Sci-fi typically tackles the idealism of “oppression vs. oppressed” and “rich vs.
the poor”, and
our film is no different with its ideology. We also applied poverty to our short-film, having a literal homeless man overthrow a higher power and having Arbeit to be a bounty hunter to gain any bit of revenue. The premise of Law Spurn was to dictate a world that turned into a wasteland due to resources being scarce, the “people divided into either raiders or bounty hunters to survive” in our synopsis implied that you’d either have to kill or hopelessly scavenge in order to survive poverty in this world. Teras and Headman Dave’s base was meant to feel very modernised and (somewhat) clean in comparison since they were the higher powers, but there was an intention of making their base seem almost clinical with the lighting we used. Other films that have a similar vibe towards their worldbuilding could be Judge Dredd(2012) and Bladerunner 2049(2017); Both films having a dystopia with criminal means to survive in some parts of their world and the ones who are higher in power have a more pristine vibe and appear technologically advanced, yet their environments feel clinical and cold, giving the impression to the audience that they are morally questionable, or at least that’s usually the case. Even our rough narrative concept drafts had these elements echoed throughout our brainstorming. My concept involved supernatural entities robbing the world of it’s resources for their own personal gain, and the need to fight to survive. Most of the concepts (such as the COMP and the syringe) were carried over to the final product, the only differences being some of the narrative. Abdulrahman and Asem’s plot concepts tackled a far more realistic and political approach to a post-apocalyptic setting. Abdulrahman had his plot revolve around an alternate reality where Russia won the war against Ukraine and displaying the majorly negative effect on the world because of it, while Asem intended neo liberal politics and climate change to provide context and dictating the consequence of it. We scrapped those ideas due to political bias and saving time for not too much bloated context for the state of the world in Law Spurn. Abdulrahman’s concept also seemed a little controversial or risky due to it being based off of a negatively perceived outcome on a real conflict. The general film’s concept commentates on classism, which is a common commentary/trope upon most sci-fi films such as Star Wars(1977) where the protagonists have less while the antagonists have more. We didn’t have too much time in our short-film to provide enough context for our world’s true state and what Teras has done to it, so most of our planned representations of issues wasn’t possible aside from a few outliers.