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Creating A Basic Human Rig Part 2: Spine & Chest.
Creating A Basic Human Rig Part 2: Spine & Chest.
Shrink bottom nurbs circle and slot into pelvis joint so that it is out of the way.
Finally come in and remove any
channels that aren’t need by
selecting them in the command
and then right clicking and going to
make non-keyable (so cant be
keyed in timeline) and then again
with lock and hide to remove
channels from command box. This
then reduces the amount of curves
in the graph editor as well when it
comes to animating.