of day it is, stars twinkle, and

auroras shine. Puddles and ponds gleam with silvery reflectiveness, stalagmites jet fountains of

stars and sparkles that dissolve in the air, others puff out clouds of fluffy pink smoke that

bounce around the cavern walls. The floor while being rock, is abnormally soft and cushiony.

The cave itself invites travelers to rest their weary bones and enjoy some quiet time and get a

good night’s sleep.

Good Time Gulch: A few miles south of the Bizarre Bazaar, resides this town protected by
giant wooden fort walls. The town has exciting individuals, many who live as outlaws under the

watchful eye of Sheriff Jonas. A general store, bank, jail, post office, feed store, land office, rail

depot and saloon with 2nd floor hotel, make up the town. After being freed from the cruel six-

armed bandit Johnny, and his thugs who were manipulating the town into paying protection

money. Johnny and his band of ne’er-do-wells used an old folklore of a Comanche tribe that

used to live near the town. Using the ghost story, they conjured up a fake ghost and would

pretend to fight it off once a week for two years. After two of Johnny’s men got captured, he

killed them to make sure they wouldn’t talk. He was then gunned down by Sheriff Jonas in a

shootout, and his lackies were either run out of town or thrown in jail. With the bandits gone

the town was able to complete their new steam engine the Steel Monarch.
Solomon’s Grotto: Belonging to the dreaded pirate Solomon Kane, this grotto remains
hidden off the western coast its door sealed to all but Solomon himself. Solomon keeps all the

treasures he’s ever gathered here. He rarely visits since he is on the constant run from The

Devil's Reaper, who told him his soul is forfeit to Satan after his life of sin. Solomon rejected his

fate and now lives in fear and hiding. His body is covered in holy tattoos and religious symbols

keeping him near invisible to the reaper as he tries to atone for his sins.

Queen Zenobia’s Tomb: In the midst of the Zerzura desert, lies Queen Zenobia’s tomb
the remnants of a lost civilization of an insect race. Queen Zenobia is a hundred footlong

centipede woman. Her and her people are very much alive and live in the ruins underground.

They were transported back in time from a far-flung future of 3000 years, after the Reforging,

they live in terror of the new world around them. Attacking transports in the desert they take

what they can to survive and often eating their prey. They have calmed down some since they

met a group of adventurers that after attacking them, offered them help. Once Queen Zenobia

had a wonderful soup, she changed her sentiment towards travelers and now deals with them

with some tact. However, they have still been known to attack caravans wandering the desert,

they just don’t eat the people anymore.

Jung-mai Bridge: A great bridge built with exhaustive effort over a hundred years.
Stretching from betwixt Neo Eclipse and Fuzzy Fields to Rose Water, this bridge also has an

entire city built into it. As the builders were constructing the bridge they had to move further

and further away from home, so they brought home to the bridge. Now the bridge is home to

more than five thousand residents and hundreds of shops, as hundreds of travelers pass
through a day. Carts, wagon, caravans, and any other vehicle need to be taken across the top of

the bridge, while anyone walking need to pass through the bridge. The immense size of the

bridge has left old homes and sections of the bridge abandoned to decay and rot.

Southern Islands: A collection of islands scattered around the Azure Sea, there are many

small islands, some yet still unexplored. As for islands of any notability, there are four large

islands that encompass the sea and stop before returning to the mists.

 1. Black Shore Isle – A medium sized island, home to Sobek and the Croc Pirates.
The shores of the island are lined with fine black grains of sand leading to dense jungle

forest. Their secret base is hidden behind a large waterfall located at the center of the

island.

 2. Boomerang Archipelago – A long strip of islands under control of the


Napoleonic leader Captain Borghen, and his ruthless crew along with his pet dragon. On

the outskirts of the town a small rebel camp has been established, waiting until the day

they can run him off the island and out of their lives for good.

