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REPORT / PROPOSAL

ASCENSIÓN VILLALBA
SUMMARY
PURPOSE

STRUCTURE

TONE AND STYLE

CONTENT

AUDIENCE
PURPOSE 1 Purpose:

R • A report is typically written to present findings, research


e results, or information.
p • Its primary purpose is to inform or document a specific
o topic or issue.
r • Reports often provide an analysis, evaluation, or
t summary of data and can be based on research,
experiments, or observations.

P
r • A proposal, on the other hand, is written to suggest a
o plan of action or a project.
p • The primary purpose of a proposal is to persuade the
o reader to accept or support the proposed idea, project, or
s plan.
a • Proposals are often used to request funding, approval, or
l permission for an initiative.
STRUCTURE
2
Structure:
.

R • A report generally follows a standard structure with


e sections like an executive summary or abstract,
p introduction, methodology, findings or results, discussion,
o conclusions, and recommendations.
r • The content is organized in a logical sequence to provide
t information and analysis.

P
r
• A proposal typically includes sections such as the
o
introduction, problem statement, objectives, methodology
p
or approach, budget, timeline, and conclusion.
o
• Proposals are structured to present a well-defined plan and
s
address the reader's potential questions or concerns.
a
l
TONEAND 3. Tone and Style:

STYLE R • Reports are typically written in a neutral and objective


e tone.
p • The language used in reports is factual and informative.
o • The focus is on presenting data and analysis rather than
rt persuading the reader.

P
r • Proposals use a persuasive and more assertive tone.
o • Writers aim to convince the reader of the viability and
p benefits of the proposed plan.
o • Language in proposals may be more positive and action-
s oriented.
al
CONTENT 4
.
Content:

R
e • Reports contain detailed information, data, analysis,
p and possibly recommendations based on research or
o observations.
r • They often include charts, graphs, and references.
t

P
r • Proposals include information about the problem or
o need, the proposed solution, a plan of action, and
p details such as costs, timelines, and expected
o outcomes.
s • The emphasis is on the benefits and feasibility of the
a proposed project.
l
AUDIENCE 5
.
Audience:

R
e The primary audience for a report is typically
p experts, researchers, or decision-makers who need
o detailed information and analysis on a particular
r topic.
t

P
r
o The primary audience for a proposal may include
p decision-makers, stakeholders, or individuals who
o have the authority to approve or fund the proposed
s project or plan.
a
l
REPORT / PROPOSAL
SAMPLES
REPORT SAMPLE

Use the information you read in texts A, B, C and D (pages 4 and 5) to write a
report (200–230 words) for your teacher summarising and evaluating the
current and potential uses of wearable technology.

Do not copy from the texts. Use your own words as far as possible.
REPORT SAMPLE
Title: The Current and Potential Uses of Wearable Technology
Introduction
Wearable technology, often referred to as "wearables," has become a significant trend in recent years, encompassing a wide range of electronic devices and
computers integrated into clothing and accessories that can be comfortably worn on the body. This report explores the current applications and potential uses
of wearable technology, considering its impact on various aspects of life.
Current Uses
• Wearable technology has already made a substantial impact in various domains. Devices like smartwatches, virtual reality (VR) glasses, and smart
fabrics are increasingly popular. These wearables can perform tasks similar to smartphones and tablets, offering features such as instant access to
information. For example, VR glasses provide immersive multimedia experiences, offering educational opportunities like virtual visits to historical sites
or geographic wonders.
• One compelling application is in the field of education. VR glasses have the potential to revolutionize the classroom experience by allowing students to
explore far-off places and capture real-world experiences. This enhances learning by providing opportunities that may not have been accessible
otherwise. Additionally, the potential to record excursions and share them with families enhances parental involvement.
• Moreover, wearables can contribute to safety by allowing students to observe potentially hazardous experiments through virtual reality, eliminating
physical risks.
Potential Uses
• The potential uses of wearable technology are promising. Despite concerns about cost and battery life, wearables are evolving rapidly, becoming more
lightweight and practical. This evolution suggests a bright future for wearables in educational settings.
• In addition to the classroom, wearable technology may have applications beyond healthcare, enabling athletes and military personnel to monitor their
health and performance. The advent of ingestible sensors, for instance, offers non-invasive health monitoring.
Conclusion
Wearable technology is already transforming education and has the potential to make learning more engaging, accessible, and safe. As wearables continue to
develop and become more affordable, they are poised to revolutionize education and contribute to various other fields, offering a world of exciting
possibilities for the future. The integration of technology into our daily lives through wearables is undoubtedly an exciting step towards a more
interconnected and efficient future.
PROPOSAL SAMPLE

Use the information you read in texts A, B, C and D to write a PROPOSAL (200–230 words) for the
director of the school analysing the current and potential uses of wearable technology and what
improvements could be done for the school.

Do not copy from the texts. Use your own words as far as possible.
PROPOSAL SAMPLE
Title: Proposal for Implementing Wearable Technology in Our School
Introduction:
In an age where technology is continuously advancing, it is crucial for educational institutions to explore innovative methods to enhance the learning experience for our students.
This proposal aims to analyze the current and potential uses of wearable technology in the context of our school and suggest improvements to incorporate this cutting-edge
technology into our educational environment.
Current and Potential Uses:
• Wearable technology, as described in the provided texts, includes a range of devices that can be comfortably worn on the body. These devices have the capability to perform
many computing tasks similar to smartphones and tablets. Notably, virtual reality (VR) glasses stand out as a promising tool for immersive and engaging learning
experiences. Students can virtually visit historical landmarks or geographical wonders, thus expanding their horizons and providing educational opportunities that were
previously inaccessible.
• Wearable technology has the potential to revolutionize not only our classroom education but also ordinary excursions. For instance, students can use VR glasses during trips
to national parks to capture their experiences, observe wildlife, and make valuable observations of nature. These recordings can be shared with parents, giving them a better
insight into their children's educational journeys.
• Moreover, wearables can contribute to safety by allowing students to engage in potentially hazardous experiments through virtual reality, eliminating physical risks.
Suggested Improvements:
To effectively implement wearable technology in our school, we propose the following steps:

• Pilot Program: Initiate a pilot program to assess the feasibility and impact of VR glasses in classrooms. This program can involve select subjects, such as geography and
history, to measure the benefits of immersive learning.
• Affordability: Keep a close eye on the affordability of wearable technology for students. As technology evolves, the cost may decrease, making it more accessible.
• Safety and Policy: Develop safety guidelines and policies for the use of wearables in educational settings to ensure responsible and secure usage.
• Teacher Training: Provide teachers with training and resources to effectively integrate wearable technology into their teaching methods.

Conclusion:
The incorporation of wearable technology into our school holds great potential to transform the learning experience, making it more engaging, immersive, and safe. By
conducting pilot programs, monitoring affordability, and implementing safety policies, we can make strides towards enhancing education with these innovative tools. The future
of education is within our reach, and by embracing wearable technology, we can prepare our students for a technology-driven world.
THANK
YOU!
THANK
YOU!

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