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2024 - Class 3 Design Thinking - Lecture 1
2024 - Class 3 Design Thinking - Lecture 1
DESIGN THINKING
Lecturer: Renato Antonio Bertao
March 1st, 2024
CLASS 1/10
© Renato Antonio Bertao 2024
VANLANG UNIVERSITY . Faculty of Art and Design | MASTER TRAINING PROGRAM . Application Art Industry
WELCOME!
Let’s experience a design thinking
boot camp!
Before starting…
Let’s know each other!
I will start by introducing myself.
Curitiba, Brazil
8 AM
Let’s start!
Who’s the first spokesperson?
DESIGN THINKING
Course description
DESIGN THINKING
Course objectives
Provide students with:
• An understanding of design thinking logic and entire process;
• An opportunity for a hands-on experience with the design thinking
methodology;
• An applied context for using design thinking's creative problem-solving
tools;
DESIGN THINKING
Course objectives
Provide students with:
• A training on design thinking based on current practices in the global
industry;
• Opportunities to deliver innovative and human-centered solutions for
wicked problems in the following contexts:
• Education (e.g., Vanlang University),
• Urban & Business (e.g., Ho Chi Minh City),
• Social (Vietnamese people's life).
DESIGN THINKING
Course contents
• Wicked problems;
• Human-centered design;
• Design thinking process and methodology;
• Design thinking tools;
• d.school's design thinking model [Empathize, Define, Ideate, Prototype,
Test, Assess];
DESIGN THINKING
Course contents
DESIGN THINKING
Course map
Lecture # Topic
1 Introduction to Design Thinking
2 Pre-boot camp | Problem finding
3 Boot camp | Empathize
4 Boot camp | Define [A]
5 Boot camp | Define [B]
6 Boot camp | Ideate
7 Boot camp | Prototype and test
8 Boot camp | Iterate
9 Boot camp | Assess [Business Design]
10 Boot camp | Assess [Pitch]
© Renato Antonio Bertao 2024
VANLANG UNIVERSITY . Faculty of Art and Design | MASTER TRAINING PROGRAM . Application Art Industry
DESIGN THINKING
Schedule [Class 3]
Stay tuned!
There are two breaks (March 08 and 29) on the
course schedule to help teams to conduct fieldwork.
DESIGN THINKING
Class information | #1
2024 March
Day 01 (Fri)
Time (UTC+7) 6:00 ~ 9:00 PM [Class 3]
Class 1
Step Introduction
Topic DESIGN THINKING
Lecture Innovation; Wicked problems; Creative problem-solving; Human-centered design; Design
thinking
Group activity Self-introduction [spokesperson]
Assignment [Submission] -
Assignment [Next class] 1A: Identifying problems in daily life | Individual assignment: Field observation findings
[report submission]
DESIGN THINKING
Course evaluation
Assignments [Design thinking project] Class(es) Points
1A, 1B, 1C: Pre-boot camp [Individual + team assignment] | Reports 1~2 1
2A, 2B, 2C, 2D, 2E, 2F: Boot camp [Team assignment] | Design thinking project 3~9 5,5
4: Boot camp [Team outcomes and presentation] | Design thinking project 10 1,5
5: Pitiching scores [Team outcomes] | Design thinking project 10 2
TOTAL 10
DESIGN THINKING
Course evaluation
Assignments Points Weight FINAL GRADE
1A, 1B, 1C [Reports], 2A, 2B, 2C, 2D, 2E, 2F, 4, 5 [Design thinking project] 10 60%
10
3 [Midterm exam] 10 40%
DESIGN THINKING
Core references
DESIGN THINKING
References
• d.school, and Hasso Pla.ner Ins2tute of Design at Stanford. 2016. 'Design Project Guide'. h.ps://dschool.stanford.edu/resources/design-
project-guide-1.
• d.school, and Hasso Pla.ner Ins2tute of Design at Stanford. 2013. 'Design Thinking Bootleg'. h.ps://dschool.stanford.edu/resources/the-
bootcamp-bootleg.
• d.school, and Hasso Pla.ner Ins2tute of Design at Stanford. 2019. ‘8 Core [Design] Abili2es'. h.ps://dschool.stanford.edu/about/#about-8-
core-abili2es.
