You are on page 1of 1

Walkthrough Isometric camera

Pitch:
Game feel
Infiltration game, you play a Lion
Cub separated from his family. Fear
Hiding places Hide behind
Helpless and alone in the ² Stress
Controls Helplessness
savannah. Try to survive in this Surprise
hostile environment and find
WILD
Loneliness
clues to get back to your family. Avoid enemies Find your family Threat

GAMEPLAY MECHANICS FEATURES


Dash Hiding places Ennemis Story
Move Hide
Forward leap Bushes, trees, trunks Crocodile Hyena Snakes A Lion Cub alone in the
Run between levels Find hiding places Pass through lures Invisible inside savanna tries to survive
Avoid ennemis moves Move in the dark Has a CD Less noisy and look for his family
Lure ennemies Do not get caught
Instinct mode Holes Hyenas IA states
Focus on a zone Safest places 1: Not aware 3: Hunting
2: Alerted
to highlight Only way to escape
danger, hiding hyenas
places or clues

M1 - DESIGN GATE M2 - SPRINT 1 M3 - SPRINT 2 M4 - SPRINT 3

GD: ideation, GO, one page GD: Final GO, CB and Wireframes GD: Road map, game structure, LD GD: Final RM, Balancing, LD

ART: Bible, mockups, concepts arts ART: DA, Concepts & placeholders ART: GP visuals, all placeholders ART: Visual elements polished

PROG: R&D PROG: Proto, R&D presentation PROG: 3C, All features, Core GP PROG: Polished features, debug

You might also like