Professional Documents
Culture Documents
Schools
SUBMITTED BY:
FLORUEL SARMIENTO
LAWRENCE GAMPOY
SUBMITTED TO:
CHAPTER 1
Online schools are made to teach students through online or internet. It was
made for people to learn in front of their gadgets by just staying at home without
which is a modeled character that looks alive for its movements and talking. It can
come with different characters whether it’s non-fictional characters like Pewdiepie,
Kanye West and Duterte or fictional characters like Naruto, Ichigo and Natsu.
Kids nowadays are very fond of their gadgets. Because of the rise of the
internet, most kids goes through online for surfing and gaming to the extent that they
are starting to forget about studying. One of the reasons why kids don’t want to go to
https://www.verywellfamily.com/what-is-school-refusal-2634242 . Because of
bullying, some parents are forced to enroll their kids to an online school for home
studying. But studying on online schools doesn’t usually nurture the minds of kids
just like in public and private schools. They can just skip a class since it’s online. If
the parents forces their kids to learn even though we know that most kids nowadays
doesn’t enjoy studying since it only torture their minds., they will not enjoy online
schools.
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL 3
People nowadays don’t know about online school. Parents would push their
children to learn on schools. That’s why most people don’t know the power of online
in learning.
In order to encourage the kids to learn on online schools, the study proposes a plan
characters for the kids to choose who will teach them. The Live2D AI will contain
The Live2D AI will contain realistic movements and voice acting. The quizzes and
exam will be a game made by the Live2D AI and it will reward the kids based on
The purpose of this study is to blend studying with entertainment. Most kids
nowadays like Anime, Cartoons and Games. They don’t enjoy studying much now.
With this combined, Live2D AI is created. Kids being fond of Internet, Games and
CONCEPTUAL FRAMEWORK
The study will be conducted with the aim to determine the effectivity of
Live2D AI to the students and learners. The quantitative assessment efforts are
guided by the goal to explore and individual experience on how they learn with the
Live2D AI.
Teaching.
a. age
b. gender
RESEARCH PARADIGM
Researchers want to determine Researchers will create The information and ideas that the
the effectiveness of Live2D AI to questionnaires to be answered researcher gathers from the
the students and learners of by the respondents of Cagayan respondents will benefits the
Cagayan National High School. National High School. The students to learn more effectively
researchers will also let the and efficiently.
respondents try the project to
gather information needed.
FEEDBACK
Home Teaching.
This project focuses on how effective the Live2D AI will affect the learning
schools. This aims to encourage kids to learn on school while being entertained and
not pressured.
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL 6
To the programmers, the project will benefit them with the money they need
for living. With the implementation of Live2D AI, they will earn money for coding
To the parents, the project will benefit them with ease and non-stress life.
The parents will expect properly learned children with the implementation of this
project.
To the students, the project will benefit them with knowledge and the future
they want. With entertainment implemented in their learning, they will be able to
overpopulation on students. This project can let the students stay at home and go to
DEFINITION OF TERMS
CHAPTER II
composed of raster texture assets and flat polygons mapped on top for defining
traditional 3DCG modeling, but it has strongly appealed to those creators and
(https://www.live2d.com/en/showcase/casestudy/interview_namcobandai)
With Summon Night 5, the company took a step even further and tried something
(https://www.live2d.com/en/showcase/casestudy/interview_namcobandai)
Euclid is another form of evolution for Live2D technology. Live2D Euclid is the
world’s first software of its kind that directly renders draw characters in 3D space.
(https://www.live2d.com/en/products/euclid)
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL 9
(https://futureoflife.org/background/benefits-risks-of-artificial-intelligence/)
that it is designed to perform a narrow task (e.g. only facial recognition or only
internet searches or only driving a car). However, the long-term goal of many
outperform humans at whatever its specific task is, like playing chess or solving
(https://futureoflife.org/background/benefits-risks-of-artificial-intelligence/)
application that can help human programmers navigate the growing multitude of
based Bayou on a method called neural sketch learning, which trains an artificial
programs. It does this by creating a “sketch” for each program it reads and then
associating this sketch with the “intent” that lies behind the program.
