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The game begins with an interviewer questioning William Afton, co-founder

of Fazbear Entertainment Inc. and founder of Afton Robotics, LLC — the


company responsible for creating the game's animatronic characters — on
unspecified design choices he made while building the animatronics. Afton
proceeds to list several features of the animatronic Circus Baby such as
dispensing ice cream, inflating balloons, taking song requests, and dancing
to them. The interviewer is dissatisfied with Afton’s answer, as the features
Afton mentioned were not what were being referred to.

The perspective then switches to Michael, a new employee of Circus


Baby's Entertainment and Rental, an underground facility where various
animatronics are stored, to be rented out to children's birthday parties
during the day. These animatronics originated from Circus Baby's Pizza
World, a sister location of the Freddy Fazbear's Pizza restaurant from the
first game which was shut down shortly before its planned opening due to
supposed gas leaks. Every night, Michael is assigned maintenance tasks
by the facility's partially malfunctioning artificial intelligence HandUnit.
These tasks must be finished before the morning.[3]

On the second night, the power goes out and the animatronics come to life.
Circus Baby begins to communicate with Michael, warning that the other
animatronics will kill him if they catch him, and gives instructions to help
Michael survive as he goes to reset the circuit breakers. The following
night, Michael is ambushed by the animatronic Funtime Foxy and hidden
in a springlock suit overnight by Circus Baby. Michael is left to repel the tiny
Minireenas from crawling into the suit before freeing himself. On the fifth
night, Mike finds two hanged technicians where the animatronics should
be, which prevents HandUnit from noticing they are missing. Circus Baby
instructs Michael to destroy her empty body by going to the Scooping
Room, where endoskeletons are violently "scooped" out of the
animatronics' exterior shells, to "save what is good so the rest can be
destroyed". She soon tells him that he is being followed by the animatronic
Ballora, who intends to kill him.

Between nights, Michael watches an animated sitcom at home and


Elizabeth, William’s daughter, is heard begging him to play with Circus
Baby, despite her father's insistence that she must stay away.

If the player follows Circus Baby's instructions, they will find that all of the
animatronics, including Ballora, had actually already been "scooped".
Circus Baby's voice is revealed to be Ennard, an amalgamation of the
animatronics, who uses the Scooper to eviscerate him and disguise itself in
Michael’s skin to live among people.

An alternate ending can be unlocked by playing an 8-bit minigame which


occasionally appears after a game over, where the player controls Circus
Baby. If the minigame is completed in a certain way, Circus Baby is shown
extending a claw from her stomach and pulling a little girl into it. This girl is
implied to be Elizabeth, whose soul now possesses the animatronic. The
player is then able to disobey Circus Baby's instructions and enter a private
room, where they must fend off Ennard until 6 AM, similar to the first game
in the series. An easter egg accessible in this area shows camera footage
of the house featured in Five Nights at Freddy's 4, which belonged to
William Afton and his family. After successfully surviving the night, Michael
returns home, where Ennard is revealed to have followed him.

A series of 8-bit cutscenes plays if the player completes each mode of


Custom Night on the hardest difficulty. Ennard eventually abandons
Michael's decomposed body, but as Circus Baby's voice repeatedly says
"You won't die", Michael somehow reanimates. In a final cutscene, Michael
is revealed to be the son of William Afton, the mysterious murderer
mentioned in the first game and represented by a purple figure in the last
three games. He mentioned that he is now "living in shadows" due to his
disfigurement. He reveals that William had instructed him to head to the
underground facility to find and free "her", which he did, and that the
animatronics mistook him for William, which is why they attacked him. With
nowhere else to go, Michael resolves to find his father. The camera then
pans over to the burned remains of Fazbear's Fright, from which Springtrap
emerges.

