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Theories and Principles in the Use and Design of Technology- Driven Lessons
After going through the different components of Iconic (pictorial experience) - Iconic experience
the Cone of Experience, we can use various materials involves interpreting images and drawings (the student
and mediums to maximize the learning experience. looks at drawings, pictures, or films to learn to tie
One medium is not enough, so there’s nothing wrong knots). Iconic experience is once removed from the
physical realm and limited to two or three senses.
with combining several mediums for as long as it
Symbolic (highly abstract experience)-
could benefit the learners. Through the levels provided
Symbolic experience involves reading or hearing
by the Cone of Experience, it could be said that
symbols (the student reads or hears the word “knot”
concrete experiences must be offered first to support
and forms an image in mind). In symbolic experience,
abstract learning. Lastly, staying on the concrete
action is removed nearly altogether, and the
experiences is not ideal because providing abstract
experience is limited to thoughts and ideas.
experiences to the learner the more he will develop his
Some theorists prefer to be more specific and refer
higher-order thinking skills which are essential for a
to these possible modes of learning conditioned-
more complex way of thinking and for dealing with Conditioning refers to learning by pre-design or
more complex life situations. Through understanding control via a series of punishments and rewards.
each component of the Cone of Experience, it could be Imitative – Imitation refers to learning tasks by
said that Educational Technology is not limited to the observation or modeling.
modern gadgets we have right now. Still, it is a broad Trial and error – Trial and error refer to learning
concept that includes all the media we can use to attain via a series of successful and unsuccessful trials and
balance as we facilitate effective and meaningful deliberations.
learning. To understand more about the Cone of Investigative - Investigation refers to learning via
Experience, you may refer to this picture: a series of informed hypotheses and inquiries into
problems.
Expansive learning - Refers to questioning the
validity of tasks and problems of a given context to the
transformation of the context itself.
Source:
Bilbao et al., (2019) Technology for Teaching and Learning 1. LORIMAR
PUBLISHING, INC. 776 Aurora Blvd., cor. Boston Street, Cubao,
Quezon City, Manila.