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Hopscotch

Get your Markers - Different rocks or sticks are great!

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Choose Player Order - Choose who goes 1st, 2nd and so on. You will go in the same order every round. Toss Your Marker - Throw your marker, trying to make it land in the number one square. If you make it, good for you! If not, your turn is over, time for the next person to try. Hop - If your marker lands in the right place, now it's time for you to hop. Hop over the number one square, hop on one foot in each of the other squares in order. If two squares are next to each other, use both feet to hop on them at the same time. If you make it all the way to home without tripping or missing a square, good for you! If not, you must try again on your next turn. Either way, it's now time for the next person to have a turn. Go up! -Toss to the next number in order and if your toss was successful hop over the stone that has your marker. Only players who have successful tosses and hops can try for the next highest number on their next turn. It might take several turns to get some numbers right. Winning - Win in a group by being the first to get all the way to home, after successfully tossing and hopping on every number in order. Win alone by getting all the way to home, after successfully tossing and hopping on every number.

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Hula Hoops

Hula Hoop around your waist

Hula Hoop around your arm

Roll the hula hoop along the ground or roll it to a friend

Skipping Ropes
Skip by yourself
Frontwards Backwards Crossover Traveling Double time

Skip with friends


Blue bells, Cockle shells

All in together

Teddy Bear
Down Mississippi

Group Skipping Rhymes


Blue Bells, Cockle Shells (Swing the rope back and forth, not over) Blue bells, cockle shells Easy ivy over (swing rope over head and continue in normal rope swing, count skips until out)

All in Together All in together its fine weather when it's your birthday please jump in (now really fast) January, February, March, April, May, June, July, August, September, October, November, December All out together its fine weather when it's your birthday please jump out 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, etc., etc., etc.

Teddy Bear (with actions) Teddy Bear, Teddy Bear, turn around, Teddy Bear, Teddy Bear, touch the ground Teddy Bear, Teddy Bear, show your shoe Teddy Bear, Teddy Bear, that will do! Teddy Bear, Teddy Bear, go upstairsTeddy Bear, Teddy Bear, say your prayersTeddy Bear, Teddy Bear, turn out the lightsTeddy Bear, Teddy Bear, say good-night!

Down Mississippi (Use large rope, kids line up and must skip through without missing a loop) Down Mississippi, if you miss the loop you're out.

Wyong Handball
1. WALK to the court, line up at the if you run, you will be asked to go back and WALK.

2. The first four people to arrive then move to the squares (1st person to A, 2nd to K, 3rd to Q, 4th to D) 3. Bounce serve to anyone. Indecent serve = too low (below knee), too high (above head).

4. Play to any square. NO holding, snaking, grabbing, chucking. Fair play height = Beginners: knee and above, Intermediate/Advanced: shin and above.

OK
Fair play for different abilities Open hand shots. If playing rebound on wall, only 1 bounce allowed. Old Ace (only on first serve) SOS = servers choice. Wait in line quietly. If there's an issue that cannot be resolved by players, see a teacher. Movement = everyone gets a fair go

NOT OK Punching the ball. Kicking the ball. Interrupting the game or poor sportsmanship (yelling, swearing, arguing, running through court, hogging the ball, aggressive play). 1 warning only, then sent off to end of the line. Double bounce. Rolls. Death matches. Play on. Double touch. Challenge swap. Second chances. If you're out, you're out.

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