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VR Lounge Business Plan

[Sample template]
By: Tony Martins Ajaero

Home » Business Plans » Technology Sector

Do you want to start a VR lounge and need to write a


plan? If YES, here is a detailed sample VR lounge
business plan template & FREE feasibility report.

Virtual Reality (VR) lounges are built specifically for


Location-Based Entertainment (LBE). They are multiplayer,
intuitive and engaging attractions that are hard to get at
home, but more importantly, designed to drive social
experience with friends, family and co-workers which makes
it is a good business to start in the united states.

If you are considering starting a Virtual Reality (VR) lounge


business, the good news is that you can’t get it wrong
because of the number of people who are looking towards
escaping the boredom of normal life.

A Sample VR Lounge Business


Plan Template
1. Industry Overview
Virtual Reality (VR) lounges are part of the Arcade, Food &
entertainment industry and players in this industry include
businesses that primarily operate video game arcades and
game-focused family entertainment centers, which typically
sell food and beverages.

Industry operators rent or purchase card- or coin-operated


arcade games that customers play for a fee. Establishments
that primarily focus on gambling games, billiards, miniature
golf and other larger-scale or outdoor amusements are not
included in this industry.

According to a report published by IBISWorld, the Arcade,


Food and Entertainment industry’s evolution has continued
over the five years to 2019. Rapid technological change and
shifting preferences have triggered a structural shift within
the industry since its heyday in the 1980s.

As the home console rose in prominence, coin-operated


games fell in popularity. Substitute products, including
game consoles, offer convenience and long-term cost
savings, while online and mobile games can largely be
played at a nominal cost or for a free.

An improving economic outlook has spurred increased


consumer spending, which has helped encourage consumers
to spend more liberally on out-of-home entertainment
without operators significantly lowering prices to buoy sales
volumes.

The report further shows that over the five years to 2024,
these trends are expected to continue. Game rooms are no
longer the primary market for video game consumption, so
developers dedicate far less funding to the creation of
arcade games. This lack of resources stifles innovation,
diminishing the ability of industry operators to draw in
patrons with state-of-the-art offerings.

Statistics has it that in the United States of America alone,


there are about 8,358 licensed and registered arcade, food
and entertainment complexes responsible for employing
about 56,513 employees and the industry rakes in a
whooping sum of $3 billion annually with an annual growth
rate projected at 2.6 percent between 2015 and 2022.

Although there are major players with significant market


shares in this industry, but Dave & Buster’s Entertainment
Inc. is the company with the lion share of the industry.

Lastly, the need for you to equip your virtual reality VR


lounge can’t possibly be overemphasized and you should be
aware that it is quite expensive equipping a virtual reality
VR lounge. A high-end headset like HTC’s Vive or the Oculus
Rift will run you $599 and $799, respectively. At the present
costs, a VR fan will have to shell out at least $1,600 for a
high-end virtual reality experience.

2. Executive Summary
Woops Zone® Virtual Reality Lounge, LLC is a standard,
licensed and well – equipped virtual reality arcade lounge
that will be located in the entertainment hub of Santa Fe –
New Mexico. We have been able to secure a standard facility
in a central and easy to locate location in Santa Fe.

We are well equipped to service the whole of the community


as well as visitors and tourists. Woops Zone® Virtual Reality
Lounge, LLC is going to become the number one destination
for virtual reality (VR) enthusiasts (gamers and gamblers
alike) in the whole of Santa Fe – New Mexico.

We are well equipped and positioned to operate licensed


virtual reality arcade lounge with a wide range of virtual
reality games suitable for individuals, birthday parties and
teambuilding et al, from top flight virtual reality games
production companies like Microsoft Corporation, Nintendo
Co. Ltd., Activision Blizzard Inc., GameStop Corp., Sony
Corporation and Electronic Arts Inc. Our virtual reality
arcade also has enough parking space.

We conducted a thorough market research and feasibility


studies and we were able to come to the conclusion that
Santa Fe – New Mexico is the right place to start our VR
arcade lounge. Our client’s best interest would always come
first, and everything we do is guided by our values and
professional ethics.

Woops Zone® Virtual Reality Lounge, LLC will be open 24


hours in a day during weekends (Fridays to Sundays) and
from 6:00 am to 12 midnight from Mondays to Thursdays in
order for us to accommodate people with different time
preferences.

