This document covers topics in 2D and 3D kinematics including displacement, velocity, acceleration, projectile motion, circular motion, and relative motion. It provides examples of calculating position, velocity, acceleration, and other variables for objects undergoing various types of motion. Formulas are presented for average and instantaneous acceleration, centripetal acceleration, and relative velocity between frames of reference.
This document covers topics in 2D and 3D kinematics including displacement, velocity, acceleration, projectile motion, circular motion, and relative motion. It provides examples of calculating position, velocity, acceleration, and other variables for objects undergoing various types of motion. Formulas are presented for average and instantaneous acceleration, centripetal acceleration, and relative velocity between frames of reference.
This document covers topics in 2D and 3D kinematics including displacement, velocity, acceleration, projectile motion, circular motion, and relative motion. It provides examples of calculating position, velocity, acceleration, and other variables for objects undergoing various types of motion. Formulas are presented for average and instantaneous acceleration, centripetal acceleration, and relative velocity between frames of reference.
Objective/s After completing the lesson, the students are able to: • understand displacement, velocity, and acceleration in 2 dimensions and 3 dimensions • understand projectile motion, circular motion, and relative motion • apply knowledge in solving kinematics problems involving 2- or 3- dimensions
Main Reference Material:
Young, H.D., Freedman, R.A., & Ford, A.L. (2012) Sears & Zemansky’s University Physics: With Modern Physics, 13th edition. San Francisco: Pearson Addison-Wesley Position and Velocity Vectors • The position vector from the origin to point P has components x, y, and z. Position and Velocity Vectors
• Components of instantaneous velocity:
𝑑𝑥 𝑑𝑦 𝑑𝑧 𝑣𝑥 = 𝑣𝑦 = 𝑣𝑧 = 𝑑𝑡 𝑑𝑡 𝑑𝑡 Example
A robotic vehicle (or rover), which we represent as a point, has x- and y-
coordinates that vary with time: 𝑥 = 2.0 𝑚 − (0.25 𝑚Τ𝑠 2 )𝑡 2 𝑦 = 1.0 𝑚Τ𝑠 𝑡 + (0.025 𝑚/𝑠 3 )𝑡 3 a. Find the rover’s coordinates and distance from the lander at t = 2.0 s. b. Find the rover’s displacement vector for the interval t = 0.0 s to t = 2.0 s. The Acceleration Vector 𝑣2 −𝑣1 ∆𝑣 • Average acceleration: 𝑎𝑎𝑣𝑒 = = 𝑡2 −𝑡1 ∆𝑡 The Acceleration Vector ∆𝒗 𝑑𝒗 • Instantaneous acceleration: 𝑎Ԧ = lim = ∆𝒕→𝟎 ∆𝒕 𝑑𝑡 • Components of instantaneous acceleration: 𝑑𝑣𝑥 𝑑2 𝑥 𝑑𝑣𝑦 𝑑2 𝑦 𝑑𝑣𝑧 𝑑2 𝑧 𝑎𝑥 = = ; 𝑎𝑦 = = ; 𝑎𝑧 = = 𝑑𝑡 𝑑𝑡 2 𝑑𝑡 𝑑𝑡 2 𝑑𝑡 𝑑𝑡 2 Projectile Motion • A projectile is any body given an initial velocity that then follows a path determined by the effects of gravity and air resistance. • Begin by neglecting air resistance and the curvature and the rotation of the earth. Projectile Motion Projectile Motion • Example 1 A motorcycle stunt rider rides off the edge of a cliff. Just at the edge his velocity is horizontal, with magnitude 9.0 m/s. Find the motorcycle’s position, distance from the edge of the cliff, and velocity 0.50 s after it leaves the edge off the cliff. Projectile Motion • Example 2 A batter hits a baseball so that it leaves the bat at speed 𝑣0 = 37.0 𝑚Τ𝑠 at an angle 𝛼0 = 53.1°. (a) Find the position of the ball and its velocity (magnitude and direction) at t = 2.00 s. (b) Find the time when the ball reaches the highest point of its flight, and its height h at this time. (c) Find the horizontal range R – that is, the horizontal distance from the starting point to where the ball hits the ground. Motion in a Circle • For uniform circular motion, the speed is constant and the acceleration is perpendicular to the velocity. • The instantaneous acceleration always points toward the center of the circle and is called the centripetal acceleration. 𝑣2 4𝜋2 𝑅 • Magnitude of acceleration: 𝑎𝑟𝑎𝑑 = or 𝑎𝑟𝑎𝑑 = 𝑅 𝑇2 Motion in a Circle 1. A sports car has a “lateral acceleration” of 0.96g = 9.4 Τ 2 𝑚 𝑠 . If the car is travelling at a constant 40 m/s on level ground, what is the radius R of the tightest unbanked curved it can negotiate?
2. Passengers on a carnival ride move at constant speed
in a horizontal circle of radius 5.0 m, making a complete circle in 4.0 s. What is their acceleration? Relative Velocity • The velocity of a moving body seen by a particular observer is called the velocity relative to that observer, or simply the relative velocity.
• In general, when two observers measure the velocity of a
moving body, they get different results if one observer is moving relative to the other.
• A frame of reference is a coordinate system plus a time
scale. Relative Velocity
• If point P is moving relative to reference frame A, we denote the
velocity of P relative to frame A as 𝑣𝑃/𝐴 . • If P is moving relative to frame B and frame B is moving relative to frame A, then the x-velocity of P relative to frame A is 𝑣𝑃Τ𝐴−𝑥 = 𝑣𝑃Τ𝐵−𝑥 + 𝑣𝐵Τ𝐴−𝑥 Relative Velocity • You drive north on a straight two-lane road at a constant 88 km/h. A truck in the other lane approaches you at a constant 104 km/h. a. Find the truck’s velocity relative to you and b. your velocity relative to the truck Relative Velocity • An airplane’s compass indicates that it is headed due north, and its airspeed indicator shows that it is moving through the air at 240 km/h. If there is a 100- km/h wind from west to east, what is the velocity of the airplane relative to the earth?