 3. Bounty Reef – An enchanting island filled with nature’s bounty. Food of all
varieties grow like vegetation here; natural landscapes are entirely made of food. The

only in habitants are the wild food beasts that graze and nap all day long. Cotton Candy

Trees, Hamburgrass, Marshmallow Pumpkins, Caramelons, Waflotuses, Bacon Leafs, Lily

of the Ramen, Marbled BBQ Pigs, Soda Springs, and so much more can be found here.

This island remains undiscovered to the outside world and has only ever known peace.
 4. Tempest Crag – An island covered in rough and jagged spires making it nearly
impossible to land on. There are a few entrances to a cave system where a group of

goblins call home. No one ever approaches the island if they can help it since it is caught

in an eternal maelstrom of rain and gusts of wind exceeding 60 mph. The goblin’s made

this there home since it’s so hard to get to, they return after plundering other ships and

no one can follow them without the risks of being decimated against the island’s rocky

shores.

Temple of Ra: Ra’s temple was built over 8000 years ago and still stands as a testament to
his power and greatness. Ra has long since passed, but he served as the god of the sun, bringer

of day, light, and hope. His temple lies in rot deep within a dense forest, overgrown with vines

and teeming with many dangerous creatures that now call it home. Many offerings of gold and

other rare valuables still sit buried beneath his alter waiting for anyone brave, or foolish enough

to look for them.

Shrine of the Moon Princess: A shrine dedicated to the daughter of Poseidon,


goddess of the moon Athena. Hidden away on secret island it sits untouched for centuries,

surrounded by beautiful and exotic flowers. A statue of Athena stands tall holding a silver

ornate spear, on top of a large water fountain. She was the protector of the moon and guardian

of the seas; her shrine offers peace and tranquility to all those who make the pilgrimage to visit.

Large marble columns line the outside and halls, holding up the enormous dome ceilings.

Mesmerizing mosaics fan fantastical frescos captivate anyone who wanders the shrine. While

the shrine is tranquil, it has a hidden sadness behind its beauty.


Zephyrus: Situated under a giant red cedar tree, this small village cloaked in snow serves as
an aera of reprieve from the cold for weary travelers. The village is small with only a few

hundred residents, they have a tightknit community and help each other as much as they can.

Although they don’t have much, they offer what they can to travelers, whether it be a hot meal

or a nice warm bed to get out of the cold.

Tochū Town: The midway town nestled away between Lindbury and Zephyrus, at the base
of tall mountain. Home to many commoners, farmers, and seafaring folk, this small town has

mild foot traffic and light port activity. The town is quiet for the most part as people live out

and enjoy their daily lives. The one thing that makes this town unique from others, is the fact

that samurai are born and raised in the small village, and act as protectors of the town.

Lunae Videntis Schola Magicae: (The Moon Seer’s School of Magic) Hidden in the
mountains behind the city of Oberon. A mystic veil keeps the school hidden from outsiders. This

is one of the most prestigious magic academies across the world. The sons and daughters of

very affluent magic families attend this institute. The curriculum is unique and very diverse,

from basic magic, enchanting objects, reading runes, and potion making, to unicorn and

pegasus riding, bestiary transcribing, and herbology.

Library of Infinitesimal: A hidden library in a pocket dimension inside of Ockham’s


Forest. The library is boundless and stretches farther then the mind could imagine. Shelves

upon shelves of books piled high, rows of towering bookcases that twist, turn and spiral out of

view. Each book pulls you into the story, literally and you may never come out if you can’t find

the exit. However, where you come out of the book maybe a part of the library you’ve never
seen. Many phantoms and shades of literature characters roam the hallowed halls of the library

unable to hear or interact with visitors. Deep within the lowest parts of the library holds one of

the darkest books ever written, The Gigas Codex full of the rarest and darkest magics.