Woops Zone® Virtual Reality Lounge, LLC will at all times


demonstrate her commitment to sustainability, both
individually and as a business, by actively participating in
our communities and integrating sustainable business
practices wherever possible. We will ensure that we hold
ourselves accountable to the highest standards by meeting
our client’s needs precisely and completely.

Woops Zone® Virtual Reality Lounge, LLC is owned by


Solomon Boston and his immediate family members. The
business will be managed by Solomon Boston and his son
Jerry Hamilton. Solomon Boston has over 15 years’
experience in the Arcade, Food and Entertainment
Complexes industry working for some of the leading VR
arcade lounges in Santa Fe – New Mexico.

3. Our Products and Services


Woops Zone® Virtual Reality Lounge, LLC is in the industry
to provide standard virtual reality arcade lounges, why we
have been able to put up a facility that can help us achieve
the goal. We are optimistic that anyone who makes use of
our virtual reality arcade lounge will definitely derive huge
value for their money.

These are the services and amenities that will be made


available to our clients;

Card- and coin-operated virtual reality games

Food and beverages, including alcoholic beverages

Corporate and party event services

Virtual reality games and accessories merchandize

4. Our Mission and Vision Statement


Our Vision of starting Woops Zone® Virtual Reality
Lounge, LLC is to build a world – class virtual reality
arcade lounge that can favorably compete with leading
virtual reality lounges in the United States.

Our mission for establishing Woops Zone® Virtual Reality


Lounge, LLC is to build a virtual reality arcade lounge
that has the biggest play space in Santa Fe – New Mexico
with immersive VR experiences supported by the best
equipment on the market and also to make profits from
the Industry; we want to create multiplayer, intuitive and
engaging attractions that are hard to get at home.

Our Business Structure

Woops Zone® Virtual Reality Lounge, LLC is in business to


become the leadingVR lounge in Santa Fe – New Mexico and
we are fully aware that it will take the right facility,
management and organizational structure to achieve our
goal.

The kind of the virtual reality arcade business we intend


building and the business goals we want to achieve is what
informed the amount we are ready to pay for the best hands
in the industry as long as they are ready to work with us. In
view of that, we have made provisions for the following
positions to be occupied by highly qualified and experienced
staff;

Chief Executive Office – CEO

Manager

Accountant/Cashier

Marketing and Sales Officer

VR Games Instructors/Assistants (5)

Customer Care Executive/Front Desk Officer

Cleaners

5. Job Roles and Responsibilities


Chief Executive Officer – CEO:

Increases management’s effectiveness by recruiting,


selecting, orienting, training, coaching, counseling, and
disciplining managers; communicating values, strategies,
and objectives; assigning accountabilities; planning,
monitoring, and appraising job results

Creates, communicates, and implementing the


organization’s vision, mission, and overall direction – i.e.
leading the development and implementation of the
overall organization’s strategy.

Responsible for fixing prices and signing business deals

Responsible for signing checks and documents on behalf


of the company

Evaluates the success of the organization

Carries out staff induction for new team members

Manager

Responsible for overseeing the smooth running of HR and


administrative tasks for the organizationMaintains office
supplies by checking stocks; placing and expediting
orders; evaluating new products.

Ensures operation of VR games and other equipment by


completing preventive maintenance requirements; calling
for repairs.

Defining job positions for recruitment and managing


interviewing process

Carrying out induction for new team members

Responsible for training, evaluation and assessment of


employees
Responsible for arranging travel, meetings and
appointments

Updates job knowledge by participating in educational


opportunities; reading professional publications;
maintaining personal networks; participating in
professional organizations.

Oversees the smooth running of the daily activities in the


virtual reality arcade lounge.

VR Game Instructors/Assistant (5)

Responsible for giving out the required instructions and


other support needed by patrons

Responsible for teaching newbies how to play our VR


games

Responsible for selling food, alcoholic and nonalcoholic


beverages

Ensures that the virtual reality game gadgets and


machines are well arranged after every session

Responsible for recommending the replacement of worn


out or damaged VR headsets, pads, consoles and other
video game accessories

Marketing and Sales Officer (2)

Identifies, prioritizes, and reaches out to new clients, and


business opportunities et al
Identifies development opportunities; follows up on
development leads and contacts

Writes winning proposal documents, negotiate fees and


rates in line with organizations’ policy

Responsible for handling business research, market


surveys and feasibility studies for clients

Responsible for supervising implementation, advocate for


the customer’s needs, and communicate with clients

Documents all customer contact and information

Represents Woops Zone® Virtual Reality Lounge, LLC in


strategic meetings

Helps to increase sales and growth for Woops Zone®


Virtual Reality Lounge, LLC.