Fnaf sis location plot


Five Nights at Freddy's begins with Mike Schmidt listening to a voicemail from his
unnamed predecessor at the start of his first shift. Similar messages play on the
following nights, in which the employee tells Schmidt about the restaurant and its
history.[3] The security officer explains that the restaurant's four animatronic characters –
Freddy Fazbear, Bonnie, Chica, and Foxy – are allowed to become mobile at night due
to their servomotors locking up if they are left off for too long. He warns Schmidt that if
an animatronic encounters a human after hours, it will mistake them for an
animatronic endoskeleton and it will stuff the human into a spare mechanical suit, killing
the person in the process.[5]
The player is indirectly told about disturbing events in the restaurant's history. A voice
message mentions "The Bite of '87", an incident which is implied to have led to the loss
of a person's frontal lobe and forced animatronic mobility during the day to be
prohibited. Newspaper clippings viewable through the camera feeds reveal that a man
reportedly lured five children into a back room on site and killed them. Although the
suspect was arrested, the children's bodies were never found. The restaurant later
received complaints that the animatronics began to emit foul odors while blood and
mucus leaked from their eyes and mouths.

On the fourth night, the voicemail implies that Schmidt's predecessor was killed by an
animatronic while recording the message. The final message on the fifth night only
consists of garbled sound. Schmidt receives paychecks after the fifth and sixth nights. If
the player reloads their game after completing the sixth night, they are given access to a
seventh "custom night" where they can manipulate the AI difficulty of the animatronics.
Upon finishing the seventh night, Schmidt is fired.

Fnaf 1 plot

The player assumes the role of Jeremy Fitzgerald,[8] a


night security guard working at a new Freddy Fazbear's
Pizza location. An unnamed staff member calls Fitzgerald
on the phone each night to provide advice and information
on the franchise's backstory.[3] The employee explains that
the restaurant's animatronics feature facial
recognition software connected to a criminal database,
with the purpose of protecting children from potential
harm. Despite these features, the robots were not
programmed with a proper night mode; when they detect
silence, they seek out the nearest source of noise to find
people to entertain, which happens to be the security
office. The caller further explains that a number of older
animatronics were outfitted with this technology, and are
kept onsite for spare parts.
As the game progresses, the employee reveals that the
restaurant is being subject to a police investigation. The
Atari-styled minigames provide insight into the restaurant's
troubled past, implying that it was the site of the murder of
multiple children by an unnamed purple-colored figure. On
the game's fifth night, Fitzgerald is informed by the staff
member that the restaurant has been put on lockdown due
to an unspecified incident. At the end of the fifth night,
Fitzgerald receives a paycheck.
On the sixth night, the employee explains that the
restaurant has been temporarily shut down, and mentions
that he plans to act as the restaurant's new night security
guard while Fitzgerald will be promoted to a day shift. A
newspaper is shown upon the night’s completion; It a
nnounces the restaurant's closure, stating that the newly
redesigned animatronics will be scrapped, but their older
counterparts will be saved for an eventual reopening. On
the seventh "custom night", the player controls a new
character named Fritz Smith. Upon completing this night,
Smith is fired.[8]

fnaf 2 plot
The player assumes the role of an unnamed security guard at Fazbear's
Fright, a horror-themed attraction based on Freddy Fazbear's Pizza, a
family restaurant that closed thirty years prior,[2] where homicidal
animatronic characters attacked anyone present after midnight. The player
is assigned the role of night security guard for the week before the opening
of Fazbear's Fright, while the team behind the attraction searches for items
from the former restaurant to be exhibited. These items include cassette
tapes recorded by an employee, which play at the start of the following
nights. On the second night, the player learns that the team discovered a
destroyed, rabbit-like animatronic named "Springtrap", which the
protagonist must prevent from entering their office for the duration of the
week.
As the week progresses, the tapes discuss a variety of subjects, such as
how to operate "springlock suits", which function as both animatronics and
as a costume for employees. Another tape mentions safe rooms built at
each Freddy Fazbear's Pizza location, which are inaccessible to all people
except employees and are unknown to the animatronics and customers.
The cassettes on later nights discourage use of the springlock suits after an
event that involved "multiple simultaneous springlock failures", and the final
message states that the safe rooms were sealed off for unknown reasons.
In between nights, the player is able to play Atari-style minigames that
provide insight on the history of the former restaurant. In the first four
minigames, animatronics from previous games are destroyed by an
unnamed purple figure, who is a supposed serial killer previously seen in
the minigames of Five Nights at Freddy's 2. In the fifth minigame, the
ghosts of the figure's victims corner him, prompting him to seek protection
by hiding inside of a yellow rabbit suit. While inside, its springlock
mechanism fails, crushing the figure to death as the ghosts fade away.