Kero Pond: Home to Frogfucious and his apprentice Q. A small murky pond shrouded in
dense fog, bursting with vibrant flora. A large waterfall sits at the southernmost part of the

pond, next to an arching kintai bridge. Behind the falls holds a challenge only the strongest of

fighters can handle, which is why Frogfucious keeps it a secret.

Datascape: A landscape or visualization of data. A world comprised entirely inside of virtual


space. Through a unique process, scientists in GenTech City have found a way to digitize objects

and people into the virtual world. This world is still newly discovered, no one knows the extent

of the world or its capabilities.

Inval Pass: Named after the legendary dwarven king and master blacksmith, Inval. Located
just outside the mines of the Gammarupt Mountains, this pass is filled with natural rock bridges

over lava rivers. Giant stalagmites jet forth from the ground, rockslides are an everyday

occurrence, and hazy volcanic ash and fumes fill the air. Demons have made a home for

themselves on the other side of the pass.

Key Terms and Important Characters:

Multiverse: is a hypothetical group of multiple universes. Together, these universes

comprise everything that exists: the entirety of space, time, matter, energy, information, and
the physical laws and constants that describe them. The different universes within the

multiverse are called "parallel universes", "other universes", "alternate universes", or "many

worlds". Some can be vastly different than the original world, or some can be the exact same,

minus one less mosquito.

The Outer Realms: The four realms that maintain all of reality in harmony, the balance of
life, death, time, and space. The Land of the Dead where the souls of mortals come to rest in

the afterlife and entrance to the Underworld, the spend the rest of eternity serving punishment

for their crimes. The Land of Light, the realm of the gods and holy entities reside, bringing a

peaceful afterlife to all souls pure of heart and honoring the bravest warriors. The Land of Time,

which is in a constant cycle of life, death, and rebirth, maintains the flow of time throughout

the multiverse. The Land of Cosmos, home to an immortal watcher who gazes upon all of time

and space across the multiverse from his observatory.

The Mist Continent: The last remnant of a long-forgotten world that fell to darkness.
When a foolish king tried to save his world, in turn doomed his kingdom to far worser fate. The

land fell to the In-between, self-contained but also eternally exiled from one constant state of

being, slipping and drifting across the multiverse. The entire continent is now surrounded by a

mysterious mist that sends people to and from without regard for the individual. However,

there one ship’s captain that has near perfected sailing through the dense mist, but even he

gets lost sometimes.


Phantom Ship: This ship shows up seemingly at random, or just at the perfect time. It

always looks like a normal ship and usually has everyday passengers just trying to find

something new or different. No one has ever seen the captain, but he is said to be the only

person to be able to sail through the mist surrounding the continent and navigate the

maelstrom of the In-between with the passengers being none the wiser. “To one who,

journeying through night and fog/ Is mired neck-deep in an unwholesome bog/ Experience, like

the rising of the dawn/ Reveals the path that he should not have gone.” – Captain Bink

Forgotten King: A long time ago, there was king who ruled over all the land. He kept

peace between the kingdoms that surrounded his throne. He was revered as a wise and gentle

man who only saw the best in people. It was in his older years that he started to seek an

ancient and long buried power, known as the Mist. The world falling into peril the Black Dragon

had awoken and began to destroy the world. Reality began to break down at the seams. A

plethora of futures showed themselves to the king. He saw frightening horrors as well as acts of

heroism the like the world had never seen. He knew little of what was shown to him, but out of

fear he pleaded for the mist to save him and his people from the darkness that was encroaching

upon them. As the dragon could be seen over the horizon with the sun setting at its back side, a

wave of green and purple fire vaporized all in its path down to the very atom. The mist

answered his calls, but grave and vast consequences he was unable to comprehend at the time.

The mist began to spew out of every orifice on his body and spill out on to the kingdom’s

grounds. It changed all the citizens to horrible monsters with sharp claws and scaley skin who

only crave flesh. The creatures nearby grew more ferocious causing many to try and out run the

mist, however many failed. The few lucky ones took refuge to the south where mist became
less dense. The whole continent fell to the In-between space, cut off from the rest of the world.

