You are on page 1of 5

1.

The Cone of TPACK ASSURE


Experience
Content Dale's Cone of TPACK (Technological, ASSURE model
Experience is a visual Pedagogical and includes six steps, or
model that is Content Knowledge) is tasks, with each step
composed of ten (10) a technology integration
describing a set of task
framework that defines
stages starting from aligned to selection and
three forms of
concrete experiences knowledge that must be use of technology,
at the bottom of the integrated by instructors Analyze learners:
cone then it becomes for effective edtech prerequisite skills or
more and more integration: technical, knowledge; learning
abstract as it reach the pedagogical and content styles, and motivations.
peak of the cone. knowledge.

Emphasis Edgar Dale explained TPACK serve as the The ASSURE model is
the inter-relations of measurement of an IDM (Instructional
several audio-visual instructor knowledge, Design Model) process
materials and their potentially impacting that has been adapted
positions in the both training and for use in classrooms by
learning process. professional teachers.
He also emphasized development offerings
the other components for teachers at all The IDM approach can
and the diversity of levels of experience. be used by teachers and
sensory experience. trainers to plan and
build the best learning
environment for their
students.
Salient Feature It is a model that TPACK gives us three The ASSURE model
incorporates several knowledge areas to has six components
theories related to consider: Technology, each necessary for the
instructional design Pedagogy, and successful
implementation of the
and learning Content Knowledge.
instruction, including:
processes. 1) Analyze learners, 2)
State Objectives, 3)
Select Methods, Media,
and Materials, 4) Utilize
Media and Materials, 5)
Require learner
Participation, and 6)
Evaluate and Revise.
Impact to Teaching Dale's experience is a TPACK is an ASSURE model is a
and Learning Process collection of teaching essential part of the procedural guide for
and learning models education system, as it planning and
that help teachers incorporates the delivering instructions
understand how to growing demand for that integrates
improve the retention technology in the technology and media
of learners by classroom, as well as into the teaching
involving them. the continued focus process.
This suggests that on content and how
sensory organs are we teach it.
stimulated when the As a result, it both
learner participates prepares education for
and becomes active the future and
through speech in the prepares students for
learning process. the future.

2.

Learning Theories and Principles

Edgar Dale's Cone of TPACK (Technology, ASSURE Instructional


Experience Pedagogy and Content) Design Model
Knowledge)

A visual model that Technological Knowledge Analyze Learners


is composed of ten (TK)
(10) stages starting
from concrete State Standards and
experiences at the Pedagogical Knowledge Objectives
bottom of the cone (PK)
then it becomes
more and more Select Strategies,
abstract as it reach Content Knowledge (CK ) Technology, Media, and
the peak of the cone. Materials

Technological Pedagogical
Knowledge (TPK) Utilize Technology,
Media and Materials

Pedagogical Content
Require Learning
Knowledge (PCK)
Participation

Technological Content
Knowledge (TCK) Evaluate and Revise
3.

Dale's cone of experience is a visual model that consists of ten (10) stages, starting from
concrete experiences at the bottom of the cone, and then becoming more and more abstract as the
cone reaches its peak. Edgar Dale proposed in the 1960s that learners retain more knowledge
based on what they "do" rather than what they "hear," "read," or "observe." Dale's cone of
experience is a collection of teaching and learning models that help teachers understand how to
improve retention of their students.

In conclusion the Cone of Experience is a visual representation of the idea that learning
events can be classified into broad categories based on how often non-abstract referents of real-
life experiences they convey.

4.

TPACK is an acronym for Technological Pedagogical Content Knowledge. It's a theory


that explains the set of skills that teachers need to effectively teach a subject to their students
while also incorporating technology. There are three different kinds of knowledge: The first is
technological knowledge (TK), which is described as the ability of teachers to use and combine
technology with teaching. Second, there is pedagogical knowledge (PK), which applies to
teaching as an art and a practice. Third, content knowledge (CK) refers to the teacher's
understanding of the material to be learned or instructed.

TPACK is an important part of today's educational system because it addresses the


increasing demand for technology in the classroom while maintaining a focus on content and
how we teach it. As a result, it both prepares education for the future and prepares students for
the future.

5.
ASSURE is an instructional design model that aims to improve teaching and learning
effectiveness. The acronym “ASSURE” stands for the different steps in the model. Each phase is
broken down as follows: The letter A stands for Analyze the Learners the instructor should
evaluate the characteristics of her students as the first step in the process. S stands for State
Standards and Objectives which means that the study of the learner's characteristics, the
instructor must state the learning module's expectations and objectives. The second "S" in the
acronym stands for select strategies, technology, media, and materials, which means that,
depending on your learning objectives, you will need to choose educational strategies,
technology, and media that will help you achieve your goals. U stands for Utilize Technology,
Media, and Materials in this step of the ASSURE process, which entails creating a plan for how
to use the technology, media, and materials you've chosen. R stands for Require Learner
Participation in this step is actually continuation of previous steps. The final step in the ASSURE
process, E stands for Evaluate and Revise, is just as important as the others.
You assess the effect of teaching on student learning in this step.
To sum it up the best way to make a meaningful difference in education is to incorporate
technology into the curriculum. There are a variety of ways to integrate technology into our
lesson. The ASSURE model can be used to help you incorporate technology into your lessons in
the future.

EXPRESS:

1. According to Dale, the structure in the cone is based on abstraction and the number of senses
involved, rather than on difficulty. Each stage's interactions can be combined and interconnected,
resulting in more insightful learning. In order to listen to and satisfy all of the learner's needs, a
balance between concrete and abstract experiences must be achieved.

2. No, this isn't true. We vary from one type of experience to another on a daily basis.
Every day, we gain new concrete experiences, such as household chores, walking, and so on.
Such practical learning and a pleasurable return to concrete is natural in our lives and at all ages.
On the other hand, both older and younger students make abstractions every day and may need
assistance in doing this well.

3. Yes, because learning theories provide knowledge about the relationships between strategies,
context, and learner characteristics for better integration, and they also allow for accurate
prediction of the efficacy of the chosen instructional strategies.

You might also like