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Acid Splash

This spell can be used on objects using Winds of Magic.

AID

ALARM
In 10 minutes, a 60x60x20 area may be warded.

ALTER SELF

ANIMAL FRIENDSHIP

ANIMAL MESSENGER

ANIMATE DEAD
Undead Thralls allows a Necromancer to animate or assert control over three
additional corpses rather than one per casting. (This provides the effects of
Internet Animate Dead without the bookkeeping).

ARCANE EYE

ARCANE LOCK

AUGURY
Spell components are NOT consumed in casting

CALL LIGHTENING
Need to have at least 110 ft high ceiling to accomodate spell. The bonus 1d10
damage only occurs during an actual lightening storm.

CHILL TOUCH (AKA DEATH COIL)

CONJURE ANIMALS
The player can choose the stat block of the beasts conjured from the Monster
Manual.

CONJURE ELEMENTAL
The elemental must be summoned in a 10 foot cube of it's element. A fire elemental
needs a 10 foot cube of fire (4 castings of Create Bonfire).

At the end of the spell, the creature summoned is hostile.

CONJURE WOODLAND BEINGS


The player can choose the creature summoned per Winds of Magic. No creature may be
summoned more than once except for

8 Sprite
4 Satyr
2 Dryad
1 Satyr Thornbearer

COMPREHEND LANGUAGES
The spell gives only "literal meaning" so that the results will invariably be
garbled and easily misinterpreted. The language sounds cryptic and metaphorical.
(TONGUES, a 3rd level spell, allows for perfect understanding)

CREATE OR DESTROY WATER


Requires an open container to fill to create water with 10 gallon capacity.
FIND FAMILIAR
Your familiar cannot use magic items on the caster's behalf. Familiars may be
celestial, fey, fiend or undead.

GOODBERRY
A player is able to heal a maximum of 10 hit point per day by eating goodberries,
regardless of the amount eaten. Goodberries may be stored from the previous day and
exist for 24 hours as per the spell. Winds of Magic allows a one-time exception to
this, of course.

GUIDANCE
Touch is a requirement, as well as Concentration

HEAT METAL
Cannot be cast on a metal construct, only on an object. An object is something a
creature can be holding or wearing.

IDENTIFY
The material components for this spell are not consumed. This spell will reveal,
but not trigger, any curses on an item.

LEOMUND'S TINY HUT

MAGIC MISSLE
Each dart counts as a seperate source of damage, meaning that this spell can
trigger three concentration checks.

MENDING
Each casting takes 1 minute, so it cannot be used to repair something that is
completely shattered. Mending can be used to reattach a limb (Gentle Repose->
Mending-> Revivify) only using the Winds of Magic.

MINOR ILLUSION
This spell does not provide cover, but it can provide concealment if the caster can
hide under or within the area of effect so that none can see him. Using Winds of
Magic, virtually any effect can be created within the limits of a cantrip.

MOONBEAM
This does not count as sunlight.

THORN WHIP
Cannot be used on objects, or to grapple or restrain a creature. Cannot be used as
a rope, as this is an instant effect that disappears the moment it is cast.

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