The king was left to rot and spew forth mist from his eyes and mouth for all eternity. He grew

into a shrived husk of bones and malice. His hatred for the mist and what it did to his world was

worse than if the dragon had consumed them. He sat there until the day three brave adventure

came and put an end to his suffering and freeing the continent from the adverse effects of the

mist.

The Devourer: A being as old as time itself, sprang forth from the void. Once it began it eat
it did not stop devouring anything in its path, as it grew so did its hunger. Once it had drained

its first planet of all life down to the core, the planet collapsed into itself, and the Devourer was

set adrift in space. Floating aimlessly through the vast void of nothingness it started to consume

planet by planet leaving only stardust in its wake. After it wiped out countless civilizations four

sages from the Outer Realms sacrificed themselves to seal the beast, trapping in the infinite

temporal Acheron. Existing in and out of reality at the same time, forever caught in a time loop

where the weight of time itself crushes and compacts into a single space. That space became

the core of a planet that grew life and flourished. Balance was restored once again; in time a

king would come to rule on this planet and his actions would lead to the Devourer escaping

from his imprisonment.

In-between: A void that exists and doesn’t exist, lying between realities and within the
seams of the multiverse. Survival is near impossible there without special armor, very powerful

magic, or an interdimensional vessel. The gravitational force both pushes and pulls with might

of over a million suns, pulverizing anything that falls out of reality to nothingness.
Time Lord: The guardian of time, it’s his job to make sure time stays in balance. He stops all
who try to tamper with time, distortions in time, and ends paradoxes by any means necessary

for unity and harmony among timelines.

Ender: A void being that also known as the God Eater. Living in the deepest darkest part of
the abyss he seamlessly slides through universes that get too corrupted by power imbalances. It

does all of this off instinct and primal hunger and desire.

The Mist: An ancient mystical power, shrouded in mystery. As it floats weightlessly through

the air the particles break down and reform atoms. Physically and metaphysically breaking

down anything in its path, before rebuilding and reconstructing the matter into a new

substance, organism, or object. The temporal affects remain vastly unknown, however the mist

in large quantities has been known to slide and shift through the multiverse causing both

beneficial and catastrophic circumstances.

Ockham: An owl the was transmuted by the power of the mist. He stands 7ft tall with head
of an owl and torso of a man. He is the protector of the forest and leads a small village of

animals. When the mist became too great, he used mini magic to shrink the town down to the

size of mushrooms. After the reforging he has turned the town back to normal size. He has

expert martial combat skills and wields spectacular power. He is also the Key holder for the

Library of Infinitesimal. He spends much of his time meditating and communing with the earth

to the point where he can now almost perfectly commune with nature, the life stream of the

world can speak to him.


Marquis De La Lindbury: A bat turned into a vampire by the mist. He used to spend his
time on the castle grounds with his friends the frog and owl. However, after the mist unfurled

across the land, he underwent a painful and arduous transformation. He is now a beautiful and

charming vampire, who now leads the world’s largest kingdom, The Kingdom of Lindbury. While

maintaining peace and order in his kingdom, he is also constantly running experiments and

studies to understand how the mist works and where it came from. Trying his best to

understand where it came from and how to help those affected by it. Ever since he and he two

friends changed together, the three of them no longer age, and have been around for centuries.

They have all worked together to rectify the mistakes of their former king.

Frogfucious: A small pond frog who was affected when the mist took over the world. Living
outside the kings chambers he was content with his days in the sun until he was changed into a

frogman. He has spent many years studying the multiverse, runes, and the arcane. He is the

highest level of magic user in the world. Living in Cedar Swamp he cut off from most of the

outside world, giving him peace and quiet to further his studies.

