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COMMONBUS

SYSTEM
Bus Architecture
S2 Access
Memory unit 111 S1
4096x16 address S0 Select

001
AR
010
PC
011
DR
E
ALU AC 100

INPR
101
IR
110
TR

OUTR
clock
16-bit Bus
Bus Architecture
• The three access select lines determine which register is
allowed to write to the bus at a given time (recall that
only one write at a time is allowed)
• Registers have load input signals (LD) that tell them to
read from the bus
• If registers are smaller than the bus (less bits) than
unused bits are set to 0
• Some registers have additional input signals
– Increment (INR) and Clear (CLR)
– See figure 5-4, page 130 of the textbook
Bus Architecture
• Memory has read/write input signals that tell it
when to take data from the bus and send data to
the bus
• Memory addresses (for both read and write
operations) are always specified via the Address
Register (AR)
– An alternative (used in many architectures) is a two
bus system
• One address bus
• One data bus
Bus Architecture
• Results of all ALU (arithmetic, logic, and shift
operations) are always sent to the Accumulator (AC)
register
– The ALU is the only way to set values into the accumulator
except for the clear (CLR) and increment (INR) control lines
• Inputs to the ALU come from
– The Accumulator (AC)
– The Data Register (DR)
– The Input Register (INPR)
• The E output from the ALU is the carry-out (Extended
AC) bit
– Many architectures pack this into a register with other status
bits such as overflow
Bus Architecture

• Some pairs of microoperations can be


performed in a single clock cycle
– The key is to make sure they don’t both try to
put data on the bus
– Consider the RTL statement
DR ← AC, AC ← DR
– This is allowed since the DR ← AC
microoperation uses the bus while the AC ←
DR microoperation does not
Instructions
• We said previously that there are two parts
to an instruction
– Opcode
– Operand
• Realistically the two parts should be called
– Opcode
– Everything else
Instructions
• Three basic types
– Those that reference memory operands
– Those that reference register operands
– Those that reference I/O devices
• Again, this is only for the fictitious
architecture in the textbook but you will
find similar categorizations in real
architectures
Memory Instructions
• There are 14 instructions in this class
– 7 direct memory address forms
– 7 indirect memory address forms

15 14 12 11 0

I opcode address

I = 0 means direct memory address


I = 1 means indirect memory address
Memory Instructions

Hex Code
Symbol I=0 I=1 Description
AND 0xxx 8xxx Mem AND AC
ADD 1xxx 9xxx Mem + AC
LDA 2xxx Axxx Load AC from Mem
STA 3xxx Bxxx Store AC to Mem
BUN 4xxx Cxxx Unconditional Branch
BSA 5xxx Dxxx Branch to Subroutine
ISZ 6xxx Exxx Increment and Skip if Zero
Register Instructions
• There are 12 instructions in this class
– They can use the “operand field” to specify
the register and type of operation since no
memory address is required

15 14 12 11 0

0 1 1 1 Register operation
Register Instructions
Symbol Hex Code Description
CLA 7800 Clear AC
CLE 7400 Clear E bit
CMA 7200 Complement AC
CME 7100 Complement E bit
CIR 7080 Circulate right AC and E
CIL 7040 Circulate left AC and E
INC 7020 Increment AC
Register Instructions (cont.)
Symbol Hex Code Description

SPA 7010 Skip next instruction if AC is positive

SNA 7008 Skip next instruction if AC is negative

SZA 7004 Skip next instruction if AC is 0

SZE 7002 Skip next instruction if E is 0

HLT 7001 Halt


I/O Instructions
• There are 6 instructions in this class
– They can use the “operand field” to specify
the exact operation since no memory address
is required

15 14 12 11 0

1 1 1 1 I/O operation
I/O Instructions
Symbol Hex Code Description

INP F800 Input character to AC

OUT F400 Output character from AC

SKI F200 Skip on input flag

SKO F100 Skip on output flag

ION F080 Interrupt on

IOF F040 Interrupt off


Instruction Decoding
• The control unit evaluates bits 15 – 12 to
determine the instruction format
• At first glance it appears that there can be
only 8 unique instructions since the
opcode resides in 4 bits
• But, additional instructions are created
through the use of the I bit and unused bits
in the operand field
Instruction Set Design
• To be useful, an architecture’s instruction
set must contain enough instructions to
allow all possible computations
• Four categories are necessary
– Arithmetic, logical, shift operations
– Moving data to/from memory from/to registers
– Control such as branch and conditional
checks
– Input/output
Instruction Set Design
• The set in the book is complete in that all the
possible operations on binary numbers can be
performed through combinations of instructions
• But, the set is very inefficient in that highly used
operations require multiple instructions
• This is why the Pentium instruction set is so
large and complicated – it makes for efficient
programs
• So, how does the control unit know what
to tell the hardware what to do?
The Control Unit
Instruction Register (IR)
15 14 - 12 11 - 0
Other Inputs

