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+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +1 Constitution +2 12 5 --
+1 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
• +4 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES
+0
Animal Handling WIS
Arcana INT === TOOLS ===
Painter's Supplies, Vehicles (Land)
8 +1 Athletics STR
ABILITY SAVE DC === LANGUAGES ===
+2 Deception CHA
Common, Elvish
+0 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
+0 +2 Intimidation CHA
+0 Investigation INT
11 +2 Medicine WIS SPEED
+2 Stealth DEX
CHARISMA P +4 Survival WIS
+2
15
SKILLS ACTIONS
Darkvision 60 ft.
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Sorcerer 1 Kirkjufell
CLASS & LEVEL PLAYER NAME
Kirkjufell (Ró)
Eladrin (Variant) Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
* Darkvision • PHB 23
You can see in darkness (shades of gray) up to 60 ft.
* Trance • PHB 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
180 lb.
PUSH/DRAG/LIFT
360 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Kirkjufell (Ró) Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 12 +4
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Misty Step Eladrin (Variant) -- 1BA Self V Instantaneous PHB 260 1/SR, V
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.