PE 104 REVIEWER (MIDTERMS) The goal (basket) shall be placed horizontally
above the floor of the court
Basketball – a type of indoor team sports Michael Jordan – considered one of the best which is very popular all over the world basketball players around the world. The - as few as two players can play, all they record score of 5,987 made him a legend in the need is a ball, basket, and a level surface. world of basketball - it requires teamwork, quick reactions and Brown – in the very beginning, this is the color endurance of the basketball, but later it was changed into - played 2 teams of 5 players each a brighter color; that is orange Opponents’ basket – basket that is attacked Slam Dunks – in 1967, these were considered by a team illegal; after 9 years later it was legalized again Team’s Own Basket – basket which is Women’s Basketball – began in 1892, and defended by a team some rules were modified to fit women Advantage of Tall Players – can easily reach Berlin Germany 1936 – the game was made closer to the basket or above other players to an official Olympic game shoot and retrieve the ball on the rebound January 20, 1892 – first basketball game Advantage of Small Players – shooters and Kareen Abdul-Jabber – holds the record for ball handlers most points scored in his 20 year career at History of Basketball 38,387 points March 2, 1962 – center Wilt Chamberlain Dr. James Naismith – introduced basketball scored 100 points in one game against New on December 21, 1891. He is a Physical York Education Instructor at the school for Christian New York Nicks – won 12 straight games workers (Springfield College) in against the Boston Celtics in 1995 and were Massachusetts, USA the first to do so Luther Gulick – head of the school’s physical Ball Movement – the ball may be passed, education department, asked James Naismith thrown, tapped, rolled, or dribbled in any to create a team sport that could be played direction indoors game during winter seasons Winner of a Game – the team that has scored Soccer ball – Naismith decided to use this for the greater number of points at the end of his new game because it was large enough to playing time of fourth period. If necessary any catch easily extra period shall be the winner of the game Two Boxes – Naismith asked the building superintendent for these to use as a goals Equipments Peach Baskets – the superintendent has no Court Measurement – 28 meters length; 15 two boxes but provided these. basket were meters width attached to a gymnasium balcony railing 3 Floor – dimensions of minimum of 32 meters meters above the floor in length by a minimum of 19 meters in width December 1891 – first game took place Backcourt – consists of its team’s own basket, between members of Naismith’s physical the inbounds part of the backboard and that education class part of the court limited by the end line behind The game is played with a round ball and with its own basket, the side lines and the center the hands line A player cannot run with the ball Frontcourt - consists of its opponent’s basket, Any player can take up any position on the the inbounds part of the backboard and that playing court at any time part of the court limited by the end line behind There shall be no physical contact between its opponent’s basket, the side lines and the players center line nearest to the opponents’ basket Line – all line shall be of the same color and Throw-in lines – 2 lines of 0.15m in length drawn in white or other contrasting color, 5cm shall be marked outside the court at the in width and clearly visible sideline opposite the scorer’s table, with outer Boundary Line – consisting of end lines and edge of the lines 8.325m from the inner edge sidelines, not part of the court of the nearest endline Center line – shall be marked parallel to the No-charge semi-circle areas – with the radius end lines from the mid-point of the side lines, of 1.30m measured from the point on the court shall extend 0.15m beyond each side line, part beneath the exact center of the basket to the of the backcourt outer edge of the semi-circle Center circle – marked in the center of the Positions of the scorer’s table and court and have a radius of 1.80m measured to substitution chairs the outer edge of the circumference Free-throw semi-circles – marked on the court with a radius of 1.80m measured to the outer circumference and with their centers at the mid-point of the free-throw lines Backboard - 180cm x 120cm Rim – metal hoop, 45cm and 20 milimeters thick Basketball – 29.5” in circumference standard weight of 22 0z. The team shall consist of the ff: Game Clock 24 seconds shot clock Not more than 10 team members for games 30 seconds device played in halves of 20 minutes. Not more than Time out watch 12 team members for games played in 4 Scoresheet periods of 10 minutes Scoreboard A coach, and if a team wishes, an assistant Free-throw (restricted areas) – shall be coach. A captain, who shall be one of the team rectangular areas marked on the court limited members eligible to play by the endlines (2.45m from the mid-point) A maximum of 5 team followers with special Free-throw (rebound places) – reserved for responsibilities (statistician, manager, doctor, players during free throws physiotherapist and interpreter) 3-point goal are Player – a team member is a player when he - 2 parallel lines extending from and is on the playing court entitled to play perpendicular to the endline, with the outer Substitute – a team member is a substitute edge 0.90m from the inner edge of the when he is not