You are on page 1of 4

School: Solomon P.

Lozada National High School


District: Bayabas

Empowerment Technologies 11 – 2nd Quarter – Week 1

Competency:
 Explore the Principles of interactivity and rich content in the context of Web 2.0
and the participation of the user in the online experience. CS_ICT11/12-ICTPT-
IIk-14
 Share anecdotes of how he/she has used ICTs to be part of a social movement,
change, or cause to illustrate aspects of digital citizenship. CS_ICT11/12-ICTPT-
III-15

Objectives: At the end of the week, you are expected to


 Define the Different Kinds of Web;
 Illustrate how ICTs can serve as tools to create social change;
 Show appreciation on Learning Principles of interactivity and rich context of Web
2.0 by making poem/jingle and share how he/she used ICT’s to be part of social
movement, change or cause to illustrate aspects of digital citizenship.

Schedule Activities Reference/Resource


Activity 1 ADM
EMPOWERMENT
Define the following terms. Write your answer on a ½ TECHNOLOGIES
crosswise sheet of pad paper. QUARTER 2 – Module
Day 1
1. Web 1.0 1
2. Web 2.0
3. Web 3.0 Enclosure 1

Activity 2 ADM
EMPOWERMENT
In an A4 size bond paper, illustrate the ICTs Social TECHNOLOGIES
platforms. QUARTER 2 – Module
Day 2 1. Facebook 1
2. Online games
3. YouTube Enclosure 1
4. Gmail

Activity 3 ADM
EMPOWERMENT
Make a short poem/jingle that expresses your own way TECHNOLOGIES
of social movement towards digital citizenship. QUARTER 2 – Module
1
Day 3
What is the Importance of the different Web and ICTs
Social Platforms. Enclosure 1

(Please see attached Rubrics)

Performance Task A4 size bond paper,


art materials
Draw/Sketch a logo of your own platform and explain
Day 4 how it has used ICT to be part of social movement,
change or cause to illustrate aspects of digital
citizenship.
Enclosure 1: Information Sheet

The Evolution to Web 3.0 (Executable), Web 2.0 (Writable), and Web 1.0 (Readable)

Web 1.0 - It is the “readable” phrase of the World Wide Web with flat data. In Web 1.0, there is
only limited interaction between sites and web users. Web 1.0 is simply an information portal
where users passively receive information without being given the opportunity to post reviews,
comments, and feedback.

Web 2.0 - It is the “writable” phrase of the World Wide Web with interactive data. Unlike Web
1.0, Web 2.0 facilitates interaction between web users and sites, so it allows users to interact
more freely with each other. Web 2.0 encourages participation, collaboration, and information
sharing. Examples of Web 2.0 applications are YouTube, Wiki, Flickr, Facebook, and so on.

Web 3.0 - It is the “executable” phrase of Word Wide Web with dynamic applications, interactive
services, and “machine-to-machine” interaction. Web 3.0 is a semantic web which refers to the
future. In Web 3.0, computers can interpret information like humans and intelligently generate
and distribute useful content tailored to the needs of users. One example of Web 3.0 is Tivo, a
digital video recorder. Its recording program can search the web and read what it finds to you
based on your preferences.

What is Interactive Multimedia?


 Multimedia is the integration of text, sound, graphics, animation and video into a single
unit.
 Interactive means that the user or audience has control over the program or
presentation.

Rich Content in the Online Environment and the User Experience

Rich user experience is the ability of the Web to deliver full-scale GUI style applications to the
client. Making it easier to interact, share and access Web content. Although, rich user
experience is based on rich contents, it focuses on the rich user interface to enhance how the
data is presented, manipulated, and used by the users.

GUI (Graphical User Interface) is a program that allows a person to work easily with a
computer by using a mouse to point a small pictures and other elements on the screen.

Online Tools to Produce Video Content

 Facebook Live – Facebook’s live-streaming tool. Use it to engage viewers in real-time.


 YouTube Editor – Use YouTube’s video Editor to create new videos and edit clips and
publish them to YouTube with one click. All of your uploads are added automatically to
the video editor. Combine multiple videos, add music from a library of approved tracks,
and customize clips with special tools and effects.
 YouTube live Streaming – Once your YouTube channel is enabled, you have three
options to start a live stream. Stream Now is a quick and easy way to send content to
automatically start and stop the stream for you at the right time.
 Adobe Spark – Spark is Adobe’s app to transform ideas into visual stories. Pick photos,
add text, and apply design filters to create professional graphics. Easily combine video
clips, photos, and icons into an engaging video.