• Design Council. n.d. 'Framework for Innova2on' Accessed 17 May 2023. h.ps://www.designcouncil.org.uk/our-resources/framework-for-
innova2on/.
• IDEO. 2015. 'The Field Guide to Human-Centered Design'. h.ps://www.designkit.org/resources/1.html.
• IDEO. n.d. 'IDEO Design Thinking'. Design Thinking Defined. h.ps://designthinking.ideo.com.
• IDEO.org. n.d. 'Design Kit | Methods'. IDEO.Org. h.ps://www.designkit.org/methods.html.
• Bertão, R. A.; Jung, C. H.; Chung, J.; Joo, J. (2023). “Design thinking: a customized blueprint to train R & D personnel in crea2ve problem-
solving.” Thinking Skills and Crea0vity Journal, 48, 101253. h.ps://doi.org/10.1016/j.tsc.2023.101253
• Bertão, R. A.; Jung, C. H.; Joo J. (2022). "Iden2fying Inconveniences in Daily Life: A Problem Finding Prompt to Foster Non-Designers'
Engagement in Design Thinking Training." In 13th Design Thinking Research Symposium, 345–68. Haifa: Technion - Israel Ins2tute of
Technology.
• Brown, T. 2009. Change by Design: How Design Thinking Transforms Organiza0ons and Inspires Innova0on. New York: Harvard Business
Press.
• Fraser, H. M. A. 2012. Design Works: How to Tackle Your Toughest Innova0on Challenges through Business Design. Toronto: University of
Toronto Press.
© Renato Antonio Bertao 2024
VANLANG UNIVERSITY . Faculty of Art and Design | MASTER TRAINING PROGRAM . Application Art Industry
DESIGN THINKING
[Free download] References
DESIGN THINKING
Other references (Books)
Time to start!
But before delving into DESIGN
THINKING…
CORE CONCEPTS
Related to design thinking
• Innovation
• Wicked problems
• Creative problem solving
• Human-centered design
What is innovation?
INNOVATION
Definition [Oslo Manual]
“An innovation is a new or improved product or
process (or combination thereof) that differs
significantly from the unit’s previous products or
processes and that has been made available to
potential users (product) or brought into use by the
unit (process).”
(OECD, 2018)
OECD/Eurostat. (2018). Oslo Manual 2018 - Guidelines For Collecting, Reporting And Using Data On Innovation 4th Edition.
INNOVATION
Types [Oslo Manual]
OLD EDITION NEW EDITION
• Product • Goods
• Services
• Goods and services include knowledge-capturing products, and
combinations thereof.
• Includes the design characteristics of goods and services.
• Process • Production
• Distribution and logistics
• Information and communication systems
• Organizational • Administration and management
• Marketing • Marketing, sales and aftersales support
• Product and business process development
OECD/Eurostat. (2018). Oslo Manual 2018 - Guidelines For Collecting, Reporting And Using Data On Innovation 4th Edition.
INNOVATION
Approaches
Damanpour, F. (1991) ‘Organizational Innovation: a Meta-Analysis of Effects of Determinants and Moderators’, Academy of Management Journal, 34(3), pp. 555–590.
INNOVATION
Approaches
Despite lacking [academic/industry] consensus, these two are often cited:
INCREMENTAL RADICAL
INOVATION INNOVATION
INNOVATION
Approaches
INCREMENTAL RADICAL
INOVATION INNOVATION
INNOVATION
Approaches
INCREMENTAL RADICAL
INOVATION INNOVATION
“R&D based” “Disruptive”
INNOVATION TRACKS
INNOVATION TRACKS
Businesses and corporations
INNOVATION TRACKS
Governments and NGOs
In summary:
INNOVATION TRACKS
Organizations (for- and not-for-profit)
Customers’ needs
and desires
Citizens’
INNOVATION needs and desires
Stakeholders’
needs and desires
Customers’ needs
and desires
Citizens’
INNOVATION needs and desires
Stakeholders’
needs and desires
Customers’ needs
and desires
Ci?zens’
INNOVATION needs and desires
Stakeholders’
needs and desires
ILL-DEFINED
INNOVATION PROBLEMS
WICKED
INNOVATION PROBLEMS
10 min break!
