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Republic of the Philippines

Department of Education
Region IV- A CALABARZON
Division of Calamba City
Calamba West District
BUBUYAN INTEGRATED SCHOOL
Bubuyan, Calamba City

Programming.net
GRADE 11
Name_________________________ Teacher: Jerome M. Suelto
Grade ________________________ Date: __________________

I. Instruction: Identification. Choose the best answer from the box below. Avoid erasures.

Algorithmic Languages Name property Start Position property


Application Namespace String
Binary System Object Syntax
Business-Oriented Languages Object box Text property
Class Object -oriented programming language User interface
Class definition Object-Oriented Languages Visual basic
Class statement Pascal case Web based application
Code Point Window based application
Computer Programmer Program Windows Form Designer window
Control Programmer Windows Form object
Declarative Languages - Programming Languages  
Document Formatting Languages Project  
Dot member access operator Properties  
Education-Oriented Languages - Properties list  
Events Properties window  
Font Scripting Languages –  
Form file Settings box  
Hungarian notation Solution  
Integrated Development
Environment (IDE) Solution Explorer Window  
Machine and Assembly
Languages Source File  

_________________________1. Computer programming language that revolves around the concept of an object.
_________________________2. It is used to specify the organization of printed text and graphics. This mark-up describes the
intended function of portions of a document.
_________________________3. It is very high-level programming languages. It is also known as the non-procedural
programming language.
_________________________4. Some Education-oriented languages like BASIC, Pascal, Logo etc.
_________________________5. A scripting language can be defined as a programming language is used for integrating and
communicating with other programming languages. JavaScript, VB Script, PHP, Perl are the most used scripting language.
_________________________6. Used to design mathematical or symbolic computations. It is used to express algebraic
operations. This is the first high-level language.
_________________________7. A low-level programming language. It is a group of languages. It implements a symbolic
representation of the machine code.
_________________________8. High-level programming language that is used for business applications. It is used to design the
operating system agnostic and in many business applications today.
_________________________9. Creates the code for software applications and operating systems.
_________________________10. Machine language consisting of 0s and 1s. A series of these two numbers tell the computer
how to process information.
_________________________11. Directions given to computers.
_________________________12. People who write programs.
_________________________13. Used to communicate with the computer.
_________________________14. A language that allows the programmer to use objects to accomplish a program's goal.
_________________________15. Anything that can be seen, touch or used.
_________________________16. A pattern or blueprint used to create an object.
_________________________17. A program that available as standalone product.
_________________________18. Contains all the tools and features needed to create, run, and test programs. It also includes
an editor and compiler.
_________________________19. Program or suite of programs.
_________________________20. A program that has a windows user interface and runs on a desktop computer.
_________________________21. What the user sees and interacts with when using an application.
_________________________22. A program that has a web user interface and runs on a server. It can be accessed with a
computer browser.
_________________________23. A container that stores projects and files for an entire application. It may contain one or
more project.
_________________________24. A container that stores files associated with a specific piece of the solution.
_________________________25. Allows you to create (design) the GUI.
_________________________26. Adds other objects such as button and text boxes to the form to create the GUI.
_________________________27. Displays a list of projects contained in this solution and displays the items contained in each
project.
_________________________28. A file containing program instructions.
_________________________29. Program instructions.
_________________________30. A file containing codes associated with a windows form.
_________________________31. A set of attributes that determine an object's appearance and behavior.
_________________________32. Displays properties of selected object.
_________________________33. Located immediately below properties window title bar and contains the name of the
selected object.
_________________________34. Left column that displays name of properties and used the alphabetical and categorized
buttons to sort the display of properties.
_________________________35. Right column containing the current value of each property.
_________________________36. Block of code that defines the attributes and behaviors of an object. All class definitions are
contained in namespaces.
_________________________37. Defines a group of related classes
_________________________38. Defines a group of related classes.
_________________________39. Used to refer an object in code.
_________________________40. Naming convention using three or more-character prefix to represent in the object type.
_________________________41. First letter of each word in the name is uppercase. First part of name is object 's purpose and
the second part of name is object's class.
_________________________42. Controls the caption displayed on form's title bar.
_________________________43. Determines the form's position on the screen when application starts.
_________________________44. General shape of characters in text.
_________________________45. A measure of font sizes, one point= 1/72 inch
_________________________46. Objects displayed on a form. Represented as icons in the toolbox and can be locked in place
on the form
_________________________47. User actions while program is running.
_________________________48. Used to define a class.
_________________________49. Rules of the language.
_________________________50. Zero or more characters enclosed in quotation marks

END!

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