playing on the court or not sidelines entitled to play - An arc of redius 6.75m measured from the Team – 2 guards, 2 forwards, 1 center point on the court beneath the exact center of the opponents’ basket to the outer edge Position of Players of the arc Point guards – should be a good handlers or Team bench areas - marked outside the court dribblers and passers and he/she always direct limited by 2 lines. There must be 16 seats the attack and start most of the moves available in each team bench are (head coach, Shooting guard – main objective is to score assistant coaches, substitutes, excluded points for their team and steal the ball on players, accompanying delegation members) defense. They are the best shooter of the team any other persons shall be at least 2m behind Small Forwards – generally stronger and taller the team bench than guards. They usually play in the area from the end line to the free throw lane, must be a - Elevate good rebounders and long distance shooters - Follow through Center players – usually the tallest team Playing Regulations player and best rebounder - The game shall consist of 4 periods of 10 Uniform (Shirt number) minutes - 16cm high (back) - There shall be 2 minutes intervals 1st and - 8cm high (front) 2nd, 3rd and 4th periods - 2cm wide - There be half time interval of 15 minutes - 0 and 00, 1 to 99 - If the score is tied at the end of the game - Same team shall not wear the same there must be an extra period of 5 minutes number - In all extra period the teams shall continue - Advertising logo (4cm away from the to play towards the same baskets as in the numbers) 3rd and 4th periods How to begin the game? Basic Elements of Basketball - Home team shall have the choice of basket and team bench, this choice should be Dribbling – the way of progress with the ball of done 20 minutes before the game started an individual to get free from his opponent or to - Before the 1st and 3rd period the players are get a proper position in passing or shooting entitled to warm up in their own half court Passing – most quickest and most effective - Teams shall exchange baskets for the 3rd way to get the ball from player to player period. The game cannot begin if one of the Shooting – most important skill in the game. It player is not in the court is final movement to complete the offensive - The game officially begins with jump ball at action in order to score a basket the center circle Types of Dribbling - Control dribble Terminologies on Basketball - Speed dribble - Cross-over dribble Air ball – a shot that misses the rim or - Behind the back dribble backboard - Between the legs dribble Assist – a pass to a teammate that results in a - Spin back dribble made basket Types of Passing Backboard – flat surface directly behind the - Bounce pass basket. The basket is connected to the - Chest pass backboard - Overhead pass Basket – consists of the rim and the net, also - Baseball pass known as ‘the hoop’ - Push pass Basketball – round ball made of rubber, - Behind the back pass leather or synthetic leather Types of Shooting Blocked Shot – the successful deflection of a - Jump shot shot by touching part of the ball on its way to - Underhand shot the basket, and preventing a field goal - Lay up Blocking – the use of a defender’s body - Reverse lay up position to legally prevent and opponent’s - Set shot advance - Hook shot Charging – an offensive foul, which occurs - Dunk shot when an offensive player runs into a defender Proper Position in Shooting who has established position - Balance - Elbow Cross-over – when a ball handler dribbles the Lay-up – shot taken after driving to the basket ball across their body from one hand to the by leaping up under the basket and using one other hand to shoot the ball of the backboard Defense – the act of preventing the offense Loose ball - ball that is alive but not in the from scoring. Defense is the team without the possession of either team ball Outside shooting - shots taken from the Double-dribble – the act of dribbling the ball, perimeter, further away from the hoop. stopping the dribble or motion of the ball and Pass - when a player throws the ball to a beginning to dribble again teammate to advance the ball during a Dribble – act of bouncing the ball up and possession down. The offensive player with the ball uses Personal foul - contact between players, the dribble to move the ball around the court which may result in excessive physical contact Dunk – shot in which a jumping player slams or provide one team with an unfair advantage. the ball down into the opponent’s basket from Players may not push, hold, trip, hack, elbow, above restrain or charge into an opponent. These are Fastbreak – act of moving the ball quickly also counted as team fouls down court by an offensive team in hopes of Possession - to be holding or in control of the getting ahead of the defense to score ball Field Goal – when the ball enters the basket Rebound - term used to describe the actual from above the rim during play. It is worth two retrieving of the ball as it rebounds from the points backboard or the ring after a missed shot. Flagrant Foul – unnecessary or excessive Referee - the person(s) assigned to the game contact against an opponent to maintain the flow and integrity of the game. Foul – actions by players, which break the Steal - to take the ball away from an rules but are not floor violations. They are opponent. penalized by a change in possession or free Substitute - a player who comes into the throw opportunities game to replace a player on