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Implementing the

Role of Technology in
Delivering the
Curriculum
THE ROLE OF TECHMOLOGY IN
DELIVERING CURRICULUM

In delivering the curriculum the role of


technology is very important.

Right at the planning phase of any


instruction, aside from formulating the
objectives and among other
considerations, there is a need to identify
what instructional media are to be
utilized in the implementation.
SYSTEMATIC
APPROACH
TO
INSTRUCTION
AL PLANNING
Plan Identify and Choose
assess
instructi instructio
instructional
DEFIN onal
activities
media
technology
nal
media
E
OBJEC Revise Assess Imple
TIVES instruc instruct
ment
instruc
tion ion tional
TYPES OF INSTRUCTIONAL
MEDIA/TECHNOLOGY

Non- Projected
Projected Media
Media
PROJECTED MEDIA
NON PROJECTED MEDIA

 Real objects  Overhead


 Models
 Field trips
 transparencies
 Opaque projection
 Kits  Slides
 Printed  Filmstrips
materials  Films
 Visuals  Video, VCD, DVD
 Visual boards  Computer/
 Audio multimedia
materials presentations
CRITERIA ON ASSESSING A VISUAL
MATERIAL OR PRESENTATIONS
 Visual elements (pictures, illustrations, graphics).

1. Lettering style or font--- consistency and harmony

2. Number of lettering style--- no more than 2 in a static


display (chart, bulletin board)

3. Use of capitals--- short titles or headlines should be no


more than 6 words

4. Lettering colors--- easy to see and read. Use of contrast


is good for emphasis

5. Lettering size--- good visibility even for students at the


back of the classroom
6. Spacing between letters--- equal and even spacing

7. Spacing between lines--- not too close as to blur at a


distance

8. Number of lines--- no more than 8 lines of text in


each transparency/slide

9. Appeal--- unusual/catchy, two dimensional,


interactive (use of ever lays or movable flaps)

10. Use of directional--- devices (arrows, bold letters,


bullets, contrasting color and size, special placement of
an item).

FACTORS IN
TECHNOLOGY
SELECTION
1. PRACTICALITY
Is the equipment (hardware) or already prepared lesson
material (software) available?
If not, what would be the cost in acquiring the equipment or
producing the lesson in audial or visual form?

2. ACTIVITY/SUITABILITY
Will the chosen media fit the set instructional event , resulting
in either information, motivation, or psychomotor or display?

3. APPROPRIATNESS IN RELATION TO THE LEARNERS


Is the medium suitable for the learners’ ability to comprehend?
Will the medium be a source of plain amusement or entertainment,
but not learning?

4. OBJECTIVE-MATCHING
Overall, does the medium help in achieving the learners
objective(s)?
3 CURRENT TRENDS THAT
COULD CARRY ON THE NATURE
OF EDUCATION IN THE FUTURE!

1. The first trend is the paradigm shift from the teacher


centered to student-centered approach to learning.
2. The second is the broadening realization that
education is not simply a delivery of facts and
information, but an educative process of cultivating
the cognitive, affective, psychomotor, and much more
the contemplative intelligence of the learners of a new
age.
3. Is the increase in the use of new information and
communication technology or ICT.
THE ROLE OF TECHNOLOGY IN
CURRICULUM DELIVERY
 Upgrading the quality of teaching-and-learning in school

 Increasing the capability of the teacher of effectively inculcate


learning, and for students to gain mastery of lesson and courses

 Broadening the delivery of education outside schools through non


traditional approaches to formal and informal learning, such as Open
Universities and lifelong learning to adult learners

 Revolutionizing the use of technology to boost educational paradigm


shifts that give importance to students-centered and holistic learning.
REFLECT
In a proposed mastery approach to instruction,
the teacher:

a) Presents the lesson to the whole class


b) Assesses if learners attain mastery of the
lesson
c) Provides enrichment activities with the use of
media technology
d) Re-mediates the non-mastery student
e) Moves on to the next lesson.
OTHER IMPORTANT
TERMS
HYPERMEDIA
- also called multimedia packages that
include:

Texts
Audio
Graphic image ( still picture)
Animation and
Video clip
THANK
YOU!

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