ICT as Platform for Change

Digital Citizenship
 refers to the utilization of Information
Technology (IT) in order to engage in
society, politics and government.
 K. Mossberger, et. al. define digital
citizens as “those who use the Internet
regularly and effectively”.
Global Digital Device – describes the Digital Citizenship Principles
unequal distribution of information and  Engage Positively
communication technology across - Respect the rights of others to
nations, commonly described as the “gap participate and have an opinion
between information haves and have- - Report offensive or illegal content
nots”. - Stand up and speak out about
cyber bullying
- Ask before tagging other people or
posting photos
 Know your online world
 Choose consciously
Nine Elements of Digital Citizenship

 Digital Access – full electronic participation in society


 Digital Commerce – electronic buying and selling of goods
 Digital Communication – electronic exchange of information
 Digital Literacy – process of teaching and learning about technology and the use of
technology
 Digital Etiquette – electronic standards of conduct or procedure
 Digital Law – electronic responsibility for actions and deeds
 Digital Rights & Responsibilities – those freedoms extended to everyone in a digital
world
 Digital Health & Wellness – physical and psychological wee-being in a digital
technology world
 Digital Security (self-protection) – electronic precautions to guarantee safety

Developing an ICT Project for Social Change

Planning a Social Campaign


 Before starting a project or campaign, you should be able to do the necessary
paperwork better known as a Concept Paper. This allows experts to see if your
project is doable over the time frame that was given and if it is significant enough
to be made into reality.
Concept Paper
 Is a document used to convince a panel of potential funders to help a product,
program, or service become a reality

Five Elements of a Concept Paper

1. Introduction – this includes your mission and vision and a brief introduction of your
project/campaign.

2. Purpose – this includes the reason why the project/campaign is worth your sponsor’s time,
effort and money.

3. Description – this includes all the necessary information about the project. It involves the
website/s or page you are going to produce and the purpose of each and how they work in
unison.

4. Support – this contains the budget needed for the project, though some concept papers do
not specify any amount requested from the sponsor.

5. Contact Information – this includes the information on how the group can be contacted.
RUBRICS FOR SHORT POEM/JINGGLE
CREATIVITY/ORIGINALITY EFFORT/PERSEVERANCE CRAFTMANSHIP/ SKILL
The student explored several
The platform was continued until it
choices before selecting one, The platform was beautiful and
was complete as the student could
5 generated many ideas, tried patiently done; it was good as
make it; gave it effort far beyond that
unusual combination or changes, hard work could make it.
required.
used problem-solving skills.
The student tried a few ideas
The students worked hard and
before selecting one or based With a little more effort, the work
completed the project, but with a bit
4 his/her work on someone else’s could have been outstanding;
more effort it might have been
idea, made decision after lacks the finishing touches.
outstanding.
referring to one source.
The student tried an idea but it
The student finished the platform, but The student showed average
lacked originally, might have
it could have been improved with craftsmanship; adequate, but not
3 copied work, and submitted
more effort, chose an easy project as good as it could have been, a
“symbols” for personal
and did it differently. bit careless.
expression.
The student fulfilled the
The student showed average
requirements of the assignment, The platform was completed with
2 craftsmanship, lack of pride in
but gave no evidence of trying minimum effort.
finished work.
anything unusual.
The student showed poor
The student showed no evidence The students did not finish the work
1 craftsmanship; evidence of
of original thought. adequately.
laziness or lack of understanding.

ANSWERS KEY

Activity 1 Activity 2

1. Web 1.0 – it is the “readable” phrase of the World (Answers may vary)
Wide Web with flat data.
2. Web 2.0 – it is the “writable” phrase of the World
Wide Web with interactive data.
3. Web 3.0 – it is the “executable” phrase of World Activity 3
Wide Web with dynamic applications, interactive
services, and “machine-to-machine” interaction. (Refer to the Rubrics)

REFERENCES

https://edtechmagazine.com/k12/article/2015/09/embracing-9-themes-digital-citizenship
https://www.slideshare.net/RosdenHingpit/lesson-8-empowerment-technologues
https://www.slideshare.net/livedeped/em-tech-reader6111816
https://www.slideshare.net/citizenship/lesson-9-empowerment-technologies

PICTURE REFERENCES

https://www.google.com/search?
q=the+global+digital+divide&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjNyJOP5O_tAhWyB
KYKHU9AAlkQ_AUoAXoECBEQAw&biw=1366&bih=657#imgrc=ZCoDw3GTWZlO4M

You might also like