WICKED PROBLEMS
WICKED PROBLEMS
Rittel, H., & Webber, M. (1973). Dilemmas in a General Theory of Planning. Policy Sciences, 4(2), 155–169.
https://medium.com/age-of-awareness/facing-complexity-wicked-design-problems-ee8c71618966
Rittel, H., & Webber, M. (1973). Dilemmas in a General Theory of Planning. Policy Sciences, 4(2), 155–169.
https://medium.com/age-of-awareness/facing-complexity-wicked-design-problems-ee8c71618966
Rittel, H., & Webber, M. (1973). Dilemmas in a General Theory of Planning. Policy Sciences, 4(2), 155–169.
https://medium.com/age-of-awareness/facing-complexity-wicked-design-problems-ee8c71618966
Rittel, H., & Webber, M. (1973). Dilemmas in a General Theory of Planning. Policy Sciences, 4(2), 155–169.
https://medium.com/age-of-awareness/facing-complexity-wicked-design-problems-ee8c71618966
Rittel, H., & Webber, M. (1973). Dilemmas in a General Theory of Planning. Policy Sciences, 4(2), 155–169.
https://medium.com/age-of-awareness/facing-complexity-wicked-design-problems-ee8c71618966
WICKED PROBLEMS
Examples
Poverty
Natural hazards
Climate change
Waste
Public healthcare
Knowledge management
Business strategy
Education
WICKED PROBLEMS
Example
POVERTY
WICKED PROBLEMS
Interconnections
Education Nutri^on
POVERTY
Economy
WICKED PROBLEMS
InterconnecMons
Education Nutrition
POVERTY
Economy
OR ?
A possible approach…
h`ps://medium.com/interacaon-service-design-concepts-principles/the-wicked-problem-could-we-solve-it-e5325e44f1bf
https://www.creativeeducationfoundation.org/wp-content/uploads/2015/06/CPS-Guide-6-3-web.pdf
https://www.creativeeducationfoundation.org/wp-content/uploads/2015/06/CPS-Guide-6-3-web.pdf
Buijs, J.A., & van der Meer, H. (2009). Towards a More Realistic Creative Problem Solving Approach. Wiley-Blackwell: Creativity & Innovation Management.
Mumford, M. D., & McIntosh, T. (2017). Creative thinking processes: The past and the future. The Journal of Creative Behavior, 51(4), 317–322.
HUMAN-CENTERED DESIGN
Definition
“Human-centered design is a creative approach to problem solving.”
(IDEO, n.d.)
https://designthinking.ideo.com/faq/whats-the-difference-between-human-centered-design-and-design-thinking
HUMAN-CENTERED DESIGN
DefiniMon
“It’s a process that starts with the people you’re designing with and ends
with new solutions that are purpose-built to suit their needs.
Human-centered design is about cultivating deep empathy with the people
you’re designing with; generating ideas; building a bunch of prototypes;
sharing what you’ve made together; and eventually, putting your innovative
new solution out in the world.”
(IDEO, n.d.)
https://designthinking.ideo.com/faq/whats-the-difference-between-human-centered-design-and-design-thinking
HUMAN-CENTERED DESIGN
Definition
“By [embedding human-centered design] innovation is powered by a thorough
understanding, through direct observation, of what people want and need in
their lives and what they like or dislike about the way particular products are
made, packaged, marketed, sold, and supported.”
(Brown, 2008)
HUMAN-CENTERED DESIGN
DefiniMon
“Human-centered design is a creative approach to problem solving.”
(IDEO, n.d.)
https://designthinking.ideo.com/faq/whats-the-difference-between-human-centered-design-and-design-thinking
HUMAN-CENTERED DESIGN
Definition
“Human-centered design is a creative approach to problem solving.”
(IDEO, n.d.)
https://designthinking.ideo.com/faq/whats-the-difference-between-human-centered-design-and-design-thinking
HUMAN-CENTERED DESIGN
DefiniMon
“Human-centered design is a creative approach to problem solving.”
