Professional Documents
Culture Documents
PHYSICAL EDUCATION
BETH EDDY
KHP 601- SPRING 2011
WHY TECHNOLOGY IN PE?
Interactive.
Prepares students for uses of technology later
in life.
Increase student motivation (Yaman, 2008)
Students can do projects through the internet.
Psychomotor skills can improve in addition to
cognitive skills.
Autonomous learning by students.
Fitlinxx
•Motivating
•Complete view of activity and health profile
•Woodford County Schools are using the Actiped to
track student activity levels
•Can be used for a lifetime
HopSports
Used with PEP Grant Schools
Fitness and Sport-Skill digital lessons
Equipment included in packages
Nike SPARQ
Uses an infrared beam to start and stop the
watch
Sport specific
Tests speed, power, agility, reaction, quickness
Tests to determine strengths and weaknesses
Exergaming
•Keeps kids engaged and excited about staying fit.
Heart Rate Monitors
Pedometers/Accelerometers
Powerpoint Presentations
Smartboard- move icons around
Music-ITunes or Satellite Radio
Blackboard
Projector
Clickers
GPS Units
Important factors
A lifestyle interconnected with and in-line with
technology is essential (Yaman, 2008)
Important we use and spread the use of
technological tools, which utilize the
opportunities and possibilities that make life
easier (Yaman, 2008)
Can be time consuming, but time and cost is
worth the effort (Roberts & Brown, 2008)
Training is essential! (Yaman, 2008; Bechtel,
2010)
Conclusion
Training Activities/Professional Development
Physical Education teachers must be provided
with tutorial CDs about the lessons covered and
it is necessary that materials used by the
teachers less frequently such as data-show, CD,
and projector be used during this process
(Yaman, 2008)
It is certain students’ success will increase in a
lesson supported by audio-visual materials
(Yaman, 2008)
References
Annesi, J. (2007). Effects of a computer feedback treatment and behavioral support protocol
on drop out from a newly initiated exercise program. Perceptual and Motor Skills, 105,
55-66.
Butler, L. L. (2004). Chalk, What Chalk? Journal of Physical Education, Recreation and
Dance, 75(9), 12-13.
Collins, K., et. al. (2009). The Mobile Gymnasium: Using Tablet PCs in Physical Education.
Journal of Physical Education, Recreation and Dance, 80(2), 24-31.
Edginton, C., Kirkpatrick, M., Schempp. P., Jones, E. (2008). Teaching with technology:
Leading Physical Education into the 21st century. Int J Phys Educ, 45(3), 138-144.
e-School News: Technology brings “new PE” to schools. (2008). Retrieved 2010, from http
://www.eschoolnews.com/2008/06/10/technology-brings-new-p-e-to-schools/
References
Felker, K. (2008). Using TriFIT to Assess Fitness and Health. Learning and Leading
with Technology, 35(8), 30-31.
Hebert, E., & Landin, D. (1997). Videotape feedback in skill acquisition. Paper
presented at Southern District AAHPERD conference, New Orleans, LA.,
February.
Kremer, D. (2007). How do you use hand-held technology and specifically GPS
units/geocaching to enhance physical activity in your physical education program?
Strategies, 21(2), 5-6.
References
Lim, J., et al.(2009). Integrating Digital Video Technology in the Classroom. Journal of Physical
Education, Recreation and Dance, 80(6), 40-45, 55.
Mears, D. (2009). Developing Weight Training Programs with Microsoft Excel: Techtorial #2.
Strategies, 22(6), 29-34.
Roberts, T. and Brown, L (2008). Learn more in less time: fundamental Aquatic Skill Acquisition via
Video Technology. Strategies, 21(4), 29-31.
Yaman, C. (2008). The abilities of physical education teachers in educational technologies and
multimedia. The Turkish Online Journal of Educational Technology, 7(2), 20-31.