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ED-107-TECHNOLOGY FOR TEACHING AND the word “tie” and forms an image in the

LEARNING mind). Usually, in such experiences, the


action is indifferent and the experience is
Lesson 3: Theories and Principles in The Use
limited to thoughts and ideas.
and Design of Technology Driven Learning
Lessons
An instructional design model provides
guidelines to organize appropriate pedagogical
scenarios to achieve instructional goals.
Instructional design can be defined as the practice
of creating instructional experiences to help
facilitate learning most effectively. Driscoll &
Carliner (2005) states that “design is more than a
process; that process, and resulting product,
represent a framework of thinking”.
Branch & Kopcha say that “instructional
design is intended to be an iterative process of
Experiences – Categories and Levels
planning outcomes, selecting effective strategies
for teaching and learning, choosing relevant 1. First category human being encounter is
technologies, identifying educational media and that of symbolic learning, this includes
measuring performance”. verbal and visual symbols. This level of
experience involves; reading, hearing and
Characteristics of Instructional Design Models
seeing the information.
According to Branch and Merrill (2002), there are 2. The second category focuses on observing,
several characteristics that should be present in all activities such as seeing pictures and
instructional design models: hearing recordings known as, iconic.
Expanding upon the components in further
1. Instructional design is learner centered: Learner detail, level of television, motion pictures
and his/her performance are the focal point. and still pictures are counted in.
2. Instructional design is goal oriented: Well defined All the remaining levels are part of the third and
goals are essential. most concrete category of this model. This is
3. Instructional design focusses on real world known as enactive or direct experiences as it deals
performance. Help learners perform the behaviors with immediate actions. The exhibits followed by
that will be expected of them in the real world. the study/field trips are the levels that extend the
understanding of experiences through trips or visits
4. Instructional design focusses on outcomes that that are not just restricted to classrooms but
can be measured in a reliable and valid way. dragged in a more complex nature.
Creating valid and reliable measurement instrument
is essential. Next level is about the dramatized experiences, in
this level the experiences are rebuilt for participants
5. Instructional design is empirical. Data are the (learners) for their better understandings of
heart of the process. particular event or concept. Through this level,
learners can be more familiar with the “as-if”
6. Instructional design typically is a team effort. This
situation in a proper way.
process usually involves team work
The second last level talks upon the contrived
Edgar Dale introduced the Cone of Experience
experiences, which is the representation of any
exhibits headway from direct, first-hand experience
experience which is close to reality. This level is
to graphic representation and on to purely abstract,
practical enough to make the learning experience
symbolic expression.
more accessible to the learner. Here it provides
The Cone of Experience corresponds with three more of the concrete experiences, even if not as
major modes of learning concrete as direct experiences, that allows
visualization for fosters as a better understanding of
 Inactive or direct experience involves the concept.
practicing with objects (the student actually
ties a knot to learn knot tying). This kind of Direct Purposeful Experiences are major
experience involves concrete, immediate experiences which serve as the foundation of
action and use of the senses and body. learning. In this level, more senses are used in
 Iconic experience involves interpreting order to shape the knowledge. Also, in this level,
images and drawings (the student looks at the learner learned by doing things by themselves.
drawings, pictures or films to learn to tie Learning takes place through actual hands-on
knots). Such experiences are once removed experiences. This level enlightens upon and proves
from the physical realm and limited to two or one of the principles in the selection and usage of
three senses. teaching strategies, learning will be considered
 Symbolic experience involves reading or better if more senses are involved.
hearing symbols (the student reads or hears
The Cone of Experience is a visual representation This describes teachers’ knowledge of the
of the impression that learning activities can be practices, processes, and methods regarding
placed in extensive categories based on the teaching and learning. As a generic form of
amount to which they express the non-abstract knowledge, PK encompasses the purposes, values,
referents of real-life experiences. It has also been and aims of education, and may apply to more
understood by many as a dogmatic formulation for specific areas including the understanding of
selecting instructional means. student learning styles, classroom management
skills, lesson planning, and assessments.
TPACK: TECHNOLOGICAL PEDAGOGICAL
CONTENT KNOWLEDGE FRAMEWORK  Technological Content Knowledge (TCK)
Technology has become an increasingly important This describes teachers’ understanding of how
part of students’ lives beyond school, and even technology and content can both influence and
within the classroom it can also help increase their push against each other. TCK involves
understanding of complex concepts or encourage understanding how the subject matter can be
collaboration among peers. Because of these communicated via different edtech offerings, and
benefits, current educational practice suggests that considering which specific edtech tools might be
teachers implement some form of technology in best suited for specific subject matters or
their classrooms – but many teachers face classrooms
difficulties in doing so.
 Technological Pedagogical Knowledge
(TPK)
This describes teachers’ understanding of how
particular technologies can change both the
teaching and learning experiences by introducing
new pedagogical affordances and constraints.
Another aspect of TPK concerns understanding
how such tools can be deployed alongside
pedagogy in ways that are appropriate to the
discipline and the development of the lesson at
hand.
TPACK is the end result of these various
combinations and interests, drawing from them –
and from the three larger underlying areas of
 Content Knowledge (CK) content, pedagogy, and technology – in order to
create an effective basis for teaching using
This describes teachers’ own knowledge of the educational technology. In order for teachers to
subject matter. CK may include knowledge of make effective use of the TPACK framework, they
concepts, theories, evidence, and organizational should be open to certain key ideas, including:
frameworks within a particular subject matter; it
may also include the field’s best practices and 1. concepts from the content being taught can be
established approaches to communicating this represented using technology,
information to students.
2. pedagogical techniques can communicate
 Technological Knowledge (TK) content in different ways using technology,

