Professional Documents
Culture Documents
CZ CharacterCards Arasaka
CZ CharacterCards Arasaka
ARASAKA, LEADER
25 EB
2
2
1
2
PROTECTOR
This model may [RE]act when any
visible friendly model within RED
is wounded, instead of the target.
arasaka
quickstrike blade
3
2
2
2 PROTECTOR
This model may [RE]act when any
visible friendly model within RED
is wounded, instead of the target.
arasaka
quickstrike blade
2
1
1
1
REPOSITION
After a visible friendly model
within YELLOW suffers a wound,
this model may move RED RED..
smg
Suppression
TACTICAL RESPONSE
SPECIALIST
ARASAKA
10 EB
2
1
1
1
REPOSITION
After a visible friendly model
within YELLOW suffers a wound,
this model may move RED RED..
smg
Suppression
BREACH
OFFICER
ARASAKA
15 EB
2
1
2
2
ENTRY PLAN
When this model ends a move on
elevated terrain, another visible
friendly model may move YELLOW
YELLOW.
Automatic shotgun
2
2
2
2
ENTRY PLAN
When this model ends a move on
elevated terrain, another visible
friendly model may move YELLOW
YELLOW.
Automatic shotgun
2
1
1
2
neural
programmer Cybergear
This model may use its Tech Skill
for any action it takes. Doing so
makes that action Dangerous.
TECHNICAL
SPECIALIST
ARASAKA, NETRUNNER
15 EB
3
1
2
1 ACCESS MATRIX
When opposing rival Netrunner
during Combat Netrunning, Gain
+1 Tech Skill and Accurate.
neural
programmer Cybergear
This model may use its Tech Skill
for any action it takes. Doing so
makes that action Dangerous.
HEAVY ASSAULT
RESPONSE SUIT
ARASAKA
25 EB
2
2
3
2
ENHANCED
RESPONSE TIME
After this model takes a
[RE]action, it may move RED for free.
heavy smg
Rapid 2, Suppression
HEAVY ASSAULT
RESPONSE SUIT
ARASAKA
25 EB
2
2
3
2
ENHANCED
RESPONSE TIME
After this model takes a
[RE]action, it may move RED for free.
heavy smg
Rapid 2, Suppression
SECURITY
OFFICER
ARASAKA, GONK
5 EB
1
1
1
CALL IT IN
When this model is targeted by
an attack that fails, one other
friendly model may move GREEN
GREEN.
TROOPER
ARASAKA, GONK
5 EB
1
1
Deadly Crits