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Rogue (1)

CLASS & LEVEL BACKGROUND PLAYER NAME


Kishar Sardanapalus
Human/Shou Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 +2 30
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 10


+3 Strength
DEXTERITY ●
+4 Dexterity

+2 ●
+2 Constitution
+3 Intelligence
CURRENT HIT POINTS IDEALS

15 0 Wisdom
-1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2 ●
+4 Acrobatics (Dex) Total 1d8 SUCCESSES

14 ●
+2 Animal Handling (Wis) FAILURES

+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
+3 Athletics (Str)

+1 -1 Deception (Cha)
+1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

0 Insight (Wis)
Dagger +5 1d4 + 3 piercing
13
-1 Intimidation (Cha) Rapier +5 1d8 + 3 piercing

WISDOM ●
+3 Investigation (Int)
0 Medicine (Wis)
Shortbow +4 1d6 + 2 piercing

0 +1 Nature (Int)

+4 Perception (Wis)
11
-1 Performance (Cha)
-1 Persuasion (Cha)
CHARISMA
+1 Religion (Int)

-1 ●


+4 Sleight of Hand (Dex)
+6 Stealth (Dex)
9 0 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

14 PASSIVE WISDOM (PERCEPTION)


CP
Pouch (1); Clothes,
common (1); Arrow (20);
Piton (10); Leather (1);
Tool Proficiencies: Disguise Kit; SP Quiver (1); Waterskin (1);
Thieves' Tools Candle (5); Lantern,
hooded (1); Oil (2);
EP
Weapon Proficiencies: Crossbow, Thieves' Tools (1);
hand; Longsword; Rapier; Incense (5); Rations (1
day) (5); Rope, hempen
Shortsword; Simple GP
15 (1); String (1);
Armor Proficiencies: Light Vestements (1);
PP
Tinderbox (1); Hammer
Language Proficiencies: Common; (1); Bell (1); Backpack
Halfling; Undercommon (1); Ball bearings (1);
Crowbar (1)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Kishar Sardanapalus
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

-----------Other Traits------------
Sneak Attack. 1d6 extra damage on attack where you have
advantage or another enemy of creature is within 5 ft. (use
once/turn).

Thieves' Cant. Convey secret messages hidden in normal


conversation.

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