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Three Pillars of XP
Three Pillars of XP
EXPLORATION:
10XP for item or location in your tier, Plus 10XP for tier above your current tier. Tiers
You do not gain XP for exploration bellow your current tier. 1st: Level 1 to 4.
2nd: Level 5 to 10.
ITENS. 3rd: Level 11 to 16.
Tier 1. One item worth 100gp or more, or a non-consumable rare magic item. 4th: Level 17 to 20.
Tier 2. One item worth 1000gp or more, or a non-consumable very rare magic item.
Tier 3. One item worth 5000gp or more, or a non-consumable legendary magic item.
Tier 4. One item worth 50000gp or more, or an artifact!
COMBAT.
You gain 5XP per monster defeated!
You gain 15XP per monster defeated with CR double you level or higher.
You gain 2XP per monster defeated with CR half your level or lower. (Round down).
You gain 1XP per monster defeated with CR an eighth of your level or lower. (Round down).
You gain 0XP per monster defeated with CR Zero (0).
If the party contains more than six character’s (Counting with NPCs), halve the XP earned.
Player Level CR that gives CR that gives Player Level CR that gives CR that gives
(5XP) (2XP) Level (1XP) (5XP) (2XP) (1XP)
1 ½ lower 1/8 lower 11 5 lower 1 lower
2 1 lower ¼ lower 12 6 lower 1 lower
3 1 lower ¼ lower 13 6 lower 1 lower
4 2 lower ½ lower 14 7 lower 1 lower
5 2 lower ½ lower 15 7 lower 1 lower
6 3 lower ½ lower 16 8 lower 2 lower
7 3 lower ½ lower 17 8 lower 2 lower
8 4 lower 1 lower 18 9 lower 2 lower
9 4 lower 1 lower 19 9 lower 2 lower
10 5 lower 1 lower 20 10 lower 2 lower