The Reforging: An event of epic proportion that occurred when three great warriors lead

an all-out assault against the Forgotten King and his fallen generals. Trying to reclaim the land

and stop the source of the mist, the three warriors lost many comrades along the way in a

bloody battle against hordes of ferocious mist monsters. During the final battle the Forgotten

King used his mist powers to fight the warriors in a pocket dimension. Upon his defeat the

explosive power ripped sheer through the fabric of time and reality. When the world was on
the cusp of devastation the Time Lord stopped all time surrounding the catastrophic event and

posed a question to the three of the warriors. If they would

1. Want their fallen friends brought back from the war at the cost of reshaping the world into a

new world of unknown variables?

2. Let the world stay the same but everyone who fought in the battle would remain dead and

would be erased from everyone’s memories forever, except the three heroes? Or

3. Undue the events from the very beginning of when they got off the boat to the Mist

Continent. The three of them never meeting in the first place and the restore the Forgotten

King back to power.

Two of them agreed to bring back the fallen and risk the new world, while one said they should

be forgotten and help the people rebuild the world. The Time Lord allowed the cataclysmic

power to be unleashed and revive the fallen. This caused many worlds to implode and fold into

each other combining an array of timeline and realities. This new world was an amalgamation

beyond anyone’s wildest beliefs, A World Reborn.

Q: A small yellow furred creature that is thousands of years old and started his apprenticeship
under Frogfucious. He speaks with an odd demeanor and has a habit of showing up in random

places without knowing how he got there. His friendly disposition makes him almost impossible

to hate.
Fairy Hunter: A creature or machine of unknown origins. Travels by sense of smell and eats
fairies. Has almost no physical limitations and an unpleasable appetite, feeding off magic energy

it is one dangerous threat.

Dragon Trainer Oh-mi: The only known person to ever tame and train dragons. He
keeps his location a mystery because in the past many have tried to take and use dragons for

their own personal gain. However, he his actually quite friendly underneath his tough and

grumpy exterior.

Bolomir: King of the dwarves, lives in the Gammarupt Mountains. He helped rebuild the
dwarven community after the black dragon destroyed the world and the mist spiraled the world

into chaos. After he awoke covered in ash and alone, he wandered the realm searching for

others affected by destruction. Finding young dwarves hiding in mountains he gathered a small

community and built a refuge for others, and as they came the town grew. He is regarded and

beloved by all in his kingdom and he has saved the town and many occasions. As he now

approaches 800 years old, he still hasn’t lost his vigor or the love for his people.

Razor: A skilled assassin with snow white hair and blue eyes of 15 years old. He can take a
man’s heart out with a single strike. Trained in arts of killing and stealth since he was able to

walk, his skills are rivaled by few. Much of his past is shrouded in mystery, but he did help save

the world before disappearing into obscurity after the Reforging.

Xanxabar: A half giant with a heart of gold and muscles of steel. This ax wielding goliath has
accomplished many feats during his adventures including wrestling a 50ft python and carrying
10 men across the desert on his back. He is known as one of the heroes who saved the world

from the risk of the mist.

Senshi: A pupil of the Grandmaster from Lindbury, this young warrior helped restore peace
to the world by fighting against the forgotten king’s army of monsters. He is skilled martial

artist, who has near perfected total harmony of mind, body, and spirit. His calm and serene side

allow him to focus and make snap decisions on the battlefield, while his ferocity makes him a

deadly opponent.

Blank: A young adventurer, who was tasked by the king of Lindbury to find worthy
adventurers to help stop the spread of the mist. Along his journey he met many interesting

characters, culminating to a dinner party where the guests were being killed off one by one that

he was revealed to be an imposter who was a clay shapeshifting monster. The Blank rejoined

the adventuring party he formed and led the assault against the Forgotten King and his army.

*Samhain ( SAH-win): Fall / darker half of the year thinning the Veil

between Worlds

*Féth fíada- Mist used by fey to cover prescance in human world

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