Accountant/Cashier:

Responsible for preparing financial reports, budgets, and


financial statements for the organization

Provides managements with financial analyses,


development budgets, and accounting reports

Responsible for financial forecasting and risks analysis.

Performs cash management, general ledger accounting,


and financial reporting for the organization

Responsible for developing and managing financial


systems and policies
Responsible for administering payrolls

Ensures compliance with taxation legislation

Handles all financial transactions for Woops Zone®


Virtual Reality Lounge, LLC

Serves as internal auditor for Woops Zone® Virtual


Reality Lounge, LLC.

Client Service Executive

Welcomes members and potential members/clients by


greeting them in person or on the telephone; answering
or directing inquiries.

Ensures that all contacts with clients (e-mail, walk-In


center, SMS or phone) provides the client with a
personalized customer service experience of the highest
level

Through interaction with clients on the phone, uses every


opportunity to build client’s interest in the organization’s
products and services

Manages administrative duties assigned by the


management in an effective and timely manner

Consistently stays abreast of any new information on the


organizations’ products, promotional campaigns etc. to
ensure accurate and helpful information is supplied to
clients when they make enquiries

Cleaners (3):
Responsible for cleaning in and around the virtual reality
arcade lounge

Cleanses up after customers

Washes glassware and utensils after each use.

Maintains a clean working area by sweeping, vacuuming,


dusting, cleaning of glass doors and windows, etc. if
required.

Ensures that toiletries and supplies don’t run out of stock

Handles any other duty as assigned by the manager.

6. SWOT Analysis
Woops Zone® Virtual Reality Lounge, LLC is in business to
provide virtual reality arcade facility for gamers in Santa Fe
– New Mexico and at the same time to make profits. We are
aware that there are competitions in the industry which is
why we took out time to conduct an effective SWOT Analysis
before investing our hard – earned money into the business.

We know that if we get things right before starting our


virtual reality arcade lounge, we will not have to struggle
before attract clients and building our customer base to a
level where we can easily breakeven in record time. We
hired the services of a HR and Business consultant with bias
in business structuring to help us conduct SWOT analysis for
our organization and he did a pretty good job for us.

Here is a of the result we got from the SWOT analysis that


was conducted on behalf of Woops Zone® Virtual Reality
Lounge, LLC;

Strength:

One of the obvious strengths that will definitely stand as a


plus for Woops Zone® Virtual Reality Lounge, LLC is the fact
that our facility is centrally located in a densely populated
area in Santa Fe – New Mexico; our location is in fact one of
our major strengths.

We equally have a team of highly qualified professionals


who will work with our clients and lastly our wide range of
VR games are amongst the best that anybody living in
Santa Fe – New Mexico can get; they are highly
entertaining, easy to use and highly reliable.

Weakness:

We critically looked into our Business model and we were


able to identify two major weakness. One is the fact that we
are a new business and the second is the fact that we may
not have the financial resources required to match up with
existing virtual reality arcade lounges when it comes to
employing experts in the industry and generating the
needed hype that can drive traffic towards our lounge.

Opportunities:

We are centrally located in one of the busiest and densely


populated areas in Santa Fe – New Mexico and we are open
to all the available opportunities the city has to offer. We
will be open 24 hours in a day during weekends (Fridays to
Sundays) and from 6:00 am to 12 midnight from Mondays
to Thursdays giving us the advantage to leverage on any
available opportunity.

Threat:

Recent studies show that operators will continue to suffer


under the weight of competition from substitute forms of
entertainment like home video game consoles, the internet,
online gaming and MPX players. Manufacturers will need to
re-invent specific games that can only be enjoyed in arcades
in order to generate positive revenue.

Still, the rising cost of machines, manufacturing decline in


product innovation will limit the number of operators that
are able to compete hence posing a threat to our business,
and lastly, the emergence of new competitors within the
same location where our virtual reality arcade lounge is
located.

7. MARKET ANALYSIS
Market Trends

If you are conversant with the trend in this industry, you will
notice that competition from home video game systems
continues to impede the industry’s performance, with the
popularity of traditional arcades dwindling. Arcades have
attempted to maintain their profits by introducing food and
beverage sales to their services, but this strategy has not
proved to be effective overall.

