Professional Documents
Culture Documents
Combat Reflexes
Endurance
[free to rangers]
Point Blank Shot
Precise Shot
Rapid Shot
[ranger archery track]
Track
[free to rangers]
Key
Skill
Ability
Misc.
Skill Name
Ranks
Ability Modifier Modifier
Modifier
Appraise
Int
0=
+0
Balance
Dex*
4=
+4
Bluff
Cha
1=
+1
*
Climb
7=
+2
+5
Str
Concentration
Con
6=
+1
+5
Craft_1
Int
0=
+0
Craft_2
Int
0=
+0
Craft_3
Int
0=
+0
Diplomacy
Cha
1=
+1
Disguise
Cha
1=
+1
Escape Artist
4=
+4
Dex*
Forgery
Int
0=
+0
Gather Information Cha
1=
+1
Handle Animal
Cha
8=
+1
+7
Heal
Wis
10 =
+3
+7
*
Hide
8=
+4
+4
Dex
Intimidate
Cha
1=
+1
Jump
2=
+2
Str*
Listen
Wis
10 =
+3
+7
Move Silently
11 =
+4
+7
Dex*
Perform_1
Cha
1=
+1
Perform_2
Cha
1=
+1
Perform_3
Cha
1=
+1
Perform_4
Cha
1=
+1
Perform_5
Cha
1=
+1
Ride
Dex
6=
+4
+ 2 [handle animal]
Search
Int
7=
+0
+7
Sense Motive
Wis
3=
+3
Spot
Wis
10 =
+3
+7
Survival
Wis
3=
+3
**
Swim
2=
+2
Str
Use Rope
Dex
4=
+4
Human
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Ranger
Favored enemies
Track as bonus feat (already included)
Combat Style
Endurance
Wild empathy (roll level + charisma bonus)
Endurance (level 3)
Animal Companion (level 4)
Woodland Stride (level 7)
Swift Tracker (level 8)
Evasion (level 9)
Camouflage (level 13)
Hide in Plain Sight (level 17)
High wisdom gains bonus spells daily
Favored Enemies:
Humanoids (human) + 4
Undead + 2
This ranger chose the archery track.
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Class HP rolled
Ranger
8
Ranger
5
Ranger
5
Ranger
8
+ 1 to charisma
Ranger
6