Professional Documents
Culture Documents
We would like to thank our guide Shilpi Munda for providing us with
guidance, wonderful insights, direction and feedback to prepare for this project.
Constructive guidance and critique opened up many doorways into the project after review 1 with panel
members Shilpi Munda, Sheetal Gokhale and Jagadish Kumar. We are grateful for all the insights we got
from administration to staff, students and faculty along the way, and for participating in our researches with
utmost curiosity.
RE BRIEF
An immense gratitude and a tribute to Dr. Katja Thoring, Andrea Noronha and students of SDM, NID
Gandhinagar (Lakshmi and Aman) for being pivotal roles models when we are at roadblocks through the
Indian work culture is a unique case of how Initiatives such as flexible work hours, remote Objective:
traditions and norms have shaped the country’s work options, and employee wellness programs
This working class shares opportunities and interventions have not reached their full potential
of our workspaces on
resources with 1.3 billion other people, and the to effectively transform workspaces for the better.
physical, pedagogical, psychological and social the landscape of both work and learning
dimensions , impact employee morale and environments. The pandemic has disrupted
productivity. When workplace satisfaction suffers, traditional institutional structures, expediting the
the health of an organization gets affected. adoption of remote work, digital commerce, and
Organizations are increasingly recognizing the automation. Recognizing the importance of well-
importance of employee well-being and the need being and quality time outside of work,
professions
First from the family to
pursue design
Elder sibling, sharing her Have a diverse exposure Younger sibling, grown up
immediate environment.
As humans
As strategists
self-sustaining solutions?
As change-makers
to achieve?
We sat down to establish As Visual communicators
as an eventual output of
create a sense of wellbeing?
this collaboration.
Systems map of space and stakeholders
Initial enquiries
workspaces, accessibility,
Movie theatres
Educational institutions
Demographics
Workspaces can range from traditional (work age place
Prison Cells
office setups to more flexible and of work/stay) Influences affecting accessibility and
People navigation
innovative arrangements, catering to People and spaces
Physical
different work styles, industries, and Facilities
purposes. Sensorial
overload
Communities Routine
Health
Friends and Political
family
Habits Lifestyle Workers health
policies
Mental
Dissemination of
Well-being information
Autonomy
Occupation
Rights protection
Self Discipline
What is wellbeing?
Work-spaces promote a Work-spaces competition can Work-spaces have evolved No one-size-fits-all approach to
sedentary lifestyle. destroy collaboration since the pandemic. wellness programs.
Work-spaces do not allow individuals
They are subjected to They face an unhealthy They do not have a clear They do not have well
work for long hours in hyper-competitive divide between personal defined workplace policies
Work-spaces promote a Work-spaces competition can Work-spaces have evolved No one-size-fits-all approach to
lifestyle which is a leading cause environments) driving turnover “more productive” working from with wellness programs like their jobs
in various industries.
(MIT Sloan research, 2022) (Kentik survey, 2020) (Forbes research, 2020)
(WHO, 2002)
Workspaces are no longer confined
Emerging scenarios
It is physical, pedagogical,
Emerging scenarios
Professional / Private
environments are blending
into each other and must
be re-imagined
Minutes of the meet:
When you consider a space for creative output, it is highly personal and the quantifiable factors
that affect it become less relevant.
Flow: A state of engagement which allows for optimal experience (tool to measure environment)
Steel-case: Mag that explores well-being around world and idea of personal space
Sitting at your desk all day prevents ‘chance-encounters’ and serendipitous meetings
Biophilia: Mimic natural environments, Ex. putting plants and animal like forms on the desk to
contrast the sharp industrial design
NI
Departments cater to education, market and industr
60 years of experience. What actually makes it different?
Define user > Define space around it > Come up with targeted solutions (But talk to everyone like
director and cleaner)
Katja Thoring: Designing Creative Space: A Systemic View on Workspace Design and its Impact on
the Creative Process
KEY TAKEAWAYS-
Andrea Noronha actually produce mental framework fixed, how do letting them go
results? Does well- to enable us to work you use it?
through a process to
Researcher and expert on workspaces and interior design being make you anywhere?
decide a space for
want to go to work?
them?
PERSONAL SPACE COLLABORATION SPACE PRESENTATION SPACE
Concentrated ‘heads down’ Group work, work-shops, face-to- To share, present, and consume
work [thinking, reading, face discussions, client meetings or knowledge, ideas and work
writing] a space to process student-mentor interactions results in a one-directional way
things. bringing diff. cultures together. [exhibiting] and hence enabling
the process.
Classifying
When you consider a space for creative output, it is highly personal and
the quantifiable factors that affect it become less relevant.