The game has two different endings, with the ending determined by
whether the player has completed all of the minigames, with the "bad
ending" occurring if the player does not complete all minigames, and a
"good ending" occurring if the player completes all minigames. After the
sixth night, a newspaper clipping reports that Fazbear's Fright burned down
under unknown circumstances and that all salvageable items will be sold at
a public auction. Brightening the image used in the newspaper clipping
reveals Springtrap in the background.

Fnaf 3 plot

Playable minigames in-between nights tell the story of a young boy in 1983,
presumed to be the player character.[7][8] In the first minigame, he is locked
in a bedroom with plush toys that he considers to be his "friends".
Throughout the minigame, a plush based on the animatronic Fredbear
appears constantly teases and torments him, which strengthens his fear of
a family restaurant near his home. Through the next minigames, the boy is
terrorized by his older brother, being deliberately scared, abandoned at the
restaurant, teased, and unwillingly locked in the restaurant's parts and
services room. Throughout the game in the kids bedroom, a bottle of pills,
an IV drip, and a vase of flowers can be spotted at different moments.[7]
In the sixth minigame, the boy is tormented once more by his older brother
and several other bullies, whom take advantage of his fear and place him
into the animatronic Fredbear's mouth for a "kiss", which subsequently
bites down on the boy and crushes him as the bullies watch in horror. On
the seventh minigame, the boy is shown in a dark area surrounded by his
toys, and is told by an unknown voice that they will "put you back together".
The toys slowly fade out, and soon the boy does as well, while the faint
sound of a heartrate monitor plays, implying the boy has died after being
bitten by Fredbear. If the player beats the game on the Nightmare mode, a
closed metal box is shown to the player. The box can't be opened, and if
the player attempts to open it, the text "Perhaps some things are best left
forgotten, for now" is displayed. The contents of the box or its meaning is
never explained or elaborated on.[

Fnaf 4 plot
The player character is the new franchiser of the re-branded Fazbear Entertainment
Inc., with headquarters in Washington County, Utah. After investing in the restaurant,
the player is left with $100 to spend on their new venue. After the first night, they are
encouraged to prepare for their "ultimate test", which is a big party on Saturday. Under
the guidance of "Tutorial Unit", the restaurant's artificial intelligence, the player invests in
various props, animatronics, and sponsors to add to and fund the restaurant.

In addition to running the restaurant, the player, under obligations of "Paragraph 4",
must also check maintenance at the end of each day with four possessed and
dilapidated animatronics: Scrap Baby, which is Circus Baby rebuilt from scraps after
being ejected from Ennard following the events of the previous game; Molten Freddy,
the remains of Ennard with Funtime Freddy as its primary head; Lefty, a mysterious
black bear animatronic secretly containing the Puppet; and Springtrap (nicknamed
"Scraptrap"), the worn-out Spring Bonnie costume which contains the undead body of
serial killer and Fazbear co-founder William Afton, who survived the destruction of
Fazbear's Fright. The player can either complete the maintenance under the guidance
of the mysterious "Cassette Man" before salvaging the animatronics, or throw them
back outside, unless they have already snuck in the pizzeria through a previously
purchased discounted object. The player is left to survive each night as the salvaged
animatronics attempt to kill them.

