Multimedia combines multiple forms of media like text, audio, images, video, and animation to represent information in an interactive and engaging way. It utilizes both hardware and software to allow for nonlinear presentation of content. Producers have acknowledged the benefits of multimedia for sharing content as it engages users by giving them more control over how they access information compared to only passive reception. Common applications of multimedia include business, marketing, entertainment, education, banking, and hospitals.
Multimedia combines multiple forms of media like text, audio, images, video, and animation to represent information in an interactive and engaging way. It utilizes both hardware and software to allow for nonlinear presentation of content. Producers have acknowledged the benefits of multimedia for sharing content as it engages users by giving them more control over how they access information compared to only passive reception. Common applications of multimedia include business, marketing, entertainment, education, banking, and hospitals.
Multimedia combines multiple forms of media like text, audio, images, video, and animation to represent information in an interactive and engaging way. It utilizes both hardware and software to allow for nonlinear presentation of content. Producers have acknowledged the benefits of multimedia for sharing content as it engages users by giving them more control over how they access information compared to only passive reception. Common applications of multimedia include business, marketing, entertainment, education, banking, and hospitals.
information in an attractive and interactive manner with the use of a combination of text, audio, video, graphics and animation. • Multimedia as name suggests is the combination of Multi and Media that is many types of media (hardware/software) used for communication of information. HARDWARE/SOFTWARE Multimedia is Nonlinear
• According to Liquigan (2016), producers acknowledge the
benefits of multimedia in content sharing. • It acknowledges the fact that people are more engaged with computers because they are not merely passive receptors of the information and that they find themselves to be more in control of how they access the information. • Audio- A multimedia application may require the use of speech, music and sound effects. These are called audio or sound element of multimedia • Video- The term video refers to the moving picture, accompanied by sound such as a picture in television.
• Animation- Animation is a process of making a static image look
like it is moving. An animation is just a continuous series of still images that are displayed in a sequence. Applications of Multimedia
• MULTIMEDIA AND BUSINESS
• MULTIMEDIA AND MARKETING AND ADVERTISING • MULTIMEDIA AND ENTERTAINMENT • MULTIMEDIA IN EDUCATION • MULTIMEDIA IN BANKS • MULTIMEDIA AND HOSPITAL Uses of Multimedia Presentation (Parekh, 2006) • HOME ENTERTAINMENT • EDUCATIONAL PURPOSES • INFORMATION KIOSK • CORPORATE PRESENTATIONS • BUSINESS • TOURISM AND TRAVEL INDUSTRY • Electronic shopping • Communication and networks • Medicine • Engineering applications • Content Based Storage and Retrieval (CBSR) systems