(IDEO, n.d.)
https://designthinking.ideo.com/faq/whats-the-difference-between-human-centered-design-and-design-thinking
HUMAN-CENTERED DESIGN
Principles
https://www.interaction-design.org/literature/topics/human-centered-design
HUMAN-CENTERED DESIGN
Principles
Be people-centered (Norman, 2019)
“Focus on the people”
https://jnd.org/the-four-fundamental-principles-ofhuman-centered-design/
HUMAN-CENTERED DESIGN
Principles
Understand and address the core problems (Norman, 2019)
“Solve the core, root issues, not just the problem as presented (which is often
the symptom, not the cause)”
https://jnd.org/the-four-fundamental-principles-ofhuman-centered-design/
HUMAN-CENTERED DESIGN
Principles
Use an activity-centered systems approach (Norman, 2019)
“Take a systems point of view, realizing that most complications result from
the interdependencies of the multiple parts.”
https://jnd.org/the-four-fundamental-principles-ofhuman-centered-design/
HUMAN-CENTERED DESIGN
Principles
Use rapid iterations of prototyping and testing (Norman, 2019)
“Continually test and refine the proposed designs to ensure they truly meet
the needs of the concerns of the people for whom they are intended.”
https://jnd.org/the-four-fundamental-principles-ofhuman-centered-design/
HUMAN-CENTERED DESIGN
IDEO’s approach
h`ps://vimeo.com/106505300
HUMAN-CENTERED DESIGN
IDEO’s process
IDEO. (2015). The Field Guide to Human-Centered Design (p. 192). http://www.designkit.org/resources/1
HUMAN-CENTERED DESIGN
IDEO’s process
IDEO. (2015). The Field Guide to Human-Centered Design (p. 192). http://www.designkit.org/resources/1
IDEO
https://www.ideo.com/about/ideo-at-a-glance
IDEO
Innovation approach
ABC Nightline [TV show]
The shopping cart challenge
(1999)
Key moments (~9 min)
h`ps://www.youtube.com/watch?v=M66ZU2PCIcM
IDEO
Innovation approach
(2009)
(2004)
https://www.ideo.com/post/the-power-of-design-in-businessweek
Brown, T. (2009). Change by Design: How design thinking transforms organizations and inspires innovation. Harvard Business Press.
IDEO
Design thinking
Design thinking is
presented as an
innovation approach in
the Harvard Business
Review (2008).
IDEO
Design thinking
IDEO
Design thinking origins
“IDEO is often credited with inventing the term “design thinking” and its
practice.
In fact, design thinking has deep roots in a global conversation that has been
unfolding for decades.”
(IDEO, n.d.)
https://designthinking.ideo.com/
IDEO
Design thinking origins
Design-driven innovation
practices have been developed at
Stanford University since 1957.
Auernhammer, J., & Roth, B. (2021). The origin and evolution of Stanford
University’s design thinking: From product design to design thinking in innovation
management. Journal of Product Innovation Management, 38(6), 623–644.
https://doi.org/10.1111/jpim.12594
IDEO
Design thinking origins
“At IDEO, we’ve been practicing human-centered design since our beginning
in 1978, and took up the phrase “DESIGN THINKING” to describe the
elements of the practice we found most learnable and teachable—empathy,
optimism, iteration, creative confidence, experimentation, and an embrace of
ambiguity and failure.”
(IDEO, n.d.)
https://designthinking.ideo.com/
IDEO
Brief history
Tim Brown
(2005)
David Kelley
© Renato Antonio Bertao 2024
VANLANG UNIVERSITY . Faculty of Art and Design | MASTER TRAINING PROGRAM . Application Art Industry
DESIGN THINKING
Fundamentals
PRE-BOOT CAMP
Identifying inconveniences in daily life
PRE-BOOT CAMP
Identifying inconveniences in daily life
PRE-BOOT CAMP
Iden1fying inconveniences in daily life
PRE-BOOT CAMP
Identifying inconveniences in daily life
PRE-BOOT CAMP
Identifying inconveniences in daily life
Fieldwork by
March 11th
III. Field observation Discover inconveniences the person encounters in daily life and
select one
IV. Prepare a problem Briefly describe the inconvenience following this format for a
statement statement
1. Who?
2. What situation?
3. What action?
4. Inconvenience experienced:
5. Negative emotion:
IMPORTANT!
• Please share your problem statement at MS
Teams (Assignment 1A) by 11:59 PM on March
4th.
• Although you can prepare various problem
statements, upload only 1 (one) at MS Teams.
© Renato Antonio Bertao 2024
VANLANG UNIVERSITY . Faculty of Art and Design | MASTER TRAINING PROGRAM . Application Art Industry