Since the early 1990s, growth in home video game consoles


has been a major factor in the industry’s decline, and online
gaming has followed, offering gamers the opportunity to
compete with other individuals without leaving their homes.
Furthermore, with discretionary spending falling, families
are opting to save money by skipping trips to arcade, food
and entertainment complexes.

As a result of these negative trends, operators are


attempting to reclaim some of their previous popularity by
investing into restaurants and improving their existing
premises. Still, the number of establishments is expected to
decline over the next five years, with many businesses
expected to close in the midst of reduced consumer
spending and poor credit conditions.

Employment is expected to decline as well, though an


increase in the number of food service options within arcade
complexes has prevented a sharper drop. Wages are also
estimated to fall in the coming year. As virtual reality arcade
lounges grow, it becomes necessary for them to develop
new service offerings or install new facilities that will help
them attract more people.
Little wonder some virtual reality arcade lounges now have
fresh juice and smoothie bars, and retail food and drinks
within their facility to encourage people to relax and
socialize. In order words, it is very important for VR lounges
to continue to improvise if they want to grow their business.

8. Our Target Market


Aside from teenagers and children, the target market for
virtual reality arcade lounges cuts across people of different
walks of life. The fact that people visit virtual reality lounges
for various reasons makes marketing the business
interesting. These are the category of people that we intend
marketing our VR center to;

Adults

High school students

Applicants/School Leavers

Sports Men and Women

College Students

Tourists

Corporate organizations looking towards hosting team


building office parties, corporate outing or offsite event

Event planning organizations looking towards hosting


birthday parties and private events

Our Competitive Advantage


The Arcade, Food and Entertainment Complexes industry is
indeed a prolific and highly competitive industry. Clients will
only patronize your lounge if they are comfortable with the
VR games you have or if you can provide the enabling
environment and facility for them to socialize and get
entertained.

Woops Zone® Virtual Reality Lounge, LLC is centrally


located in a densely populated – residential area in Santa Fe
– New Mexico. We equally have a team of highly qualified
professionals who will work with all our clients and make it
easier and comfortable when they patronize our virtual
reality arcade lounge.

So also, our VR headsets, consoles and game machines are


amongst the best that anybody living in Santa Fe – New
Mexico can get; they are easy to use and highly reliable.

Lastly, our employees will be well taken care of, and their
welfare package will be among the best within our category
in the industry. It will enable them to be more than willing
to build the business with us and help deliver our set goals
and objectives.

9. SALES AND MARKETING STRATEGY


Sources of Income

Woops Zone® Virtual Reality Lounge, LLC is established


with the aim of maximizing profits in the Arcade, Food and
Entertainment Complexes industry and we are going to
ensure that we do all it takes to attract individuals, groups
and corporate clients on a regular basis.

Woops Zone® Virtual Reality Lounge, LLC will generate


income by offering the following services;

Card- and coin-operated virtual reality games

Food and beverages, including alcoholic beverages

Corporate and party event services

Virtual reality games and accessories merchandize

10. Sales Forecast


We are well positioned to take on the available market in
Santa Fe – New Mexico and on our online platforms and we
are quite optimistic that we will meet our set target of
generating enough income/profits from the first six months
of operation and grow the business and our clientele base.

We have been able to examine the Arcade, Food and


Entertainment Complexes industry – market, we have
analyzed our chances in the industry and we have been able
to come up with the following sales forecast. Below are the
sales projection for Woops Zone® Virtual Reality Lounge,
LLC, it is based on the location of our virtual reality arcade
lounge facility and the wide range of VR games, foods and
drinks that we will be offering;
First Fiscal Year (FY1): $280,000

Second Fiscal Year (FY2): $350,000

Third Fiscal Year (FY3): $500,000

N.B: This projection was done based on what is obtainable


in the industry and with the assumption that there won’t be
any major economic meltdown and natural disasters within
the period stated above. There won’t also be any major
competitor offering same additional services as we do within
same location. Please note that the above projection might
be lower and at the same time it might be higher.

Marketing Strategy and Sales Strategy

Our marketing strategies will be directed towards achieving


specific objectives that will support the strategic goals of the
organization. The truth is that all that we do will be geared
towards creating new market channels, increasing sales and
increase our market share.

At Woops Zone® Virtual Reality Lounge, LLC, our marketing


strategies will be consistent throughout the marketing mix
and we will take into consideration product improvement,
promotion, and price. As part of our sales and marketing
strategies, we will pay attention to the promotion of our
virtual reality arcade lounge so as to attract people to make
use of our facility.