The game features six different endings, which are determined by the players actions
and management of the pizzeria. Most of the endings are caused by the player poor
management of the pizzeria, and will result in the player being fired alongside be given
a certificate that describes the fate of their career. If the player manages to complete the
game with a low liability as well as meeting other requirements, a scrapped version of
Circus Baby reveals that the player was deceived into allowing her to control all of the
"souls" and make her father proud. During her speech however, Henry Emily, the co-
founder of Freddy Fazbear's Pizza alongside William Afton, interrupts her and reveals
that he constructed the restaurant solely to trap all animatronics inside and free the
souls that possessed them. He then sets fire to the pizzeria, killing him, the unnamed
employee (implied, but not confirmed to be William's son Michael), and destroying all
animatronics and freeing their souls (including the Puppet; which his daughter's soul is
possessing), except William, whom Henry implies the "deepest pit of hell" to have
opened for him.

Fnaf pizza sim plot


The game allows the player character to choose
from 50 characters from the first six main Five
Nights at Freddy's games and FNaF World, and set
their difficulty levels for the night from a minimum of
"0" to a maximum of "20". During the night, the
player must keep track of several mechanics, such
as doors, ventilation systems, and air duct systems
to avoid being attacked by the animatronics.[2] The
player can earn "Faz-Coins" to buy power-ups,
plushies to stop certain animatronics, and a "Death
Coin"[3] to eliminate an animatronic of the player's
choice from the current night. The player is also able
to select the office setting, pick power-ups that may
help them during the night, and select 16 challenges
available to them. The objective is to survive from 12
a.m. to 6 a.m., with each hour in-game lasting 45
seconds. In the final release, 59 characters from the
franchise were included, with some appearing
without the player's choice.[4] Of these extra nine,
Dee Dee from FNaF World has the ability to
randomly spawn and summon either a character that
isn't currently active or one of six that are
unavailable to the player.[5] An easter egg involving
using the Death Coin on Golden Freddy when he's
the only active character on a night and set to "1"
difficulty triggers a jump-scare from Fredbear,[6] ,who
had previously only appeared in minigames.

fnaf Ultimate Custom Night plot

Fazbear Entertainment has not become extremely popular, due to several incidents and
disasters that allegedly occurred at their various locations over the years, which have
been established as urban legends. The problem is aggravated by a horror video game
series based on the legends, created by an unnamed indie developer.[1] In an attempt to
overturn the bad reputation these rumors gave the company, Fazbear Entertainment
commissioned the "Freddy Fazbear Virtual Experience", a virtual reality game meant to
make light of the rumors and convince players that those events were completely
fictitious. However, this narrative is contradicted by sixteen cassette tapes hidden
throughout the game, which contain logs recorded by one of the game's developers.[1]
Meant as a warning for future players, the tapes expose a lawsuit happening during the
game's development, involving an incident with a past employee, Jeremy, that put the
game's completion in jeopardy. In addition, the tapes reveal that Fazbear Entertainment
hired the unnamed indie developer to create the video game series based on the
alleged legends, before cutting ties with him; the games were part of an elaborate ploy
to discredit the rumors surrounding the company.[1] Most importantly, the tapes warn of
a malicious code that was uploaded to the game from an old circuit board. This code
takes the form of a sinister character known as Glitchtrap, who appears as a humanoid
in a rabbit costume. Glitchtrap is ultimately revealed to be attempting to escape from the
game by merging with the player.
Five Nights at Freddy's: Help Wanted contains four endings, depending on the player's
choice:
1. Upon completing all thirty-nine levels and playing the final level "Pizza Party", the
player will enter a dark room with animatronics and a tape. Glitchtrap will appear
and gesture for the player to follow him behind a curtain. After doing so, the
player will appear on a stage as Freddy Fazbear while a show starts, implying
they were stuffed into an animatronic like the original murdered children, while
Glitchtrap is seen dancing gleefully in the background.
2. If the player follows the tapes' instructions, they will be taken to a room with
handprints and scratches all over it. Glitchtrap will appear on the other side of a
door, shushing the player before backing up into the darkness. After this, the
player will receive a Glitchtrap plush. Upon completing the secret ending of
the Curse of Dreadbear Corn Maze, where they receive a rabbit mask, putting on
the mask and grabbing the plush triggers a new conversation between the player
and the plush. The player, who is later revealed to be a beta tester named
Vanessa, tells the plush that no one suspects anything, assuring him that she
won't let him down, completing Glitchtrap's control of Vanny.
3. If the player fails to follow the tapes' instructions, they and Glitchtrap will body-
swap, with the player being in Glitchtrap's place.
4. If the player completes the Princess Quest level, exclusive to the mobile port of
the game, the player's avatar, the Princess, confronts a monstrous form of
Glitchtrap, who distortedly says "I always come back. Let me out."
After the non-VR version was released, there was a door in a level that leads to a
snowy Christmas tree farm. In the distance, there is a silhouette of a large building
being constructed by Fazbear Entertainment, with a nearby billboard showing that they
are now hiring.

