that enhance collaboration with the positive use of technology tools in teaching. b. Identify which among the technology tools is best suited for maximizing teaching and learning experience. Teachers should seek out technology that enhances student learning. Most students come to our courses with a strong foundation in the use of technology and expert instructors to incorporate it into their teaching. Some caution is necessary to avoid using technology merely for effect, without knowing how it will enhance learning. Take the time to determine which technologies will support and to improve student learning, and learn how to use them. 01 02 03 04 Blackboard Classroom Online Projects Information Response and Visualization System Collaboration Tools "clickers" Tools 05 06 07 Flipping the Games Converting a Classroom Face-to- Face Course to an Online Course It focuses on online learning delivery but supports a range of uses, acting as a platform for online content, including courses, both asynchronous based and synchronous based. One way to encourage student engagement is by using electronic devices that allow students to record their answers to multiple-choice questions and will enable you to display the results instantly. The anonymity encourages participation, and their responses help the teacher know when further discussion is needed. The use of clickers can also catalyze discussion. Technology can support student collaboration on creating new knowledge, reflecting on what they are learning, or working together to achieve a deeper understanding of course material. These articles provide ideas about their use and misuse. Online tools provide many new options. Students can collaborate on projects, collect and synthesize information, and write for different types of audiences. Technology can also clarify and stimulate thought by transforming words into pictures. There are some tools to help lead your students to think more critically by encouraging them to structure information visually. Visualization tools can help you make information clearer to students, either by providing you with clearer visuals or, better yet, assigning them to use visuals to make connections. Sometimes a great way to move them toward higher levels of understanding is to move the lecture out of the classroom and use the in- person time for interactions that require applying, synthesizing, and creating. "Flipping" doesn't have to use technology, but tools such as videos, podcasts, online quizzes, and the like can help in and out of class activity work together. What could be more engaging than a good game, a game may lead to deeper learning and give some examples of their use in higher education. Teaching online, whether in a hybrid course or a wholly-online course, requires different techniques and different tools. Without the F2F contact, professors will need to be even clearer about setting and articulating expectations for digital work and participation. Encouraging interaction between professor and student and among students is an additional challenge, as is monitoring student learning as the course progresses. The online environment requires the use of basic technologies to digitize course materials as well as mastery of the university's learning management system. And various tools like Skype allow synchronous communications, while blogs and Twitter can encourage asynchronous interaction. Synchronous learning is instruction and collaboration in “real time” via the internet. Live chat Audio and video conferencing Data and application sharing Virtual "hand raising" Asynchronous learning methods use the time-delayed capabilities of the Internet.
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