Professional Documents
Culture Documents
S ORIES
Chris Ware as the Intersection
of Comics and Graphic Design
LITA LEDESMA
DESIGNING
STORIES
LITA LEDESMA
VI
For my brother, Ben, who
LET ME STEAL HIS comics.
2
comic books as
3
design
The disciplines of graphic designers and comic
book artists share many similarities. While
their histories and purposes are very different,
both mediums aim to express a direct message
to an audience using forms and text. Both
serve a dual purpose of communication and
aesthetic quality—and ideally, these two things
enhance one another. Popular and celebrated
in both fields, Chris Ware deftly utilizes the
techniques of traditional graphic design to
inform and enhance his work as a comic book
artist. His highly controlled, geometric forms
are constructed in harmony with elaborate,
hand-lettered type in a masterful expression
Left: detail from of self-discipline and rigor more frequently
cover of Jimmy
Corrigan: the associated with graphic design, not comic
Smartest Kid on books. The work of Chris Ware is particularly
Earth. Next page:
detail from the exemplary of the close relationship between
cover of Action
Comics No. 1, comic art and graphic design and the ways in
which was the which the tools and techniques of the latter
first example of a
Superhero comic. benefit the comics medium.
5
A brief HISTORY of
comics
To understand and better appreciate Ware’s
particular style, and indeed, comics as a
whole, one must have a clear understanding
of the definition of comics and at least
briefly consider the origins of this type of
artwork. In his book Understanding Comics,
Scott McCloud devotes an entire chapter to
an analysis of the definition of comics. His
illustrated explication is useful in noting
that while comics are generally accepted
to have certain characteristics, like any
art form, their definition is malleable. Still,
for the purposes of formal analysis, his
description seems an excellent starting
point: “comics (komiks) N. plural in form,
used with a singular verb. 1. Juxtaposed
6 pictorial and other images in deliberate
sequence, intended to convey information
and/or to produce an aesthetic response
in the viewer.” (Conscious of the sterility of
his cautious definition, McCloud includes
three alternate definitions that riff on
dominant stereotypical ideas of comics: “2.
Superheroes in bright colorful costumes,
fighting dastardly villains who want to
conquer the world in violent sensational
pulse-pounding action sequences!! 3. Cute
cuddly bunnies, mice and roly-poly bears,
dancing to and fro, hippity hop, hippity hop.
4. Corruptor of our Nation’s Youth.” (9).
“McCay understood
the storytelling
possibilities of the
comic strip’s unique
formal elements.”
12
Hergé’s TinTin,
pictured at right,
had a clean
look that would
influence Ware’s
illustration style.
13
14 the storyline. When, for example, a face is
simplified, the character in the story can
become a sort of everyman, as McCloud
notes in Understanding Comics (44).
REVOLUTION
It would take a whole book to cover the history
of the underground comic movement alone,
but it is necessary to mention a few key figures
in this important revolution in the medium
as they relate to Ware. Following the cultural
tide of rebellion at the time, artists such as
Robert Crumb, founder of the independent
Zap Comics and the widely popular Fritz
the Cat emerged in the late 1960s with a
daring new approach to content and delivery
within the comic milieu. Crumb’s tense,
aggressively sexualized characters inhabited
a dense world of emotionally expressive,
culturally challenging images and stories.
INTRODUCING
CHRIS WARE
Chris Ware emerged on the independent
comic book scene in the early 1990s as a
young college student. His first published
work, an experimental comic called
Quimby the Mouse which was featured
in the Daily Texan, explored and played
with traditional comic book narrative
structures by manipulating time and
continuity through layout and story. A
tribute to George Herriman’s long-running
comic strip, Krazy Kat, Ware’s Quimby
the Mouse is a clever juxtaposition of
the classic “funny pages” comic genre
with a turbid emotional quality more
common in formal literature. By combining
these two contrasting aspects, Ware
employs a visual and messaging irony that
enhances the effect of each component.
26 In addition to publishing his comics, Ware
also had a brief stint as an art director for a
newspaper. While not his calling, it proved
useful and formative. In an interview, Ware
notes that this “taught [him] a lot about
creating images for reproduction and
about printing—an invaluable experience...
The full-time pressmen and production
people working there as integral to [his]
education as [his] professors were” (Irving).
CHRIS WARE AS
DESIGNER
As part of Ware’s explorations with visual
and typographical narratives, Ware has
employed a number of graphic design
techniques in his comics work. Steven
Heller observes that “Ware has refined
a unique illustrative and typographic
language that bridges comic art and
graphic design” (Heller, Eye Magazine 20).
Indeed, Chris Ware has brought the two
disciplines together more uniquely and
effectively than any other comic artist.
Book display
concept for Ware’s
Quimby the Mouse.
31
32 In the body of work associated with Jimmy
Corrigan (both the single volume and the
individual, serialized books produced
under the series title Acme Novelty Library),
Chris Ware implements many of the
techniques of type designers to enhance
and even become a part of the story:
A morbid twist.
about the building’s denizens. Rather 39
CHRIS WARE
In an interview with Stephen Heller you
mention that you have no interest in being
a graphic designer, though you have
done some graphic design (album covers,
book jackets, et al.) Yet your comics work
looks incredibly well-designed and has
an aesthetic that resonates with graphic
designers. Can you talk about your
impressions/thoughts about the relationship
your work has to graphic design, and what
inspires your distinctive style?
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Acknowledgements
This book is a thesis publication as part
of the undergraduate program in Graphic
Design at the Corcoran College of Art +
Design in Washington D.C.