Fnaf Help Wanted plot


In the Freddy Fazbear's Mega Pizzaplex, a large shopping mall centered around
its animatronic mascots, Glamrock Freddy, Glamrock Chica, Montgomery "Monty" Gator
and Roxanne "Roxy" Wolf are getting ready to perform for an audience. During the
performance, Freddy suffers a technical malfunction and shuts down, collapsing on the
stage and cutting the performance short.

Freddy awakens back in his room in Rockstar Row, where he discovers that a young
boy named Gregory is hiding inside his stomach compartment. Vanessa, the female
security guard and only human on staff for the night, orders all animatronics and
employee robots—most of which have mysteriously become aggressive unbeknownst
to her—to search for Gregory. However, Freddy's malfunction and Gregory's fear of
Vanessa causes him to disobey her orders and instead guide Gregory to the lobby, only
for the mall to lock down for the night, trapping Gregory inside. Freddy continues to help
Gregory survive the night until they find another way out or the front doors re-open at
6:00 a.m. After eluding Vanessa and the animatronics and taking refuge in a security
office, Gregory manages to gain access to the mall's surveillance system. In an effort to
obtain high-level security badges in order to access certain areas of the mall, Gregory
enters the mall's daycare and encounters the Daycare Attendant in his friendly but
overbearing Sun form. A power outage forces Gregory to confront Sun's hostile alter
ego, Moon. Gregory manages to restore power to the daycare, but Sun kicks Gregory
out for turning the lights off and alerts the animatronics of his location before he is
rescued by Freddy.

Gregory is captured by Vanessa and is later confined in a party room. Suddenly, Vanny
—a woman in a white patchwork rabbit costume who was likely responsible for
reprogramming the animatronics to kill Gregory—approaches him, and he escapes
before reuniting with Freddy. Gregory and Freddy venture into the basement, where
Moon ambushes them and captures Freddy. Gregory proceeds throughout the
basement and avoids animatronic endoskeletons, before finding Freddy being
interrogated and threatened by Vanessa. Vanessa states that there is no record of
Gregory in the mall database, and accuses Freddy of colluding with Gregory. Once
Vanessa leaves and he frees and repairs Freddy, Gregory is faced with exploring the
atrium's attractions in order to battle either Monty for his claws or Chica for her voice
box to upgrade Freddy with, acquiring a tool that can temporarily disorient animatronics
and S.T.A.F.F. along the way. After installing Monty's claws or Chica's voice box,
Gregory evades the large DJ Music Man and forcefully takes Roxy's eyes to further
enhance Freddy.