Part of the marketing and sales strategies that we will adopt


are;

Open our virtual reality arcade lounge with a big party in


other to attract residents who are our first target

Advertise our virtual reality arcade lounge on national


dailies, local TV and radio stations

Promote our virtual reality arcade lounge online via our


official website and all available social media platforms

Introduce our virtual reality arcade lounge by sending


introductory letters alongside our brochure to sports
clubs, schools, corporate organizations, households and
key stake holders in Santa Fe – New Mexico

Print out fliers and business cards and strategically drop


them in offices, libraries, public facilities and train
stations et al.

Making our first impression count positively to those


making use of our virtual reality arcade lounge for the
first time

Make use of attractive hand bills to create awareness and


also to give direction to our lounge

Adopt direct mailing coupon marketing approach

Position our signage/flexi banners at strategic places in


and around Santa Fe – New Mexico

Create a loyalty plan that will enable us reward our


consistent clients especially those that registered as a
family or as a group

Engage on roadshows within our neighborhood to create


awareness for our virtual reality arcade lounge.

11. Publicity and Advertising Strategy


We have been able to work with our branding and publicity
consultants to help us map out publicity and advertising
strategies that will help us walk our way into the hearts of
our target market. We are set to become the number one
choice in the whole of Santa Fe – New Mexico which is why
we have made provisions for effective publicity and
advertisement of our lounge.

Below are the platforms we intend to leverage on to


promote Woops Zone® Virtual Reality Lounge, LLC;

Place adverts on both print (community based


newspapers and magazines) and electronic media
platforms

Sponsor relevant community based gaming or sport


events and competitions

Leverage on the internet and social media platforms like;


Instagram, Facebook, twitter, YouTube, Google + et al to
promote our brand

Install our Bill Boards in strategic locations all around


Santa Fe – New Mexico

Engage in roadshow from time to time in targeted


neighborhoods all around Santa Fe – New Mexico

Distribute our fliers and handbills in target areas all


around Santa Fe – New Mexico

List Woops Zone® Virtual Reality Lounge, LLC on local


directories/yellow pages

Advertise our virtual reality arcade lounges in our official


website and employ strategies that will help us pull traffic
to the site.

Ensure that all our staff members wear our branded


shirts and all our vehicles are well branded with our
corporate logo et al.

12. Our Pricing Strategy


Since the bulk of our customers comes from the middle
class, it is advisable to set our prices on the moderate side.
We will not allow the drive to recoup our money fast tempt
us to set prices that can scare our customers off.

In view of that, our pricing system is going to be based on


what is obtainable in the industry, we don’t intend to charge
more (except for premium and customized services) and we
don’t intend to charge less than what our competitors are
charging.

Be that as it may, we have put plans in place to offer


discount services once in a while and also to reward our
loyal customers especially when they refer clients to us or
when they register as a family or a group.

Payment Options

The payment policy adopted by Woops Zone® Virtual


Reality Lounge, LLC is all inclusive because we are quite
aware that different customers prefer different payment
options as it suits them but at the same time, we will ensure
that we abide by the financial rules and regulation of the
United States of America.

Here are the payment options that Woops Zone® Virtual


Reality Lounge, LLC will make available to her clients;

Payment via bank transfer

Payment with cash

Payment via online bank transfer

Payment via mobile money

Payment via Point of Sales Machines (POS Machines)

Payment via check

In view of the above, we have chosen banking platforms


that will enable our clients make payments without any
stress on their part. Our bank account numbers will be
made available on our website and promotional materials.

13. Startup Expenditure (Budget)


From our market survey and feasibility studies, we have
been able to come up with a detailed budget for establishing
a standard virtual reality arcade lounge in Santa Fe – New
Mexico and here are the key areas where we will spend our
startup capital;

These is the key areas where we will spend our startup


capital on;

The total fee for registering the Business in the United


States of America – $750.

Legal expenses for obtaining licenses and permits –


$1,500.

Marketing promotion expenses (8,000 flyers at $0.04 per


copy) for the total amount of – $10,000.

The total cost for hiring Business Consultant – $2,000.

The amount needed for the purchase of insurance policy


covers (general liability, workers’ compensation and
property casualty) coverage at a total premium –
$15,800.

