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Dancer 5 Blade Twirler Entertainer: Dancer

Elf Kanariah

3 17 5 35ft
7
-2

● 8

20 45
5
● 8

16 ● 8

3 5 d8
● 8

● 11

10 Rapier 8 1d8+5
0 Rapier 1d8+5
8

13
1
● 4

● 8

20 ● 8

14
Dual Wielder
Two-Weapon Fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Back Walkover
When a creature within 5 feet of you attacks, you may use your reaction to perform a dexterity saving throw of DC 8 + Dexterity Modifier of the Opponent. On a success, you take no
damage, and move 10 feet backward from your attacker without incurring attacks of opportunity. Starting at 11th level, you may choose to make a single attack against the creature you are
backing away from.

Cartwheel
When a creature uses a ranged attack against you, you may use your reaction to make a saving throw of DC 8 + Dexterity Modifier of the Opponent. On a success, you take no damage
and may move 10 feet to the side in either direction. Starting at 11th level, you can attempt to catch a non-magical projectile with a saving throw of DC 12 + Dexterity Modifier of the
Opponent. and throw it back to your attacker. Any projectile used in this way counts as a Dancer weapon.
CAR 16 8

Minor illusion
Message
Fire Bolt

Hex
Command
Disguise Self

2
Mirror Image
Misty Step

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