This describes teachers’ knowledge of, and ability 3. different content concepts require different skill
to use, various technologies, technological tools, levels from students, and edtech can help address
and associated resources. TK concerns some of these requirements,
understanding edtech, considering its possibilities
4. students come into the classroom with different
for a specific subject area or classroom, learning to
backgrounds – including prior educational
recognize when it will assist or impede learning,
experience and exposure to technology – and
and continually learning and adapting to new
lessons utilizing edtech should account for this
technology offerings.
possibility,
 Pedagogical Content Knowledge (PCK)
5. educational technology can be used in tandem
This describes teachers’ knowledge regarding with students’ existing knowledge, helping them
foundational areas of teaching and learning, either strengthen prior epistemologies or develop
including curricula development, student new ones.
assessment, and reporting results. PCK focuses on
ASSURE: Instructional Design Model
promoting learning and on tracing the links among
pedagogy and its supportive practices (curriculum,
assessment, etc.), and much like CK, will also differ
according to grade level and subject matter.

 Pedagogical Knowledge (PK)


sure that your plans contribute towards producing
the objectives that you have laid down.
It’s important to follow the “five p’s” process to
achieve this:
• Preview the Technology, Media, and
A – Analyze Learners Materials

The first step in the process is that the teacher • Prepare the Technology, Media, and
should analyze the attributes of her learners. There Materials
should be a focus on those learner characteristics
• Prepare the Environment
which are associated with the learning outcomes
desired. • Prepare the Learners
The analysis of your learners should include: • Provide the Learning Experience
• The general attributes of your R – Require Learner Participation
learners, such as age, academic
This step actually belongs within earlier
abilities, gender, interests, etc.
steps. It requires that you make plans to how you
• Prior competencies are going to actively engage your students in the
material that you are teaching. This needs to be
• Learning styles, such as auditory,
figured out both at the class level and the individual
visual, and tactile
level.
S – State Standards and Objectives
The most basic step that you can take is
After the analysis of the learner attributes, the requiring participation of the students in class
teacher must state standards and objectives for the discussions. A more sophisticated approach would
learning module. This statement consists of a require that students prepare questions and
specification of what the learners will be able to do comments at home to bring into the class. You
as a result of the instruction might try even allowing individual students to lead
classes or discussions in the style of a seminar.
The mark of a good set of learning objectives is
conformity to the ABCDs of well-stated learning E – Evaluate and Revise
objectives. They are as follows:
The final step in the ASSURE process is just as
• Audience – For whom is the crucial as all of the others. In this step, you
objective intended? evaluate the impact of your teaching on student
learning. The following questions are useful to ask
• Behavior – What is the behavior or during this evaluation:
performance to be demonstrated?
• Did your lesson meet the learning
• Conditions – What are the conditions objectives that you planned? How
under which the behavior or will you determine whether the
performance will be observed? students reach the objectives? Is
• Degree – To what degree will the your way of assessing the students
knowledge or skill be mastered? in line with your learning objectives?

S – Select Strategies, Technology, Media, and • Can this lesson be improved? How?
Materials How are you going to assess the
weaknesses in your presentation?
The second “s” in the acronym stands for select
strategies, technology, media, and materials. Given • Was your choice of media and
what your learning objectives are, it’s necessary to materials a good one? How will you
pick instructional strategies, technology, and media assess the effectiveness of these
that will bring about the results that you want. First, tools?
you should figure out what which delivery method • Is it possible that other technologies,
will be best for your instruction. For instance, what media, and materials would have
proportion of your instruction will be instructor- done a better job?
centered and what proportion of will be student-
centered? The first of these are strategies such as The final step in your evaluation should focus on
lecture, demonstration or showing a video. The feedback from your students. Was their experience
second are strategies such as group discussion or positive overall? Do they feel that they have
cooperative group work reached your objectives and their own personal
objectives? How will you determine whether or not
U – Utilize Technology, Media, and Materials your performance was effective?
This step in the ASSURE process concerns making The ASSURE process is really just a matter of
a plan as to how you will utilize the technology, common sense. However, it is good to follow a
media, and materials that you have selected. As regimented guide to improve your teaching
with all of the instructional steps, you must make
technique. Any effective teacher knows that the
perfection of their technique does not come
overnight, and there is always room for
improvement. By following the ASSURE process,

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