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INNOVATIONS IN TEACHING-

LEARNING PROCESS
Nova Rhea G. Cajilig
WHAT IS INNOVATION?
INNOVATION
Constructive - Change

A result

An outcome
Something you work on achieving your goal

Introducing new ideas, methods

uniqueness
Innovation

INNOVATION
CREATIVITY
Application of
New Ideas
New Ideas
Innovation

Leads to greater student


engagement and interest

A deeper level of understanding

Lasting change in perception of


an issue or topic
Innovation Practice

• An educational practice that is


applied
• Results in a transformative
educational involvement for the
learners
• Leads to greater student
commitment, attentiveness and
learning.
How to prepare ourselves for innovative
practices?

• Be optimistic
• Collaborative
• Embrace ambiguity
• Learn from failure
• Make others successful
• Take ownership
• Talk less, do more
work
for Merging “classroom flip”
1 progress
and team-based learning

BEFORE DURING AFTER

Students Students Students


prepare to practice check their
participate in applying key understanding
class concepts with and extend
activities feedback their learning
2

DIVISON OF A CLASS INTO SMALL GROUPS OF LEARNERS USING A PROBLEM-BASED APPROACH


3 HUMOR
Used in educational
settings increases
comprehension
enhances retention
and improves faculty
ratings
4 CASE STUDY
SIMIG
Self – Instructional Modules
And
Interactive Groups
5 BROKEN LECTURE

SMALL SELF –
DIRECTED LEARNING
SESSIONS
Advantages of innovative technology in
teaching and learning process

• Making it fun
• Inviting guests
• Letting students be creative
• Encouraging teamwork
EXAMPLES OF INNOVATION IN TEACHING –
LEARNING PROCESS
METACOGNITION

• “thinking about thinking”


• making students aware of how they got to
the answer, how they learn and giving them
the tools to be independent learning.
TECHNOLOGY IN THE CLASSROOM

Technology isn’t just


limited to interactive
whiteboards and
computers. There’s a
huge range of
technology that can
be useful for 
innovating your clas
sroom
HYBRID LEARNING

• Hybrid, or
blended, learning
combines online
learning at home
with classroom-
based techniques.
REVERSE CLASSROOM ROLES

• Giving pupils an
opportunity to be the
teacher – whether to
the whole class or
smaller groups – is a
great way to bring
innovation into your
classroom.
CROSS-CURRICULAR COMMUNICATION

• There are a lot of


different styles of
teaching that try and
implement cross-
curricular learning, such
as Project-Based
Learning
GAMIFICATION

• a way of
increasing
engagement in
teaching and
learning, but it
also opens a door
to the innovation
of teaching as a
whole.

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