Shortly after the ocular upgrade is completed, 6:00 a.m. arrives and the mall's doors
open, but Vanessa broadcasts a message urging Gregory to meet her for a reward. The
"reward" is revealed to be several recorded messages of Vanessa and an unknown
person[note 3] undergoing therapy sessions. Gregory has the choice of either leaving the
mall, staying to continue exploring the mall's secrets and trying to solve the remaining
mysteries, or confronting Vanny, who was also responsible for several missing children
cases within the mall. The game has six different endings, each of which depending on
Gregory's actions throughout the game and how he exits the mall. The two most notable
endings are the "Burntrap" and "Princess Quest" endings.

In the "Burntrap" ending, Gregory and Freddy choose to continue exploring the mall,
discovering the burned-down ruins of the old Freddy Fazbear's Pizza diner (likely the
version from the first game). A springtrap-like animatronic, named Burntrap (implied, but
not confirmed to be the semi-reconstructed remains of the original Springtrap, once
again possessed by the vengeful spirit of William Afton, and the influence behind
Vanessa's actions as Vanny) awakens and attempts to possess Freddy, but is thwarted
by Gregory. Gregory and Freddy escape the collapsing mall as Burntrap is dragged
away by an amalgamation of animatronics, "The Blob".

In the "Princess Quest" ending, Gregory completes two "Princess Quest" arcade
cabinets before choosing to confront Vanny. Vanny sends several S.T.A.F.F. to attack
Freddy, forcing Gregory to flee to Vanny's office. There, Gregory completes the last
Princess Quest arcade cabinet, revealing that Vanessa and Vanny are the same
person. Completing the game frees Vanessa from her Vanny persona, and she,
Gregory, and Freddy's still-functional head leave the Pizzaplex.

Both endings appear to be canon in the Ruin DLC as they seem to have been
combined.
Fnaf Security Breach plot
Some time after the events of the main story, Gregory's friend, Cassie,
arrives at the now-ruined mall after receiving a call from Gregory saying
that he is trapped in the mall and that he needs her to get him out. She
collects a Faz-Wrench, a Roxy-Talky and a security mask designed to
allow Cassie to access a Virtual Augmented Neural Network Integration
unit (or "V.A.N.N.I." for short). Gregory tells Cassie that he is trapped by an
unknown enemy in the sinkhole underneath the Roxy's Raceway racetrack,
and that she will need to disable the Security Nodes in order to get to him
in the sinkhole. During her journey into the ruins of the mall, Cassie
encounters some of the mall's animatronics, including Chica, Monty, and
the Daycare Attendant. She manages to avoid Chica, kill Monty, and
combine the Attendant's Sun and Moon forms into the friendly Eclipse. She
is also hunted by a digital entity in the form of a rabbit during times when
she is using the mask.

Cassie soon encounters Roxy, further damaged and still bearing a grudge
with Gregory for stealing her eyes. Roxy, mistaking Cassie for Gregory due
to her blind state, hunts and soon catches her, but lets Cassie go when
Roxy recognizes her voice. After disabling most of the security nodes and
escaping from a headless Glamrock Freddy prototype,[note 4] Cassie is told
by Gregory that Roxy is the final Security Node, much to her shock. Cassie
finds Roxy pinned underneath a forklift. Roxy, who considers her a friend,
tells Cassie that she remembers her when she came to the mall for her
birthday. Cassie then disables Roxy and tearfully apologizes to her.