Spaces that foster creativity
Creativity has been identified as one of the key 21st century skills that are Creativity is a thinking attitude
considered relevant for economic success and individual growth.
the “4Cs” which they suggest, should be implemented early into the curriculum of
educational systems.
(2) communication
(3) collaboration
(4) creativity,
Similarly, in business and industry contexts, creativity and innovation have been
recognised as major drivers for organisational success.
* Creativity is not limited to the domain of art and design, it is an ability to think of alternatives. It is
in high demand because every industry has complex challenges that require creative solutions.
Unique learning environment at NID Developing a System of Educational Excellence in Design: the NID Way By Vijai Singh Katiyar, Rajesh Bhatikar
Pedagogy
Unique multidisciplinany System of design education lays more emphasis on learning than on mere instruction. Follows
'learning to know and learning to do' as its mantra. It emphasizes hands-on experience, conceptual originality, a strong
knowledge and skill base, sensitivity to India's cultural diversity, and an interdisciplinary approach to design have
cultivated among its students the ability to think independently and holistically, to innovate and to learn through creative
exploration and experimentation. It has been enriched by a close relationship between the teacher and the taught.
Curriculum objective
Generate scope for integration of experiential and explorative learning in order to achieve a high degree of creative
Maintain a flexible framework for student-centric learning whereby courses and assignments are able to harness the
potential each student has in terms of creative expression and multidimensional learning. provide an opportunity to
identify, plan and achieve learning goals through an understanding of cultural, social and technological developments
in the context of historical, contemporary and individual concerns; predetermine the objectives, learning values and
Provide interdisciplinary and progressive knowledge of design with a focused understanding of professional design
Professional education programmes Facilitate development of critical, analytical, speculative and reflective problem solving skills in an integrated manner;
that caters to education, industry understand the user-centric and culture-centric approach to design
and market demands. Provide a thorough understanding of technical, managerial and design fundamentals, with strong exposure to real life
situations
Classifying spaces at the
main building of
NID Ahmedabad
ground floor
To understand the factors that affect how and why they choose to engage with their workspaces, and its impact on their state of wellbeing and productivity.
ARCHETYPES | OBSERVATIONS ANIMATION STUDIO
Healthy routine
environment
Open Dialogue Culturally Inclusive
IDEO Methods
Her goal is to help you create a work environment that IDEO uses the tools and mindsets of design to transform
boosts your creativity — both, at your home and at your complexity into clarity and turn challenges into
company’s office. For that purpose, I want to provide you opportunities through visual cues and visualization of data
Building off of that foundation, this graduation project explores the concepts of belonging, our relationship to the spaces we occupy, how we
dwell within them, and also the ways in which we develop attachments to the space. The Initiative aims to inform and induce a sense of spatial
belonging, by positioning itself as a place of knowledge access for better spatial living.
4
Researches on employee
enthusiasm.
Psychological
Physical
hindrance/difficulty free
Pedagogical
Social
Your ability to learn in that space; gain Being able to collaborate, have open
experience, guidance, and have fruitful dialogue and feel equal+safe as every
conversations
other indivudal.
UI/UX
Tool kits to ‘carry your well- Interfaces to facilitate digital Institutional level strategies to
being’ with you collaboration and creative allow creative flow and
What if people were able to recreate a creatively What if people could experience different ways of
Revamped pedagogy and workshops to help us
stimulating environment for themselves wherever learning and working through sharing of knowledge
engage with our learning environments in a more
they choose to be? and interactions across the institution.
meaningful way.
Initial brief
Developing work
environments that
enhance individual
RE brief
foster creativity*.
Research on
learning environment
Intervention ideation
can thrive, while others play multiple roles participation and willingness
Administration
Direct
Central (Policy and
Student
Financial initiatives
?
Communication
Services
and media
Core
make up the system
relations
Religious/cultural
institutions Student
SAC
community
Alumni Student
2023
+ social circle
Archival
Activity
Council
NEP Institutions
National
Ministry of
Education Policy
The stakeholders in education are people who have
a personal interest in the system. They have the
commerce Studios/
(trade affairs) coordinators
Degree of
Faculty
ability to participate/be a part of it, or have the
influence power to effect it. This chart helped us understand
the influence and level of interest each stakeholder
Student and
faculty support ,
plays in a govt institute like the NID India.
groups
Partnering
Resource
universities &
Management
Staff and organizations
Core
technicians
(non-academic)
L earner
Incubator
T eachers
Direct
Parents
Research &
Publications
Low influence,
Low influence,
Media
companies
Involvement in activities tied to An attitude towards their personal How and who they engage with in Personal, social, physical or
their learning and how they goals which drives their will to their learning environment and to institutional norms that hinder
Philosophies and approaches of Level of engagement with the Eagerness and ability to transform Personal, social, physical or
teaching used learners, and the ability to connect the classroom using new-age institutional norms that hinder
wellbeing and work feel more fulfilled at the end of the day
environment thrives.
