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THREE PILLARS OF XP, NA ALTERNATIVE EXPERIENCE SYSTEM!

EXPLORATION:
10XP for item or location in your tier, Plus 10XP for tier above your current tier. Tiers
You do not gain XP for exploration bellow your current tier. 1st: Level 1 to 4.
2nd: Level 5 to 10.
ITENS. 3rd: Level 11 to 16.
Tier 1. One item worth 100gp or more, or a non-consumable rare magic item. 4th: Level 17 to 20.
Tier 2. One item worth 1000gp or more, or a non-consumable very rare magic item.
Tier 3. One item worth 5000gp or more, or a non-consumable legendary magic item.
Tier 4. One item worth 50000gp or more, or an artifact!

LOCATIONS. How much XP I need to up a Level?


Tier 1. A location important to a small town or village. All Player’s need an amount of XP equal to 100 to pass
Tier 2. A location Vital to a Kingdom. to the next level. Once they reach 100 or more XP, the
Tier 3. A location Important across the World. character subtract of his/her actual XP 100, to
Tier 4. A location of cosmic importance. calculate his/her current XP.
SOCIAL INTERATION.
You gain 10XP for an NPC appropriate to your tier, plus 10XP for tier above you current tier.
You gain no XP for NPCs of lower tier than your current tier.

Tier 1. An NPC with influence over a small town or village, or equivalent.


Tier 2. An NPC with influence over a city or the equivalent.
Tier 3. An NPC with influence over a Kingdom, a continent, or the equivalent.
Tier 4. An NPC (or a deity) with cosmic significance or influence across multiple worlds.

COMBAT.
You gain 5XP per monster defeated!
You gain 15XP per monster defeated with CR double you level or higher.
You gain 2XP per monster defeated with CR half your level or lower. (Round down).
You gain 1XP per monster defeated with CR an eighth of your level or lower. (Round down).
You gain 0XP per monster defeated with CR Zero (0).
If the party contains more than six character’s (Counting with NPCs), halve the XP earned.

Player Level CR that gives CR that gives Player Level CR that gives CR that gives
(5XP) (2XP) Level (1XP) (5XP) (2XP) (1XP)
1 ½ lower 1/8 lower 11 5 lower 1 lower
2 1 lower ¼ lower 12 6 lower 1 lower
3 1 lower ¼ lower 13 6 lower 1 lower
4 2 lower ½ lower 14 7 lower 1 lower
5 2 lower ½ lower 15 7 lower 1 lower
6 3 lower ½ lower 16 8 lower 2 lower
7 3 lower ½ lower 17 8 lower 2 lower
8 4 lower 1 lower 18 9 lower 2 lower
9 4 lower 1 lower 19 9 lower 2 lower
10 5 lower 1 lower 20 10 lower 2 lower

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