With the final Security Node disabled, a distressed Cassie makes her way
into the sinkhole and into Freddy Fazbear's Pizza Place. She disables the
security protocols and shuts down a program named M.X.E.S. (the server
for the rabbit entity), then breaks into the room that Gregory was trapped in.
However, Cassie discovers that what she just freed was not Gregory, but a
skeletal animatronic known as the "Mimic",[note 5] an endoskeleton, who was
using Gregory's vocal patterns to trick Cassie into releasing him. The Mimic
tries to attack Cassie, but is stopped by Roxy, who was rebooted. The
Mimic overpowers Roxy and chases after Cassie as the real Gregory leads
her to an exit. He directs Cassie to an elevator, which she reaches just in
time as the Mimic tries to grab her, getting its arm severed in the closing
door.
As the elevator ascends, Gregory reveals what happened: the Mimic was
trapped in the sinkhole for some time and M.X.E.S. was built to stop it from
escaping. Since Cassie shut down the Security Nodes and M.X.E.S., the
Mimic is now free. Though Gregory appreciates Cassie risking her life for
him, he cannot allow the Mimic to follow them outside the mall. Gregory
apologizes to Cassie before disabling the elevator and sending the car
plummeting to the ground, with Cassie still inside. Following the end
credits, Roxy can be heard saying Cassie's name in a worried tone,
implying that Cassie is still alive and that Roxy has found her.

fnaf Security Breach ruin plot

The Five Nights at Freddy's series mostly revolves around a chain of family
restaurants under the ownership of Fazbear Entertainment, a company
founded by Henry Emily and William Afton. William is a genius robotics
engineer known for creating a series of animatronic mascots to entertain
customers, most prominently Freddy Fazbear, a brown bear and the
namesake of Freddy Fazbear's Pizza; Bonnie, an indigo rabbit; Chica, a
yellow chicken; and Foxy, a red pirate fox. Additional animatronics featured
throughout the series include the Marionette; the ghostlike Golden Freddy;
Freddy's predecessor Fredbear, the mascot of Fredbear's Family Diner;
and Circus Baby, the mascot of the restaurant's sister location, Circus
Baby's Pizza World. William is also a negligent father and child
murderer who hides his victims' bodies inside his animatronic creations,
where their souls inhabit the animatronics; he also specifically designs
Circus Baby to be capable of murdering children, which leads to the
accidental death of his own daughter, Elizabeth (causing the shutdown of
Circus Baby's Pizza World). William's direct murder victims start with his
co-worker Henry's daughter Charlie and expand to include children visiting
the restaurants with their families. Meanwhile, a child (nicknamed the
"Crying Child") is continuously bullied by his older brother, making him
develop a fear of the animatronics. On the boy's birthday, the older brother
and his friends forcibly shove him inside of Fredbear's mouth, where his
head is unintentionally crushed due to Crying Child's tears causing the
springlock mechanism to malfunction. This incident was called "the Bite of
1983" which caused the Fredbear Family Diner Restaurant to close.[47][48]
[49]
At an unspecified point in the series timeline, William's son Michael
investigates Circus Baby's Entertainment and Rental, the underground
facility where Circus Baby is kept, only to be forcibly "scooped" by Baby,
who has combined with other animatronics to form Ennard, using Michael's
hollowed body as a host. However, Michael's body gradually rots, and
Ennard is forced to eject itself out. Michael is then apparently resurrected
and begins searching for his father.

A while after the death of his victims, William is confronted by the ghosts of
the children he murdered. Seeking refuge from the ghosts, he hides inside
an old yellow rabbit animatronic, Spring Bonnie. The suit's springlock
mechanisms inside fail and snap shut, crushing William to death as his soul
inhabits the animatronic, becoming Springtrap. Eventually, the restaurant
chain shuts down. Thirty years later, a horror attraction based on the
restaurant chain known as Fazbear's Fright is constructed and Springtrap is
unearthed for it. Before opening to the public, however, a fire destroys the
attraction, which frees the souls of most of William's victims and destroys
the original mascots, though Springtrap escapes. Some time after the fire,
Henry lures Michael, Springtrap (now Scraptrap), and all animatronics that
were not destroyed in Fazbear's Fright—including the Marionette, Ennard
(now Molten Freddy), and the now-rebuilt Baby (Scrap Baby)—into one
single pizzeria. He then sets fire to the restaurant, destroying those inside
and freeing all the children's souls.[47][48][49] William, meanwhile, is trapped
and repeatedly tormented in eternal hell by the spirit of Cassidy, one of the
children he murdered.

Fnaf story

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