The total cost for the purchase of accounting software,


CRM software and Payroll Software – $3,000

The total cost for leasing facility for the virtual reality
arcade lounge – $70,000.

The total cost for facility remodeling – $30,000.

Other start-up expenses including stationery – $1000


Phone and utility deposits – $3,500

Operational cost for the first 3 months (salaries of


employees, payments of bills et al) – $40,000

The cost for Start-up inventory – $15,000

The cost for Start-up inventory (food and drinks et al) –


$10,000

Storage hardware (bins, rack, shelves, food case) –


$3,720

The cost for counter area equipment (counter top, sink,


ice machine, etc.) – $9,500

The cost for store equipment (cash register, security,


ventilation, signage) – $13,750

The cost for acquiring LED TVs, computers, Xbox


stations, comfortable chairs, tables, Air Conditions,
Shelve for stocking VR high-end headset like HTC’s Vive
or the Oculus Rift, consoles, games and VR games
accessories amongst others. – $50,000

The cost for the purchase of furniture and gadgets


(Computers, Printers, Telephone, TVs, Sound System,
snooker board, tables and chairs et al) – $4,000.

The cost of Launching a Website – $600

The cost for our grand opening party – $15,000

Miscellaneous – $5,000

We would need an estimate of three hundred and fifty


thousand dollars ($350,000) to successfully launch a
medium but standard and well – equipped virtual reality
arcade lounge in the United States of America.

Generating Funds/Startup Capital for Woops Zone®


Virtual Reality Lounge, LLC

Woops Zone® Virtual Reality Lounge, LLC will be owned and


managed by Mr. Solomon Boston and his immediate family
members. They are the sole financier of the business which
is why they decided to restrict the sourcing of the startup
capital for the business to just three major sources.

Generate part of the startup capital from personal


savings and sale of his stocks

Generate part of the startup capital from friends and


other extended family members

Generate a larger chunk of the startup capital from the


bank (loan facility).

N.B: We have been able to generate about $100,000


(Personal savings $70,000 and soft loan from family
members $30,000) and we are at the final stages of
obtaining a loan facility of $250,000 from our bank. All the
papers and documents have been duly signed and
submitted, the loan has been approved and any moment
from now our account will be credited.
14. Sustainability and Expansion Strategy
Part of the plans we have in place to sustain Woops Zone®
Virtual Reality Lounge, LLC is to ensure that we continue to
make available a wide range of VR games, deliver quality
services, improvise on how to do things faster and cheaper.
We are not going to relent in providing conducive
environment for our workers and also the required trainings
that will help them deliver excellent services at all times.

From our findings, another factor that kills new business


such as ours is financial leakages. In order to plug financial
leakages, the management of Woops Zone® Virtual Reality
Lounge, LLC adopted the use of payment machine and
accounting software to run the business.

Woops Zone® Virtual Reality Lounge, LLC will make sure


that the right foundation, structures and processes are put
in place to ensure that our staff welfare are well taken of.
Our company’s corporate culture is designed to drive our
business to greater heights and training and retraining of
our workforce is at the top burner.

We know that if that is put in place, we will be able to


successfully hire and retain the best hands we can get in the
industry; they will be more committed to help us build the
business of our dreams.

Check List/Milestone
Business Name Availability Check: Completed

Business Registration: Completed

Opening of Corporate Bank Accounts: Completed

Securing Point of Sales (POS) Machines: Completed

Opening Mobile Money Accounts: Completed

Opening Online Payment Platforms: Completed

Application and Obtaining Tax Payer’s ID: In Progress

Application for business license and permit: Completed

Purchase of Insurance for the Business: Completed

Acquiring facility and remodeling the facility to fit into a


standard virtual reality arcade lounge: In Progress

Conducting Feasibility Studies: Completed

Generating capital from family members: Completed

Applications for Loan from the bank: In Progress

writing of business plan: Completed

Drafting of Employee’s Handbook: Completed

Drafting of Contract Documents and other relevant Legal


Documents: In Progress

Design of The Company’s Logo: Completed

Printing of Packaging and Promotional Materials: In


Progress

Recruitment of employees: In Progress


Purchase of the needed VR headsets, consoles, games
and accessories, electronic appliances, office appliances
and suppliers: In progress

Creating Official Website for the Company: Completed

Creating Awareness for the business both online and in


the neighborhood: In Progress

Health and Safety and Fire Safety Arrangement


(License): Secured

Opening party/launching party planning: In Progress

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