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Programming 1st quarter

CHAPTER 1
LESSON 1: INTRODUTION TO OBJECT- ORIENTED ANALYSIS AND DESIGN
(Week 3)

I. Content Standard:

II. Performance Standard: After this chapter, students will be able to:
 Describe the software development life cycle
III. Gradual Release of Responsibility
 Understand the basics of object- oriented analysis and its significance in designing applications for use
 Explain the impact of designing applications which follows an object- oriented analysis approach
 Describe the different design concepts as part of object – oriented design
 Relate the significance of use cases in modelling the user requirements
 Define the various sections of a use case document

Day 1 Day 2 Day 3 Day 4 Day 5


 Understand the basics of object- oriented analysis and its significance in designing applications for use
 Explain the impact of designing applications which follows an object- oriented analysis approach
 Describe the different design concepts as part of object – oriented design
 Relate the significance of use cases in modelling the user requirements
 Define the various sections of a use case document

IV. Daily Lesson Log

 Understand the basics of object- oriented analysis and its significance in designing applications for use
 Explain the impact of designing applications which follows an object- oriented analysis approach
Learning  Describe the different design concepts as part of object – oriented design
 Relate the significance of use cases in modelling the user requirements
Competencies
 Define the various sections of a use case document

A1. RECAP A4. RECAP A6. CONTINUATION OF THE A9. CONTINUATION OF THE A10. CONTINUATION OF
Big Group Activity) 10 minutes Big Group Activity) 10 PREVIOUS DISCUSSION PREVIOUS ACTIVITY THE PREVIOUS ACTIVITY
minutes (Big Group Activity) (Individual Activity) (Big Group Activity)
30 minutes 60 minutes 45 minutes

Note:
Programming 1st quarter
Students will enumerate the Note: Note: Note: Note:
discussed SDLC models Teacher will review about Teacher will continue 1. Teacher will let the 1. Teacher will let the
Learning and at least give an Object- oriented analysis. discussing the previous students apply what they students continue
Activities example. topic. have learned from the their activity.
A5. CONTINUATION OF topic.
A2. MOTIVATION THE PREVIOUS 2. They will now do the A11. CHECKING
(Big Group Activity) DISCUSSION A7. FEEDBACKING activity through computer (Individual Activity)
15 minutes (Big Group Activity) (Big Group Activity) hands- on. 15 minutes
Note: 50 minutes 10 minutes 3. Each type/model will be
done through MS Word Note:
1. Teacher will give a Note: Note: Students will answer the
motivation. 1. Teacher will Students will give their teacher made test.
2. Teacher will show a discuss the insights with regards to the
sample diagram that concept about topic.
shows an object Object- oriented
oriented analysis and design. A8. HANDS- ON ACTIVITY
design.  Input for (Big Group Activity)
3. Teacher will ask the Object- oriented 20 minutes
students about their design
observations on the  Object- oriented Note:
diagram. concepts Students will make a plan
 Designing and make their own diagram
Guide Question: concepts input about the topic discussed.
1. What can you say of object
about the diagram? oriented design
2. Is it possible to make  Some design
a diagram for your principles and
previous SDLC strategies
problem?

A3. DISCUSSION
(Big Group Activity)
35 minutes

Note:
1. Teacher will discuss
Programming 1st quarter
the concept about
object- oriented
analysis and design.
2. Discuss about object-
oriented analysis.

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