Professional Documents
Culture Documents
SCIMTAR OF GALGENBECK
+2 attack/defend 1/6: wound septic in ten min
SIGURDS SLING
2d4
ANCIENT GORE-HOUND
10 HP d6 bite Attack +2 hates goblins/breserkers, smells treasure
DEATHS HORSESHOE
+2 attack bomerang. 1/6: Instant skull shatter
SHADOWS DAGGER
Free ranged attack +2 on surprise attack d4+3
BRASS LOCKPICKS
+4
SILVER CRUCIFIX
1/2 to keep used Omen
SACRED CROOK
2d4. Cannot harm faithless humans
BLOOD MITRE
+2 defense. +4 to non-combat stealth
INQUISITORS GLASS
Presence DR 10: Pale light surrounds evil
NECHRUBEL TOME
Once daily. 1/2 Party heals 2d4 2/2 Reader suffers hallucination
RED POISON
d4 doses. Toughness D12 or take d10
BLACK POISON
d4 doses. Toughness D14 or d6 and blind one hour
ELIXIR VITALIS
d4 doses. Heal d6, stop infection, addictive
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SPIDER OWL SOUP
d4 doses. Darkvision, Spiderclimb, 30 min
FERNOR DROPS
d4 doses. heal infection, +2 Presence, 2 hours
HYPHOS SNUFF
d4 doses. 2 attacks (-2 defence) per round for one fight
STEWED FROG
d4 doses. Heal 1, DR14 Toughness or vomit 2 hours
EZUMIEL INCENSE
d4 doses. Toughness 14 or 2 hours severe, fun hallucinations
IMMORTAL TORCH
Can't die if you hold it. Burns one hour.
GALVANIC PEARL
Rolls to sunlight in pitch black
EXCRETAL CLOAK
DR 16 Presence test to find you in filth
SAINTS HEEL
1/2 Unlikely escape from uncertian death
GALVANIC COMPASS
DR 8 Presence to know the way
KHORNE RUNESTONE
DR 8 Presence
Summon d2 Breserkers one battle
5/6 they turn
6/6 destory runestone
TZEENTCH RUNESTONE
Once Daily
1/2 Unclean Scroll
2/2 Unclean+Sacred Scroll
BOOK of ANUK
Twice Daily
+4 to next test
UNDYING HARP
+d4 to Reaction Rolls
AVIAN ALLY
hp 8 d4 beak +2 to Attack
TREACHEROUS BLADE
+2 attack, defense, damage
1/6 hits you or ally
SLAANESH RUNESTONE
First two rounds of combat
+2 attack/defense
BOOK of SCHLEGER
+2 Presence to tests
involving logic/intellect
SHADOWS BLADE
2d6
1/6 fades away after attack
SHARPENED WYRMTOOTH
1/6 poisoned wound instant death