(https://www.futurity.org/artificial-intelligence-bayou-coding-1740702/)
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL
10
This past week I had the opportunity to partner with a local school for the
Hour of Code. With the trust and support of the educators, I gave myself a new goal:
spend the Hour of Code teaching and coding the basic concepts of Artificial
Intelligence and Machine Learning with 5th and 6th graders — and without the help
of any technology, I was left to use Starbursts instead. If I could successfully distill
the concepts of A.I. and Machine Learning to a group of 5th graders without relying
on any technology, it could create a very compelling case for how unnecessary
(https://hackernoon.com/coding-artificial-intelligence-and-machine-learning-with-
kids-using-starbursts-3407e68de4cd)
solve complex problems, in a variable environment and with partial information. But
optimal decisions in real time, thanks to complex algorithms that take into account
multiple data.
convolutional neural network (CNN) extracts information from the video about the
pose of your upper body. A CNN is a type of AI loosely based on the processing
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL
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done by the visual cortex in your brain. Your skeletal pose information and the
original video is then sent to the hand shape analyser, where another CNN looks at
the video and pulls out hand shape information at each point in the video. The
skeletal information and hand shapes are then sent to a hand motion analyser, which
uses something called a Hidden Markov model (HMM). This type of AI allows us to
model the skeleton and hand shape information over time. It then compares what it
has seen to a reference model which represents the perfect version of that sign, and
Photonics and Quantum Sciences, The human brain has amazing capabilities making
it in many ways more powerful than the world’s most advanced computers. So it’s
not surprising that engineers have long been trying to copy it. Today, artificial neural
networks inspired by the structure of the brain are used to tackle some of the most
difficult problems in artificial intelligence (AI). But this approach typically involves
than creating hardware that mimics neurons. We need much more advanced AI if we
want it to help us create things like truly autonomous self-driving cars and systems
for accurately managing the traffic flow of an entire city in real-time. Many attempts
to build this kind of software involve writing code that mimics the way neurons in
the human brain work and combining many of these artificial neurons into a
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL
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input signals and processing them to give an output corresponding to either “yes” or
“no”.
on how human brains work are already augmenting people’s abilities, and will only
get more influential as society gets used to these increasingly capable machines.
Deep learning is the part of AI that has made the most progress in solving complex
speakers and processing text the way people speak or write it. Deep learning has also
proven useful for identifying patterns in the increasingly large data sets that are
Fellow, It’s now generally accepted that as artificial intelligence (AI) advances into
fields of work that were formerly considered skilled labour, a huge number of
manual and white collar jobs are likely to disappear. These are the kinds of jobs that
CHAPTER III
RESEARCH METHODOLOGY
This chapter presents the methods of research that will be employed in this
study. It includes the description of research design, locale of the study and the
description of respondents.
RESEARCH DESIGN
obtain data collect, questionnaire will be distributed to meet the objectives of the
study.
RESEARCH LOCALE
Cagayan High, is the universal high school of Region 2. It is located in Taft Street,
secondary level school in Cagayan and the province’s premier secondary school.
CAGAYAN NATIONAL HIGH SCHOOL SENIOR HIGH SCHOOL
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around 10,000 students. There are three curricula: the Restructed Basic Education
Curriculum (RBEC).
RESEARCH INSTRUMENT
The questionnaire will be the major instrument used in this study so that we
are secure respondents to certain question. The questionnaire that was used in this
Home Teaching among the students of Cagayan National High School Senior High.
RESPONDENTS
The respondents of this study are the students of Cagayan National High
SAMPLING
On this study the researcher will used a convenient sampling that can easily
answer the questions regarding to their age, sex, and general weighted average. The
researcher will conduct a second day survey for our research that will be conducted
that can easily help us to summarize and interpret the data we need.
To analyze the collected data, the appropriate statistical tool will be used is
______________ formula that will be used to calculate the sample size given the