3x8 12
Decoder

D7 – D0
n
I Control
T15 – T0 Unit
4x16
Decoder
Increment Lots of combination logic
Sequence
Clear goes in here
Counter Master Clock CSC321
Control Timing/Sequence Counter
• Due to the nature of the Fetch-Execute instruction cycle,
instructions require more than one clock pulse to
complete
• But, not all instructions require the same number of clock
pulses
• Thus, we divide the master clock into unique time steps
– Each time step will provide conditional input to the logic within
the control unit (recall the RTL notation for conditional operation)
• Clock division is performed by the sequence counter
– Recall that you designed one of these on the exam

CSC321
Sequence Counter Timing
Master Clock

T0

T1
T2

T3

• Note that only one timing signal is a logic 1 at any given time
• The counter is modulo 16, T15 returns to T0
• The Master Clock always increments the counter from Tn to Tn+1
• A clear input resets the counter circuit back to T0
• An increment moves the counter from Tn+1 to Tn+2
CSC321
Sequence Counter Timing
• With the set of timing signals we can now
implement RTL statements such as

T0: AR ← PC

• What does this RTL statement mean?

CSC321
Instruction Cycle Revisited
• Fetch an instruction from memory
• Decode the instruction
• Read the operands from memory/registers
• Execute the instruction
– The actual implementation of each phase is
dependent on the instruction, although the
fetch and decode phases are common to all

CSC321
Fetch and Decode
• Initially…
– Something (the operating system in the case
of computers that have them, hardware in the
case of computers that don’t have an OS)
places the address of the first program
statement into the Program Counter (PC)
– The Sequence Counter (SC) is cleared to 0
– Program execution begins

CSC321
Instruction Fetch
• Starting at time T0, fetch an instruction
from memory
– What are the RTL statements to perform this
step?
– Hint: the key words are “instruction” and “from
memory”
– Refer to the bus architecture: pg 130 of the
textbook

CSC321
Instruction Fetch

• RTL

T0: AR ← PC
T1: IR ← M[AR], PC ← PC + 1

• Note that after fetching an instruction we


always increment the program counter

CSC321
Instruction Decode
• Instruction fetch took two cycles (T0 and
T1) so instruction decode starts at T2
– What are the RTL statements to perform this
step?
– Hint: the key words are “instruction” and
“decode”
– Refer to the bus architecture and the control
unit: pgs 130 and 137 of the textbook

CSC321
The Control Unit
Instruction Register (IR)
15 14 - 12 11 - 0
Other Inputs

3x8 12
Decoder

D7 – D0
n
I Control
T15 – T0 Unit
4x16
Decoder
Increment
Sequence
Clear
Counter Master Clock CSC321
Instruction Decode

• RTL

T2: D0, … D7 ← Decode IR(12-14), AR ← IR(0-11), I ← IR(15)

CSC321
Fetch and Decode

T0: AR ← PC
T1: IR ← M[AR], PC ← PC + 1
T2: D0, … D7 ← Decode IR(12-14), AR ← IR(0-11), I ← IR(15)

• Figure 5-8 on page 140 of the textbook


shows the schematic interactions
between the timing signals, the register
controls, and the bus

CSC321
Fetch and Decode
T1

T0
Bus

Memory 111 • What happens at


Address
Read time T0?
• What happens at
AR 001 time T1?
LD
• What do we need
PC to add to perform
010
INR at time T2?

IR 101
LD Clock

CSC321
Decoding the Instruction
• Once the instruction is fetched from memory (T0,
T1) and the opcode is passed to the decoder (T2)
the control unit must figure out what to do next
(T3)
– Based on the opcode and the I bit (b15) it must make
decisions regarding operation type (memory, register,
I/O) and operand address mode (direct, indirect)
– Figure 5-9, pg 142 shows the RTL in flow chart form

CSC321
Decoding the Instruction

Of course, all this stuff gets


T0 implemented in
combinational logic
T1
Three instruction T2
types Addressing modes

= 1, register or I/O = 0, memory reference

= 1, I/O = 0, register = 1, indirect = 0, direct


T3 T3 T3 T3

CSC321
T H A N K
Y O U

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