Wellbeing
Behaviour Change
Learners Productivity
+ Educators
*When awareness is created by acknowledging a subject, motivation for a particular target behavior could be created.
*Increasing ability refers to making a behavior simpler than before or increasing one’s capability to do the behavior.
:
Poor workplace ergonomics lighting, air, temperature, layout,
infrastructur
Conflict of interest of activit
Distractions by mobile device
Enable Enforce Engineer Guidance provided by educators
Imagine:
Activities that help learners and educators
co-create healthier learning environments
Initiative that brings interested learners and educators together to work Barriers Addressed
Communication, Confidence,
towards a common goal of wellness. Guided workshops and toolkits will be Ownership
outlined to help the participants create healthier learning environment and Archetypes addressed
Type of design
Workshop + Service
Innovation level
Incremental
workshops
our initiative
Activities
to analyze
recruitment of impact and
Take off with
students + teachers build on
community
People outside of from college
according to
college (self learners)
institute
schedules
unguided
Upskilling
workshops
workshops to
bring them Toolkits
L1 L2 L3 L4 L5
Branding
Generating interest
Workshop activities
Incorporation of tools
into the curriculum Suggestions for policies
Launch Session
Outline of guided
training methods.
UI/UX
L1 L2 L3 L4
Branding
Generating interest
Workshop activities
Launch Session
stakeholders journey.
collaterals
of the team Data visualization for
(posters, video Data visualization to impact and improving
trailers, posts) guage metric data the system
UI/UX
Mission + Vision
Manifesto
Level 1
Visual Identity
Initiate
Logo form
Marketing collaterals
Posters
Video trailers
Learners
Tangible
Playful
Brand Personality
Memorable
Emotionally
(easy to
anchored in
remember)
purpose
Communicates the
Reflection of a global identity
experience of the
that reflects both the
stakeholders
teachers and the students
Nikita
Recap / Research Synthesis / Intervention / Ideation 25
The name of our Initiative
The well.co
Visual imagery
spaces that run in a loop, creativity for the heart, space for thought,
pen.
Exploring speech symbols,
cil
textures of application.
dimaag
का
keeda
Recap / Research Synthesis / Intervention / Ideation 31
Arushi
Potential concepts
Visualization 1
sprint 6 pm , Eames
Potential concepts
Visualization 2
Cards Cards
against
against
productivitea productivitea
Potential concepts
Visualization 3
Visual Puns
> Productivity
> Wellbeing
> Learning
> Creativity
Illustrated mascots
Time oriented
Learner + Educator
Creativity
“Learning as a spectrum”
Realising how learning cannot be quantified and measured by
just one means we visualised a learning environment as an
Wellbeing amalgamation of the colours associated with the four traits
that we are striving to foster.
Learning
Productivity
Colour iterations
future + speculative community + grounded play cards + round table+ subject to change
Wham Barrio
Wham Langar
establishing a face that offers
value and can be perceived
Wham Helvetica
Wham Kohinoor
43
Workshop activities
Name
Mission + Vision
Manifesto
Level 3
Resource Sharing
Engage
Reading club
Interactive Visuals
AR Posters
Infographics
Nikita
Discipline leads
environment.
Workshop actitivties
> create-a-thon
Barriers Addressed:
Similar endeavours
Katja Thoring
Stanford
IDEO-U
Designing Creative Spaces D-School Public Library Design Thinking for Educators
How-to-use
distribution
Level 4
Resource Sharing
Tools of thinking
Data Visualization
Feedback loop for
improvements by guaging
success of tools
Arushi
Toolkits
System of Toolkits and how they can be used existence of multiple tools at our disposal that could
possibly exist (not) in isolation
Understanding the
System of Toolkits and
how they can be used
Why toolkits?
04 Team work and stress/anxiety management (why’s and how’s when you’re at a dead end)
Design Considerations
Accessibility Features
Continuous improvemen t
1:1 interaction
Multimodal Content
Features of tools
Responsive designs, affordability
1:4 interaction
self learners
Self interaction
Implementations
inclusive/accessible
Tools of theatre into a Tools to facilitate quick
toolkits for educators to classroom to engage in design thinking/ design
incorporate into their dialogue sprints
classroom
Publish toolkits and project for the greater good of the initiative