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Squad members

Furiana: Fire

Role: Cornerstone

Offence

Powerful against: Grass, ice, bug, steel


Weak against: Fire, water, rock, dragon

Defense

Protected against: fire, grass, ice, bug, steel, fairy


Weak against: water, ground, rock

Igglybuff: Fairy/Normal

Role: Dragonite slayer

Notes: Needs a dragon, fairy, or ice move

Offense 3/6

Powerful against: Fighting, dragon, dark


Weak against: Fire, poison, steel (x2), rock, ghost

Defense 4/2

Protected against: ghost, bug, dragon, dark


Weak against: poison, steel

Behemoth: Ground/Rock

Role: Boost the squad's attack power against fire, rock, and poison types

Note: Needs a ground move

Offense 8/6

Powerful against: Fire (x2), electric, poison, rock, steel, ice, flying, bug
Weak against: Grass, flying, bug, fighting, ground, steel

Defense 7/8

Protected against: electric, poison (x2), rock, normal, fire, flying


Weak against: water (x2), grass (x2), ice, fighting, ground, steel
Squirtle: Water

Role: Protection from water types, firepower against ground types

Notes: Needs water attack

Offense 3/3

Powerful against: Fire, ground, rock


Weak against: Water, grass, dragon

Defense 4/2

Protected against: fire, water, ice, steel


Weak against: grass, electric

Bulbasaur: Grass/Poison

Role: Protection from water and grass types, firepower against water types,
tank

Notes: High HP and/or high defense is ideal

Offense 3/10

Powerful against: Water, rock, fairy


Weak against: Fire, poison (x2), flying, bug, dragon, steel (x2), rock, ghost

Defense 5/4

Protected against: water, grass (x2), electric, fighting


Weak against: fire, ice, flying, psychic

Machamp: Fighting

Role: Added firepower against steel

Notes: Needs a fighting move

Offense

Powerful against: normal, ice, rock, dark, steel


Weak against: poison, flying, psychic, bug, ghost, fairy

Defense
Protected against: bug, rock, dragon
Weak against: flying, psychic, fairy

Squad strengths and weaknesses

Notes: Great defensively, not offensively. Psychic pokemon are the most
effective against me: no times-two damage and no times-two protection.

Overall offense and defense

Offense 9/16

Powerful against: fighting, dark (x2), ice (x3), electric, normal, rock
Weak against: ghost (x3), water, fighting, grass, dragon (x2), poison (x3),
flying (x2), steel (x2), bug

Defense 13/6

Protected against: ghost, bug (x3), dragon (x2), dark, fire (x2), electric,
poison, normal, rock
Weak against: water, ground (x2), psychic (x2), flying

Type coverage

At least one pokemon is very effective against: grass, ice (x3), bug (x2), steel
(x3), fighting, dragon, dark (x2), fire (x2), electric, poison, rock (x4), flying,
ground, water, fairy, normal

- 16/18 types. I'll have difficulty taking down psychic and ghost quickly. I'm
protected against ghost, though, so those fights shouldn't be one-sided.

At least one pokemon protects against: fire (x3), grass (x2), ice (x2), bug (x3),
steel (x2), fairy, ghost, dragon (x2), dark, electric (x2), poison, rock (x2),
normal, flying, water (x2), fighting

- 16/18 types. I'll have difficulty defending myself against psychic and
ground. I'm able to attack ground, so I'll have to go on the offense against
them.

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