the court. Fouled out – a player having to leave the Technical foul – a special violation called at game because they have committed five fouls the discretion of the referee towards players, Foul shot – unguarded shot taken from the coaches or the team. Infractions include an foul line by a player whose opponent intentional or flagrant contact foul, committed a personal or technical foul, which is unsportsmanlike conduct or other actions worth one point detrimental to the spirit of the game. Goaltending – interference with a shot by Throw-in - the method by which a team with touching the ball or basket while the ball is possession inbounds the ball. on/over/within the rim. Also touching the ball on Time-out - a period of sixty seconds during its downward flight to the basket which the play is stopped and teams discuss Half-Time – the rest period between two strategy and a moment to allow players to rest. halves of the game. Usually 15minutes in Tip-off - the initial jump ball that starts the length game. Inbounds – area within the end lines and Violation - an infringement of the rules, which sidelines of the court does not involve contact. The opposing team is Inside Shooting – shots taken by a player awarded the ball for a throw-in from out of near or under the basket bounds. Jump Shot – filed-goal attempt by a player with both feet off the floor, enabling the player Game Clock signals to shoot over the defender Stop the clock – open palm Stop the clock for foul – one clenched fist Start the clock – chop with hand Deliberate kick or block of the ball – stop the clock, point to the foot Scoring Goaltending/basket interference – stop the 1 Point – 1 finger, ‘flag’ from wrist clock, rotate fingers, extend index finger over the other hand with a circle 2 Points – 2 fingers, ‘flag’ from wrist 3 Points – 3 fingers extended (one arm: Numbers of Players attempt) (both arms: successful) No. 0 – right hand shows number 0 Substitution and Time-out No. 00 – both hands show number 0 Substitution – stop the clock, cross forearms No. 1-5 – right hand shows number 1 to 5 Beckoning-in – open palm, wave towards the No. 6-10 – right hand shows number 5, left body hand shows number 1-5 No. 11-15 – right hand shows clenched fist, left Charged Time-out – stop the clock, form T, show index finger hand shows number 1-5 No. 16 – first reverse shows number 1 for the Media Time-out – stop the clock, open arms with clenched fists decade digit – then open hands show number 6 for the units’ digit Informative No. 24 – first reverse hand shows number 2 for the decade digit – then open hand shows Cancel score, cancel play – scissor-like number 4 for the units’ digit action with arms, once across chest Visible Count – counting while moving the Types of Fouls palm Holding – stop the clock for foul, grasp wrist Communication – thumb up downward Shot clock-reset – rotate hand, extend index Blocking - stop the clock for foul, both hands finger on hips Direction of play and/or out-of-bounds – Pushing - stop the clock for foul, imitate push point in direction of play, arm parallel to Handchecking - stop the clock for foul, grab sidelines palm and forward motion Held ball/jump ball situation – stop the clock, Illegal use of hands - stop the clock for foul, thumbs up, then point in direction of play using strike wrist the alternating possession arrow Charging with the ball - stop the clock for Violations foul, clenched fist strike open palm Illegal contact to the hand - stop the clock for Travelling – stop the clock, rotate fists foul, strike the palm towards the other forearm Double dribbling – stop the clock, patting Hooking - stop the clock for foul, move lower motion with palm arm backwards Carrying the ball – stop the clock, half rotation Illegal cylinder - stop the clock for foul, move with palm both arms with open palm vertically down and 3 seconds – stop the clock, wave arm, show 3 up fingers Excessive swinging of elbow - stop the clock 5 seconds – stop the clock, show 5 fingers for foul, swing elbow backwards 8 seconds – stop the clock, show 8 fingers Hit to the head - stop the clock for foul, imitate Shot clock/24 seconds – stop the clock, the contact to the head fingers touch shoulder Foul by team in control of the ball - stop the Ball returned to backcourt – stop the clock, clock for foul, point clenched fist towards wave arm front of body basket of offending team Foul on the act of shooting – stop the clock 3 free throws – 3 fingers extended on both for foul, indication of the number of free throws hands Foul not on the act of shooting - stop the clock for foul, pointing to the court
Special Fouls
Double foul - stop the clock for foul, wave
clenched fists on both hands Technical foul - stop the clock for foul, form T, showing palms Unsportsmanlike foul - stop the clock for foul, grasp wrist upward Disqualifying foul - stop the clock for foul, clenched fists on both hands Fake a foul – raise the lower arm twice Illegal boundary line crossing – wave arm parallel to boundary line (in last 2 minutes of the fourth quarter and overtime)
Instant Replay System
IRS review – rotate hand with horizontal
extended index finger Head coach’s challenge – draw a rectangle in the air
Foul Penalty Administration – Reporting to
Table
After foul without free throw(s) – point in
direction of play, arm parallel to sidelines After foul by term in control of the ball – clenched fist in direction of play, arm parallel to sidelines 1 free throw – hold up 1 finger 2 free throws – hold up 2 fingers 3 free throws – hold up 3 fingers